MinecraftDev | IntelliJ IDEA that gives special support | IDE Plugin library

 by   minecraft-dev Kotlin Version: 1.6.5-2023.2 License: LGPL-3.0

kandi X-RAY | MinecraftDev Summary

kandi X-RAY | MinecraftDev Summary

MinecraftDev is a Kotlin library typically used in Plugin, IDE Plugin, Minecraft, Gradle applications. MinecraftDev has no bugs, it has no vulnerabilities, it has a Weak Copyleft License and it has medium support. You can download it from GitHub.

Build Status Main Build Nightly Builds 2021.1 2021.2 2021.3 OS Tests . Info and Documentation
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              MinecraftDev has a medium active ecosystem.
              It has 1201 star(s) with 161 fork(s). There are 29 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 216 open issues and 1588 have been closed. On average issues are closed in 39 days. There are 10 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of MinecraftDev is 1.6.5-2023.2

            kandi-Quality Quality

              MinecraftDev has no bugs reported.

            kandi-Security Security

              MinecraftDev has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              MinecraftDev is licensed under the LGPL-3.0 License. This license is Weak Copyleft.
              Weak Copyleft licenses have some restrictions, but you can use them in commercial projects.

            kandi-Reuse Reuse

              MinecraftDev releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of MinecraftDev
            Get all kandi verified functions for this library.

            MinecraftDev Key Features

            No Key Features are available at this moment for MinecraftDev.

            MinecraftDev Examples and Code Snippets

            No Code Snippets are available at this moment for MinecraftDev.

            Community Discussions

            QUESTION

            I cannot read vuex-persist in v-if
            Asked 2022-Feb-24 at 19:06

            I am trying to use vuex-persist on nuxt.js but when try to read the data in a v-if doesn't work.

            I created a new file inside plugins called vuex-persis.js with the following code:

            ...

            ANSWER

            Answered 2022-Feb-24 at 19:06

            Finally solved directly using $store.state.isLogin in the v-if

            Source https://stackoverflow.com/questions/71198323

            QUESTION

            What exactly is the difference between an anonymous function and a static anonymous function in PHP?
            Asked 2022-Feb-01 at 15:11

            Basically the purpose of the static keyword is totally clear to me, the PHP docs only explain the purpose of the keyword in the context of classes. I noticed one of my IDE plugins suggesting me that I should declare many of my callback functions as static.

            Without static:

            ...

            ANSWER

            Answered 2021-Oct-28 at 19:52

            You're referring to Static Anonymous Functions [DOC] which are introduced as following in the documentation:

            Anonymous functions may be declared statically. This prevents them from having the current class automatically bound to them. Objects may also not be bound to them at runtime.

            If you compare that with the explanation of the static keyword in the context of class methods [DOC], this might make the relation more clear. These are introduced as following in the documentation:

            Because static methods are callable without an instance of the object created, the pseudo-variable $this is not available inside methods declared as static.

            So an actual difference is that you don't have $this bound / available within the anonymous function when it is static.

            The reason why you get the suggestion within the IDE is that static anonymous functions give you a slightly better performance over the non-static variant. So unless you need $this within the function, you can safely use the static variant over the non-static one.

            Anonymous functions have been introduced in PHP 5.3, both with and without the static keyword [RFC] [5.3.0]. In PHP 5.3 $this was not automatically bound when defined within a class (intentionally) and has been changed with PHP 5.4 and it is since then $this is automatically bound for the (non-static) anonymous function.

            Since PHP 7.4 you can find arrow functions [DOC] which also come in the static/non-static flavours. However:

            Arrow functions support the same features as anonymous functions, except that using variables from the parent scope is always automatic.

            It's not only $this that a (non-static) arrow function would bound, it is (even for static ones) that all variables from the parent scope are automatically in use. So this will more likely hit performance than give the occasional benefit of static for anonymous functions.

            As you haven't shared which IDE, it is only a guess to which concrete suggestion you're referring to. Our educated guess is Phpstorm with the EA inspections plugin:

            [EA] This closure can be declared as static (better scoping; in some cases can improve performance).

            From the Static closures can be used EA inspection. And with the further information:

            Analyzes closures and suggests using static closures instead.

            This can bring additional performance improvements, e.g. as here:

            Also, by using static function () {} closures, we squeezed out another 15% of hydration performance when dealing with private properties.

            (from the inspection description provided by Php Inspections ​(EA Ultimate)​ within Phpstorm)

            Source https://stackoverflow.com/questions/69742245

            QUESTION

            Is there an easy way to watch selected local PHP files for content changes on Windows?
            Asked 2022-Jan-22 at 16:05

            Is there any easy way (tool or IDE plugin or some other solution for MS Win) how to watch selected local PHP files for local changes of content?

            I am developing a PHP application based on open source core which is developed independently and distributed only in zip files so I need to make update manually by overwriting of old version with the new one.

            The problem occurs when I make my own changes to core PHP files and during making updates to the current version of the core I rewrite these files with their new version, I do not know which changed files were previously modified by me.

            ...

            ANSWER

            Answered 2022-Jan-22 at 16:05

            Yes, it is an easy obvious way

            1. Any VCS, which support branches
            2. Vendor branches + branches diff|merge

            Source https://stackoverflow.com/questions/70804609

            QUESTION

            How to manually add a .xcframework to a Flutter iOS Plugin?
            Asked 2021-Dec-03 at 05:46

            I'm trying to create a Flutter Plugin to use a native library. This library I'm trying to use is stored in a private repository and can be used with Swift Dependency Manager.

