deck.gl | WebGL2 powered visualization framework | Graphics library

 by   visgl JavaScript Version: 9.0.10 License: MIT

kandi X-RAY | deck.gl Summary

kandi X-RAY | deck.gl Summary

deck.gl is a JavaScript library typically used in User Interface, Graphics, WebGL applications. deck.gl has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can install using 'npm i zelibobla-deckgl-core' or download it from GitHub, npm.

deck.gl is designed to simplify high-performance, WebGL-based visualization of large data sets. Users can quickly get impressive visual results with minimal effort by composing existing layers, or leverage deck.gl's extensible architecture to address custom needs. deck.gl maps data (usually an array of JSON objects) into a stack of visual layers - e.g. icons, polygons, texts; and look at them with views: e.g. map, first-person, orthographic.
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            kandi-support Support

              deck.gl has a medium active ecosystem.
              It has 10955 star(s) with 1991 fork(s). There are 1708 watchers for this library.
              There were 10 major release(s) in the last 6 months.
              There are 199 open issues and 2483 have been closed. On average issues are closed in 75 days. There are 26 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of deck.gl is 9.0.10

            kandi-Quality Quality

              deck.gl has 0 bugs and 0 code smells.

            kandi-Security Security

              deck.gl has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              deck.gl code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              deck.gl is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              deck.gl releases are available to install and integrate.
              Deployable package is available in npm.
              Installation instructions are not available. Examples and code snippets are available.
              deck.gl saves you 1055 person hours of effort in developing the same functionality from scratch.
              It has 7594 lines of code, 177 functions and 1168 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed deck.gl and discovered the below as its top functions. This is intended to give you an instant insight into deck.gl implemented functionality, and help decide if they suit your requirements.
            • Toggle a point .
            • Creates a local configuration for the local environment .
            • Calculates and sets the viewport uniforms .
            • Prints props from a layer object .
            • Function to get the code coordinates .
            • Returns the offset origin .
            • Calculate the layer data .
            • Standalone wrapper .
            • Generate contours from cells
            • WebGL initialization
            Get all kandi verified functions for this library.

            deck.gl Key Features

            No Key Features are available at this moment for deck.gl.

            deck.gl Examples and Code Snippets

            Package streamlit app and run executable on windows
            Pythondot img1Lines of Code : 121dot img1License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            |- wheels/
            |- installer.cfg
            |- src
                |- main.py
                |- run_app.py
            
            import streamlit as st
            
            st.title("Test")
            st.title("My first app deployed with Pynsist!")
            
            import os
            import subprocess
            impo
            Heroku: Compiled Slug Size is too large Python
            Pythondot img2Lines of Code : 4dot img2License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            heroku run bash -a 
            
            du -ha --max-depth 1 /app | sort -hr
            
            Animating TripsLayer in deck.gl with python
            Pythondot img3Lines of Code : 36dot img3License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            import time
            import pandas as pd
            import pydeck as pdk
            
            data = '[{"agent_id":0,"path":[[-0.63968,50.83091,0.0],[-0.78175,50.83205,0.0]],"time":[65100,65520],"color":[228,87,86]},{"agent_id":1,"path":[[-0.63968,50.83091,0.0],[-0.78175,50.8320
            Mapbox API key issue
            Pythondot img4Lines of Code : 2dot img4License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            Deck(layers=None, views=[{"@@type": "MapView", "controller": true}], map_style='dark', api_keys=None, initial_view_state={"latitude": 0, "longitude": 0, "zoom": 1}, width='100%', height=500, tooltip=True, description=None, effects=None, ma
            How to add multiple layers to mapbox with plotly?
            Pythondot img5Lines of Code : 39dot img5License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            import streamlit as st
            import numpy as np
            import pandas as pd
            import pydeck as pdk
            
            np.random.seed(12345)
            
            df = pd.DataFrame(
                np.random.randn(1000, 2) / [50, 50] + [37.76, -122.4], columns=["lat", "lon"]
            )
            
            st.pydeck_chart(
                pdk.Dec
            How can you view npm packages on a website?
            JavaScriptdot img6Lines of Code : 18dot img6License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            npm install --save deck.gl luma.gl
            
            import MapGL from 'react-map-gl';
            import DeckGL from 'deck.gl/react';
            import {ScatterplotLayer, Viewport} from 'deck.gl';
            
            const data = [];
            const viewport = new Viewport();
            
            retur

            Community Discussions

            QUESTION

            remove country labels in deck.gl html export
            Asked 2022-Apr-11 at 08:19

            We are using deck.gl to visualize our data. It looks great, however, in the plot basemap, there are still the country names as labels.

            In the API kepler.gl there is an option to hide the labels. We are looking for the same functionality in deck.gl

            Does anyone know how to remove those from the basemap? Thanks

            ...

            ANSWER

            Answered 2022-Apr-11 at 08:19

            You can use CARTO basemaps with no labels, check docs here!

            Source https://stackoverflow.com/questions/71798815

            QUESTION

            NavigationControl with Deck.gl
            Asked 2022-Mar-28 at 12:37

            I'm trying to build nft marketplace over mapbox, like ovr.ai to improve my react.js. I'm working on a fork, but I'm trying to add new features like navigation control, search place etc.

            I have a problem with NavigationControl.

            ...

            ANSWER

            Answered 2022-Mar-28 at 12:37

            As docs suggest here, try adding the react-map-gl context provider to your DeckGL component

            Source https://stackoverflow.com/questions/71646944

            QUESTION

            In a deck.gl GeojsonLayer, how can I hide individual polygons?
            Asked 2022-Feb-23 at 09:18

            I have a polygon GeoJSON layer in my deck.gl map. To avoid having to reload many polygons in many user interactions, I would like to pre-load all polygons and then change their visibility. I tried to achieve this by setting the fill color (and also line color and line width, but there it's hidden in the functions) to null depending on the polygon properties.

