iCamera | well designed camera library for Android platform | Camera library

 by   Shouheng88 Kotlin Version: 0.3.0-beta License: Apache-2.0

kandi X-RAY | iCamera Summary

kandi X-RAY | iCamera Summary

iCamera is a Kotlin library typically used in Video, Camera applications. iCamera has no vulnerabilities, it has a Permissive License and it has low support. However iCamera has 1 bugs. You can download it from GitHub.

A well designed camera library for Android platform with almost all features you require when making a camera app.
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            kandi-support Support

              iCamera has a low active ecosystem.
              It has 404 star(s) with 59 fork(s). There are 13 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 10 open issues and 10 have been closed. On average issues are closed in 136 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of iCamera is 0.3.0-beta

            kandi-Quality Quality

              iCamera has 1 bugs (0 blocker, 0 critical, 1 major, 0 minor) and 94 code smells.

            kandi-Security Security

              iCamera has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              iCamera code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              iCamera is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              iCamera releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.
              iCamera saves you 3303 person hours of effort in developing the same functionality from scratch.
              It has 7092 lines of code, 384 functions and 118 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

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            Get all kandi verified functions for this library.

            iCamera Key Features

            No Key Features are available at this moment for iCamera.

            iCamera Examples and Code Snippets

            No Code Snippets are available at this moment for iCamera.

            Community Discussions

            QUESTION

            Run periodically and asynchronously a function that is thread unsafe in C#
            Asked 2021-Mar-20 at 15:39

            I have an IP Camera that ships with it's own library. It's methods are all synchronous and they look like this.

            This is so that there are no race conditions, i.e. I cannot call GetImage() while Configure() is running. Note that a few of these methods take a few seconds to complete.

            ...

            ANSWER

            Answered 2021-Mar-20 at 02:01

            The .NET Timer class has a feature that will provide periodic events with locking on a specific object. See Microsoft's example.

            It is syntactic sugar for using your own locks with the thread pool. It will not guarantee that the each interval event is run on the same thread, but it will guarantee that each event is handled one at a time.

            If you want finer control or a guarantee of running on a single thread I would create a thread and use a Stopwatch to determine how much time elapsed for setting your next thread timeout.

            Source https://stackoverflow.com/questions/66717451

            QUESTION

            Overcoming 32-bit limitations, when using a System.Drawing.Graphics surface translated by millions of units
            Asked 2020-Aug-11 at 20:51
            Context:

            In .NET WinForms I built a map control so I can plot geometry and render satellite images. As in any 2D projection, the geographic coordinates are mapped to 2D surface. But as you zoom IN, you notice that the resulting 2D coordinates get to the order of Millions of Units as you move to higher latitude and longitude values.

            Problem:

            The way you can pan/zoom at large pictures such as in a map, is translating the drawing surface using a transformation matrix. The GDI+ uses float for internal calculations (as far you can tell by the .NET System.Drawing namespace). The issue is that when your float grows to millions, you lose your decimal places precision, and things starts to get weird. Even though the screen works in a discrete integral type (multiples of 1 pixel) rendering operations and transformation still need to use float math.

            Code: ...

            ANSWER

            Answered 2020-Aug-11 at 20:51

            Managing geodedic coordinates requires double-precision math, otherwise you'll loose precision with (projected) high coordinate magnitude values.

            I wonder which map projection you use. Normally, projection models requires a projection center, which it is the projection plane origin (0, 0). Setting the projection center to the coordinate of the current map view make projected coordinates values lower in their magnitude (since they are near to the projection center).

            Change the projection center each time the map is recentered, and you'll need double precision only at lowest zoom levels.

            Source https://stackoverflow.com/questions/63365922

            QUESTION

            What is an Invalid Resolution Tuple?
            Asked 2019-Feb-23 at 15:46

            I have a Raspberry Pi camera which has a 'best resolution' of 1080p according to the specs

            I have a small script which doesn't achieve anything apart from changing some settings.

            ...

            ANSWER

            Answered 2019-Feb-23 at 15:46

            camera.resolution should be set to a tuple with two integers:

            Source https://stackoverflow.com/questions/54843010

            QUESTION

            Passing of captured image or from gallery to another activity
            Asked 2018-Nov-19 at 03:22

            I've been trying to pass the image from gallery or from camera to another activity but they don't work properly. If the image from the gallery will work then the image from camera won't work and vice versa. Please help me fix my code. Here are my code for the MainActivity and for the SecondActivity. Thank you!

            MainActivity.java

            ...

            ANSWER

            Answered 2018-Nov-18 at 05:50

            Try this it is working fine for me.