            This is causing me a headache, cause I can't add a private repository dependency in my plugin (I couldn't find a way to do this in .podspec file), so what I've done:

            1. I've added the plugin to the Example project with Swift Package Manager
            2. Manually copied MyDependency.xcframework folder to MyPlugin/ios folder
            3. Referenced it in podspec file, like this:
            ...

            ANSWER

            Answered 2021-Sep-21 at 12:44

            After doing some research, I've found some links giving me an ideia about the real problem...

            To solve this, I've added a simple script to my main project's build process.

            This script adds the code signing to inner .framework files.

            Source https://stackoverflow.com/questions/69214595

            QUESTION

            How to hide/remove the import/export buttons on Preferences dialog in Eclipse RCP
            Asked 2021-Oct-29 at 07:20

            I have a little experience using Activities with Eclipse RCP to hide plugin UI components, but this one is stumping me. I used the Eclipse Plug-in Selection Spy to try and see which plugin provides the import/export buttons at the bottom of the default Preferences page, and it seems to point to org.eclipse.ui.workbench. At least, that's what comes up when I can actually click on the Preferences dialog. When I do Alt + Shift + F1 and try to click on the Export button, for example, the cursor turns back into a regular pointer and the Plug-in Spy window comes up empty when I click.

            The class that provides the default Preferences page is org.eclipse.ui.internal.dialogs.WorkbenchPreferenceDialog. This class extends org.eclipse.ui.internal.dialogs.FilteredPreferenceDialog, which has a method that adds the import/export buttons to the dialog upon calling open().

            So, I looked in the org.eclipse.ui.workbench plugin to try and find something to put in my activityPatternBinding that would hide these buttons. I tried using

            ...

            ANSWER

            Answered 2021-Oct-29 at 07:03

            You can only hide items if the code that creates them calls the activity manager to check if they are being filtered - usually by calling WorkbenchActivityHelper.filterItem.

            The import / export code in FilteredPreferenceDialog doesn't make this call so it cannot be removed with activities. I don't see any way to suppress these buttons.

            Source https://stackoverflow.com/questions/69761211

            QUESTION

            compilation.emitAsset is not a function in sitemap-webpack-plugin
            Asked 2021-Jul-09 at 15:06

            I'm trying to build a sitemap in my production environment and I have been trying to use sitemap-webpack-plugin but get the following error:

            ...

            ANSWER

            Answered 2021-Jul-09 at 15:06

            compilation.emitAsset is available since webpack 4.40.0, see https://webpack.js.org/api/compilation-object/#emitasset, which means you might want to upgrade your webpack first.

            Source https://stackoverflow.com/questions/68303666

            QUESTION

            Kotlin expression giving different results (runtime vs IDE Evaluate expression)
            Asked 2021-May-21 at 14:34
            val result: Boolean = aList.union(bList).any { it.something?.someOtherFlag == true }
            
            ...

            ANSWER

            Answered 2021-May-21 at 14:34

            The union method returns a set that will keep only distinct elements, and it might (maybe?) discard different elements when running and when evaluating in debugger. I'm not sure how deterministic it's supposed to be, but the order could matter.

            This could happen if equals() and/or hashCode() for your elements are defined without using something, or if equals()/hashCode() for something's class is defined without using someOtherFlag. How are these classes defined?

            Note that for data classes, only the properties that are present in the primary constructor are taken into account for the generated equals and hashcode methods.

            Source https://stackoverflow.com/questions/67632335

            QUESTION

            Export/Import a table from MySQL via command lines
            Asked 2021-May-13 at 19:25

            I'm trying to back up a my users table from my cia db

            I've created this example snippet

            Example

            ...

            ANSWER

            Answered 2021-May-13 at 19:23

            The mysql client accepts a database name, but there is no need to name the table in that command line usage. The name of the table comes from the statements in your dumped data file.

            Change this:

            Source https://stackoverflow.com/questions/67524936

            QUESTION

            Android Studio 4.2 Kotlin Plugin Issue
            Asked 2021-May-10 at 01:09

            Cannot build a new project using Android Studio 4.2 because of the following error:

            ...

            ANSWER

            Answered 2021-May-07 at 08:07

            According to Android Studio's message, Kotlin's latest stable version is 1.5.0-release-764. If you want to (or in this case I guess everyone needs to) use version 1.5.0:

            1. Go to Tools in the menu

            2. Go to Kotlin

            3. Choose Configure Kotlin Plugin Updates

            4. In the drop-down, choose the early access preview version of 1.5.x and then click OK.

            Gradle sync will now configure the Studio with Kotlin 1.5.0.

            Source https://stackoverflow.com/questions/67401693

            QUESTION

            Is Isubscriber (server side plugins) supported in azure devops 2020?
            Asked 2021-Apr-16 at 03:32

            We are using server side plugins for automatically creating and updating work items. if we upgrade to server 2020 will the plugins work ?

            ...

            ANSWER

            Answered 2021-Apr-16 at 03:32

            Checked \Application Tier\Web Services\bin\Plugins, plugin should be supported in azure devops server 2020. You can try to rebuild your plugin using Microsoft.TeamFoundation.Framework.Server.dll from Azure DevOps Server 2020.

            Here is a ticket you can refer to.

            Source https://stackoverflow.com/questions/67104593

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install MinecraftDev

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries

            Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link