loaders.gl | Website | Graphics library
kandi X-RAY | loaders.gl Summary
kandi X-RAY | loaders.gl Summary
loaders.gl is a framework in the vis.gl framework suite that provides a collection of framework-independent loaders focused on geospatial, 3D and big data visualization use cases.
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Top functions reviewed by kandi - BETA
- Initialize a loader .
- Computes a line at 3 .
- Rotates a 4 matrix .
- Check to see if the top - level tree has been set .
- Get the geometry of a tile .
- Normalize a mat3 .
- Creates a program
- Check the hierarchy style style for a tile
- singular interpolator
- Computes the 4 - by - 4 rotation in the vector .
loaders.gl Key Features
loaders.gl Examples and Code Snippets
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Trending Discussions on loaders.gl
QUESTION
I'm trying to generate collisions for every object/mesh. They are all static and should collide with a ball/sphere, which is dynamic.
My code looks like this:
...ANSWER
Answered 2020-Jan-09 at 22:27The reason why btConvexHullShape wasn't working (although the collision around it actually works) is because it isn't for concave shapes.
As for the btBvhTriangleMeshShape, I have been inputting the vertices the wrong way. I had to multiply the indices by 3 (because each vertex has 3 components).
Here's the full working code:
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