deck.gl | WebGL2 powered visualization framework | Graphics library
kandi X-RAY | deck.gl Summary
kandi X-RAY | deck.gl Summary
deck.gl is designed to simplify high-performance, WebGL-based visualization of large data sets. Users can quickly get impressive visual results with minimal effort by composing existing layers, or leverage deck.gl's extensible architecture to address custom needs. deck.gl maps data (usually an array of JSON objects) into a stack of visual layers - e.g. icons, polygons, texts; and look at them with views: e.g. map, first-person, orthographic.
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Top functions reviewed by kandi - BETA
- Toggle a point .
- Creates a local configuration for the local environment .
- Calculates and sets the viewport uniforms .
- Prints props from a layer object .
- Function to get the code coordinates .
- Returns the offset origin .
- Calculate the layer data .
- Standalone wrapper .
- Generate contours from cells
- WebGL initialization
deck.gl Key Features
deck.gl Examples and Code Snippets
|- wheels/
|- installer.cfg
|- src
|- main.py
|- run_app.py
import streamlit as st
st.title("Test")
st.title("My first app deployed with Pynsist!")
import os
import subprocess
impo
heroku run bash -a
du -ha --max-depth 1 /app | sort -hr
import time
import pandas as pd
import pydeck as pdk
data = '[{"agent_id":0,"path":[[-0.63968,50.83091,0.0],[-0.78175,50.83205,0.0]],"time":[65100,65520],"color":[228,87,86]},{"agent_id":1,"path":[[-0.63968,50.83091,0.0],[-0.78175,50.8320
Deck(layers=None, views=[{"@@type": "MapView", "controller": true}], map_style='dark', api_keys=None, initial_view_state={"latitude": 0, "longitude": 0, "zoom": 1}, width='100%', height=500, tooltip=True, description=None, effects=None, ma
import streamlit as st
import numpy as np
import pandas as pd
import pydeck as pdk
np.random.seed(12345)
df = pd.DataFrame(
np.random.randn(1000, 2) / [50, 50] + [37.76, -122.4], columns=["lat", "lon"]
)
st.pydeck_chart(
pdk.Dec
npm install --save deck.gl luma.gl
import MapGL from 'react-map-gl';
import DeckGL from 'deck.gl/react';
import {ScatterplotLayer, Viewport} from 'deck.gl';
const data = [];
const viewport = new Viewport();
retur
Community Discussions
Trending Discussions on deck.gl
QUESTION
We are using deck.gl to visualize our data. It looks great, however, in the plot basemap, there are still the country names as labels.
In the API kepler.gl there is an option to hide the labels. We are looking for the same functionality in deck.gl
Does anyone know how to remove those from the basemap? Thanks
...ANSWER
Answered 2022-Apr-11 at 08:19You can use CARTO basemaps with no labels, check docs here!
QUESTION
I'm trying to build nft marketplace over mapbox, like ovr.ai to improve my react.js. I'm working on a fork, but I'm trying to add new features like navigation control, search place etc.
I have a problem with NavigationControl.
...ANSWER
Answered 2022-Mar-28 at 12:37As docs suggest here, try adding the react-map-gl
context provider to your DeckGL
component
QUESTION
I have a polygon GeoJSON layer in my deck.gl map. To avoid having to reload many polygons in many user interactions, I would like to pre-load all polygons and then change their visibility. I tried to achieve this by setting the fill color (and also line color and line width, but there it's hidden in the functions) to null depending on the polygon properties.
...ANSWER
Answered 2022-Feb-23 at 09:18Try using DataFilterExtension, setting filterRange
to [1, 1]
means that only entities that meet the condition (1) will be rendered, and not (0):
QUESTION
Im trying to align a deck.gl PointCloud layer with a location on Mapbox. I tried modifying the position values and it's working but I was wondering if there is another simpler way to modify the layer orientation instead of modifying the data.
I used this code to define the layer :
...ANSWER
Answered 2022-Feb-17 at 13:00You should use the modelMatrix
property on the Layer
baseclass.
The transformation is done using a 4x4 transformation matrix for 3D space, which it includes both rotational as translation aspect. If you want to rotate along one particular axis, you can see the examples below.
QUESTION
I'm working on a configurable set of map layers with Deck.GL & React. I have a BaseMap
component that I'll pass layers of data to as react children.
Currently, I have this:
BaseMap:
...ANSWER
Answered 2021-Jul-28 at 15:09The confusion came from a mis-understanding of how deck.gl
's React component works & what those components really are (they're not react components).
Deck.gl's react component, DeckGL
, intercepts all children and determines if they are in fact "layers masquerading as react elements" (see code). It then builds layers from each of those "elements" and passes them back to DeckGL
's layers
property.
They look like react components, but really aren't. They can't be rendered on their own in a React context. They can't be rendered outside of the DeckGL
component at all, because they're still just plain deck.gl layers.
The solution here is to create a new map layer class just like you might in any other context (not a React component wrapping a layer). Docs for that are here.
QUESTION
The deck.gl MVTLayer inherits from Layer that has onHover enabled which together with pickable should give interactivity. I am trying to get interactivity to work so I can do a popup with the data I hover. But in below code, I can get the onClick event to fire, but not the onHover event. what am I doing wrong
Thanks :)
...ANSWER
Answered 2021-Dec-07 at 12:57It works .... I think I had a dodgy chrome instance running
QUESTION
For the beginning, may I provide a little bit of context. Having a large NDVI array, I would like to save it as jpg image in order to set a pydeck bitmap layer.
The source array, visualized using rasterio looks as follows:
...ANSWER
Answered 2021-Nov-04 at 10:06Using opencv you can do this efficiently.
QUESTION
Here is a code sandbox example where I am trying to display a map inside of a specific component. But, I am not able to get the deck.gl and react-map-gl divs to live inside their parent. instead, they spill out to the extent of the document body.
The basic layout of the example is:
...ANSWER
Answered 2021-Sep-14 at 17:09In order to allow the deck.gl component to take up the available space of the parent component you can add position: 'relative'
into the overrides for your Box with an id of mapcontainer.
QUESTION
i am trying to render a custom svg in iconLayer when a particular condition is met, from this example, https://deck.gl/gallery/icon-layer my getIcon option is
...ANSWER
Answered 2021-Sep-09 at 18:41You would need to convert your svg to data URLs.
Following the official deck.gl example:
QUESTION
I have a project using a React, Mapbox, and Deck.gl stack. I'm trying to query the features on a styled map but am having trouble implementing Deck.gl's getRenderedFeatures
function, even after looking at the documentation.
My current React component:
...ANSWER
Answered 2021-Jul-27 at 07:16Are you using MVTLayer
right?
getRenderedFeatures
is a method of MVTLayer
class, you need to access it from here, not from the deck instance.
The logic could be:
- Render the
MVTLayer
- Listen
onViewStateChange
from the deck instance with some debounce - Then call
getRenderedFeatures
Something like:
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