            ...

            ANSWER

            Answered 2022-Feb-23 at 09:18

            Try using DataFilterExtension, setting filterRange to [1, 1] means that only entities that meet the condition (1) will be rendered, and not (0):

            Source https://stackoverflow.com/questions/71213661

            QUESTION

            rotating a Deck.gl point cloud layer on Mapbox
            Asked 2022-Feb-17 at 13:00

            Im trying to align a deck.gl PointCloud layer with a location on Mapbox. I tried modifying the position values and it's working but I was wondering if there is another simpler way to modify the layer orientation instead of modifying the data.

            I used this code to define the layer :

            ...

            ANSWER

            Answered 2022-Feb-17 at 13:00

            You should use the modelMatrix property on the Layer baseclass.

            The transformation is done using a 4x4 transformation matrix for 3D space, which it includes both rotational as translation aspect. If you want to rotate along one particular axis, you can see the examples below.

            Source https://stackoverflow.com/questions/70061192

            QUESTION

            React & Deck.GL: Add default props to each child component
            Asked 2022-Jan-18 at 12:10

            I'm working on a configurable set of map layers with Deck.GL & React. I have a BaseMap component that I'll pass layers of data to as react children.

            Currently, I have this:

            BaseMap:

            ...

            ANSWER

            Answered 2021-Jul-28 at 15:09

            The confusion came from a mis-understanding of how deck.gl's React component works & what those components really are (they're not react components).

            Deck.gl's react component, DeckGL, intercepts all children and determines if they are in fact "layers masquerading as react elements" (see code). It then builds layers from each of those "elements" and passes them back to DeckGL's layers property.

            They look like react components, but really aren't. They can't be rendered on their own in a React context. They can't be rendered outside of the DeckGL component at all, because they're still just plain deck.gl layers.

            The solution here is to create a new map layer class just like you might in any other context (not a React component wrapping a layer). Docs for that are here.

            Source https://stackoverflow.com/questions/68532651

            QUESTION

            How can I get onHover to work for deck.gl MVTLayer?
            Asked 2021-Dec-07 at 12:57

            The deck.gl MVTLayer inherits from Layer that has onHover enabled which together with pickable should give interactivity. I am trying to get interactivity to work so I can do a popup with the data I hover. But in below code, I can get the onClick event to fire, but not the onHover event. what am I doing wrong

            Thanks :)

            ...

            ANSWER

            Answered 2021-Dec-07 at 12:57

            It works .... I think I had a dodgy chrome instance running

            Source https://stackoverflow.com/questions/70260029

            QUESTION

            How to resize a large array and store it as a grayscale image?
            Asked 2021-Nov-04 at 10:06

            For the beginning, may I provide a little bit of context. Having a large NDVI array, I would like to save it as jpg image in order to set a pydeck bitmap layer.

            The source array, visualized using rasterio looks as follows:

            ...

            ANSWER

            Answered 2021-Nov-04 at 10:06

            Using opencv you can do this efficiently.

            Source https://stackoverflow.com/questions/69817018

            QUESTION

            How do I get deck.gl and react-map-gl to display correctly?
            Asked 2021-Sep-14 at 17:09

            Here is a code sandbox example where I am trying to display a map inside of a specific component. But, I am not able to get the deck.gl and react-map-gl divs to live inside their parent. instead, they spill out to the extent of the document body.

            The basic layout of the example is:

            ...

            ANSWER

            Answered 2021-Sep-14 at 17:09

            In order to allow the deck.gl component to take up the available space of the parent component you can add position: 'relative' into the overrides for your Box with an id of mapcontainer.

            Source https://stackoverflow.com/questions/69179876

            QUESTION

            How to render custom svg in IconLayer of Deck.gl
            Asked 2021-Sep-09 at 18:41

            i am trying to render a custom svg in iconLayer when a particular condition is met, from this example, https://deck.gl/gallery/icon-layer my getIcon option is

            ...

            ANSWER

            Answered 2021-Sep-09 at 18:41

            You would need to convert your svg to data URLs.

            Following the official deck.gl example:

            Source https://stackoverflow.com/questions/69086721

            QUESTION

            React + Mapbox: Sample implementation of `getRenderedFeatures` in Deck.gl?
            Asked 2021-Jul-27 at 07:16

            I have a project using a React, Mapbox, and Deck.gl stack. I'm trying to query the features on a styled map but am having trouble implementing Deck.gl's getRenderedFeatures function, even after looking at the documentation.

            My current React component:

            ...

            ANSWER

            Answered 2021-Jul-27 at 07:16

            Are you using MVTLayer right?

            getRenderedFeatures is a method of MVTLayer class, you need to access it from here, not from the deck instance.

            The logic could be:

            1. Render the MVTLayer
            2. Listen onViewStateChange from the deck instance with some debounce
            3. Then call getRenderedFeatures

            Something like:

            Source https://stackoverflow.com/questions/68536418

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install deck.gl

            You can install using 'npm i zelibobla-deckgl-core' or download it from GitHub, npm.

            Support

            deck.gl is part of vis.gl, a Urban Computing Foundation project. Read the contribution guidelines if you are intrested in contributing.
            Find more information at:

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            Install
          • npm

            npm i deck.gl

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            https://github.com/visgl/deck.gl.git

          • CLI

            gh repo clone visgl/deck.gl

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            git@github.com:visgl/deck.gl.git

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