            Source https://stackoverflow.com/questions/53353459

            QUESTION

            Lodash pickBy in TypeScript gives error: Index signatures are incompatible
            Asked 2018-Jun-14 at 19:31

            I have the following TypeScript code:

            ...

            ANSWER

            Answered 2018-Jun-14 at 19:31

            It looks like pickBy is typed to return a new object which may or may not contain the properties of the original object, which is what Partial does. A simpler example:

            Source https://stackoverflow.com/questions/50863944

            QUESTION

            Generic Static Class as Service Locator
            Asked 2017-Jul-05 at 17:05

            I am applying the Service Locator pattern as described in Game Programming Patterns, and am wondering about a possible generic implementation. The following code does work, but I am confused about using a class that is both generic and static.

            The idea of the following C# code is to provide a "global" service to other parts of the application, exposing only an interface rather than the full implementation. Each service registered using this method will only have one instance in the application, but I want to be able to easily swap in/out different implementations of the provided interfaces.

            My question is: when I use the following class to provide different services throughout my application, how does C# know that I am referring to different services of different types? Intuitively, I would almost think that the static variable, _service, would be overridden with each new service.

            ...

            ANSWER

            Answered 2017-Jul-04 at 18:01

            C# creates a separate closed type for every combination of generic parameters for open type.
            Since every combination of generic parameters creates a separate class, calling a static constructor and creating own members for each of them. You can think of them like of different classes.

            Source https://stackoverflow.com/questions/44911713

            QUESTION

            Call static method from generic abstract class without specifying a type
            Asked 2017-May-22 at 20:50

            I have an abstract class like this:

            ...

            ANSWER

            Answered 2017-May-22 at 20:27

            because since this is an abstract class, only the concrete children classes must choose a TCamera

            That's not how generics work. This has nothing at all to do with the class being abstract. If the class was generic and not abstract you would still need to specify a generic argument in order to call a static method of the class. On top of that, there's nothing to say that a child class can't also be generic. Yours may happen to not be, but there's nothing requiring that to be the case.

            Now, in your particular case, the GetNumberOfCameras method doesn't use the generic argument (T) at all, so it doesn't matter what generic argument you provide, you can put in whatever you want and it'll work just fine. Of course, because of that, it's a sign that this method probably doesn't belong in this class; it should probably be in another class that this class also uses.

            Source https://stackoverflow.com/questions/44121485

            QUESTION

            Camera doesn't work for android 7.0
            Asked 2017-Mar-16 at 19:18

            I'm getting: android.os.FileUriExposedException.

            When targeting Android N, file:// URIs are not allowed anymore. I know We should use content:// URIs instead. However, my app needs file for both image and video. Any ideas?

            ...

            ANSWER

            Answered 2017-Mar-16 at 19:18

            After some research finally got relevant answer to my question just set min target sdk version to 23.

            Source https://stackoverflow.com/questions/42562031

            QUESTION

            Are aggregated objects forced to be an IUnknown reference?
            Asked 2017-Jan-12 at 14:16

            I am trying to implement shared logic using COM aggregation with ATL. I've defined a base class, called CameraBase, that is only available through aggregation. Therefor I've added the aggregateable annotation to it's coclass-declaration.

            ...

            ANSWER

            Answered 2017-Jan-12 at 14:16

            An aggregatable COM object provides two distinct implementations of IUnknown - non-delegating and delegating.

            The non-delegating implementation is the "normal" one - its QueryInterface hands out interfaces implemented by the aggregatable object, and its AddRef and Release control the lifetime of that object.

            The delegating implementation, as the name suggests, delegates all three method calls to the controlling IUnknown of the outer object. All the other interfaces implemented by the object have their three IUnknown methods backed by this delegating implementation. This is how the aggregation can maintain an illusion for the client that it's dealing with a single COM object - it allows the client to query from an interface implemented by the outer to one implemented by the inner, and (more interestingly) vice versa. Recall that it's a requirement for IUnknown that QueryInterface implementation be symmetrical and transitive.

            When CoCreateInstance is called with non-NULL controlling unknown parameter, it must request IUnknown from the inner object - that is the outer's one and only chance to obtain a non-delegating implementation. You cannot use any other interface pointer from the inner in the outer's interface map - again, all other interfaces are backed by a delegating unknown, so forwarding QueryInterface call to them would end up calling QueryInterface on the outer, and end up right back in the interface map, leading to an infinite recursion.

            Source https://stackoverflow.com/questions/41614439

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install iCamera

            You can download it from GitHub.

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            https://github.com/Shouheng88/iCamera.git

          • CLI

            gh repo clone Shouheng88/iCamera

          • sshUrl

            git@github.com:Shouheng88/iCamera.git

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