blog-files | Files for reference in blog.jcole.us | Blog library

 by   jeremycole Perl Version: Current License: No License

kandi X-RAY | blog-files Summary

kandi X-RAY | blog-files Summary

blog-files is a Perl library typically used in Web Site, Blog, Jekyll applications. blog-files has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Files for reference in blog.jcole.us
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            kandi-support Support

              blog-files has a low active ecosystem.
              It has 8 star(s) with 2 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              blog-files has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of blog-files is current.

            kandi-Quality Quality

              blog-files has 0 bugs and 0 code smells.

            kandi-Security Security

              blog-files has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              blog-files code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              blog-files does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              blog-files releases are not available. You will need to build from source code and install.

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            blog-files Key Features

            No Key Features are available at this moment for blog-files.

            blog-files Examples and Code Snippets

            No Code Snippets are available at this moment for blog-files.

            Community Discussions

            QUESTION

            Align buttons to bottom-left corner using flex
            Asked 2021-Jul-13 at 17:21

            I need to align a div at the bottom-left corner of the parent div, just like the second example in this Bootstrap docs flex demo link: https://getbootstrap.com/docs/4.0/utilities/flex/#align-items

            The only difference in my case is that one of the child items is an image. Alignment should happen regardless of screen size.

            In the following example button-container div needs to align bottom-left of flex-container.

            EDIT: The button-container should appear on the image itself, not below the image.

            ...

            ANSWER

            Answered 2021-Jul-13 at 17:21

            What you missed in your code is flex-direction. By default it will be row, hence the div's were coming side by side. You need to specify the value as column.

            Source https://stackoverflow.com/questions/68365202

            QUESTION

            Make html element only visible in one section of page
            Asked 2021-May-11 at 13:00

            im looking for this problem the last 2 days but didnt find any solution. I prepared this jsFiddle for you to show you my exact problem.

            How do I make the image only visible for section 2? Like it should scroll behind the layer of section 1. It works from section 2 into section 3 but i cant find a solution to place it behind section 1.

            JsFiddle Demo

            ...

            ANSWER

            Answered 2021-May-11 at 13:00

            QUESTION

            Using webgl to render high bit-depth textures to the screen
            Asked 2020-Jun-12 at 18:07

            Our project uses images with bit depths higher than 8 bits, typically 10 bit. These are stored with 16bit PNGs, with P3 colorspace (so 1024 colors per channel).

            I am trying to show these images in a browser using WebGL2. So far having no luck. I know Chrome can do it as I have some test images which reveal an extended colour range on my Macbook's retina screen (but not on an 8bit, external monitor).

            Here's the test image: https://webkit.org/blog-files/color-gamut/Webkit-logo-P3.png (Source: https://webkit.org/blog/6682/improving-color-on-the-web/)

            If you're using an 8 bit screen and hardware, the test image will look entirely red. If you have a high bit depth monitor, you'll see a faint webkit logo. Despite my high bit depth monitor showing the logo detail in Chrome, a WebGL quad with this texture applied looks flat red.

            My research has shown that WebGL/OpenGL does offer support for floating point textures and high bit depth, at least when drawing to a render target.

            What I want to achieve is simple, use a high bit depth texture in WebGL, applied to an on-screen quad. Here's how I am loading the texture:

            ...

            ANSWER

            Answered 2020-Jun-10 at 04:19

            AFAIK

            1. You can not (as of June 2020) create a canvas that is more than 8bits per channel in any browser. There are proposals but none have shipped

            2. You can not load > 8bit per channel images into WebGL via img or ImageBitmap. There are no tests that data > 8bits makes in into the textures.

            You can load a > 8bit per channel image into a texture if you parse and load the image yourself in JavaScript but then you fall back to problem #1 which is you can not display it except to draw it into an 8bit per channel canvas. You coud pull the data back out into JavaScript, generate a 16bit image blob, get a URL for the blob, add an img tag using that URL and pray the browser supports drawing it with > 8bits per channel.

            Source https://stackoverflow.com/questions/62285890

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install blog-files

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/jeremycole/blog-files.git

          • CLI

            gh repo clone jeremycole/blog-files

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            git@github.com:jeremycole/blog-files.git

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