Xblog | responsive blog system powered by laravel | Blog library

 by   lufficc PHP Version: 5.0.0 License: No License

kandi X-RAY | Xblog Summary

kandi X-RAY | Xblog Summary

Xblog is a PHP library typically used in Web Site, Blog applications. Xblog has no vulnerabilities and it has medium support. However Xblog has 127 bugs. You can download it from GitHub.

中文 README | Docs. This blog is for my own use. I used to use hexo and github pages as my blog, but it's not flexible. Thus I write this blog. What I want to say is laravel is the best php framework I've ever seen. Later I will share some experience of writing this blog, welcome your watch. If you find bugs , glad you to issue.
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            kandi-support Support

              Xblog has a medium active ecosystem.
              It has 937 star(s) with 220 fork(s). There are 53 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 0 open issues and 53 have been closed. On average issues are closed in 63 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Xblog is 5.0.0

            kandi-Quality Quality

              Xblog has 127 bugs (0 blocker, 0 critical, 43 major, 84 minor) and 155 code smells.

            kandi-Security Security

              Xblog has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Xblog code analysis shows 0 unresolved vulnerabilities.
              There are 8 security hotspots that need review.

            kandi-License License

              Xblog does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              Xblog releases are available to install and integrate.
              Xblog saves you 3459 person hours of effort in developing the same functionality from scratch.
              It has 7410 lines of code, 572 functions and 274 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed Xblog and discovered the below as its top functions. This is intended to give you an instant insight into Xblog implemented functionality, and help decide if they suit your requirements.
            • Generate TOC .
            • handle github callback
            • Run the application .
            • Upload file .
            • Get comment data
            • Update user image
            • Schedule a job .
            • Publish a post
            • Upload an image for a blog
            • Get recommendations for a post .
            Get all kandi verified functions for this library.

            Xblog Key Features

            No Key Features are available at this moment for Xblog.

            Xblog Examples and Code Snippets

            No Code Snippets are available at this moment for Xblog.

            Community Discussions

            QUESTION

            Ansible using values of an array as a key to loop through a dictionary that contains multiple values
            Asked 2021-Mar-04 at 00:32

            I'm trying to create directories based on what groups they belong to and what the user defines in the variable.

            ...

            ANSWER

            Answered 2021-Mar-04 at 00:32

            QUESTION

            Three.js custom shader not displaying
            Asked 2019-Mar-08 at 10:58

            I recently started learning about shaders and three.js. I tried to display a shader with a texture but it displays all black.

            Here's the codepen: https://codepen.io/LDB95/pen/MxmWNq

            These are my uniforms:

            ...

            ANSWER

            Answered 2019-Mar-08 at 10:58

            I'm afraid your codepen is full of mistakes. It seems you are trying to port a shader from shadertoy to three.js, right?

            I have removed all errors here but the effect still looks broken: https://codepen.io/anon/pen/XGRVew

            Anyway, here are a few things to keep in mind:

            • You have to assign the textures to the uniforms after you have created the shader pass. Uniforms are cloned for the internal material of ShaderPass. That means textures are cloned, too. The respective needsUpdate flag is not set correctly if you load the texture before the material creation.
            • As mentioned by @Marquizzo, your texture are blocked for security reasons. I've added some textures from the three.js repo for test purposes.
            • The following line of code is not necessary since uv coordinates are provided with the geometry. It's not necessary to compute them on-the-fly like shadertoy does. Just use the varying vUv in the fragment shader.

            Source https://stackoverflow.com/questions/55053946

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Xblog

            You can download it from GitHub.
            PHP requires the Visual C runtime (CRT). The Microsoft Visual C++ Redistributable for Visual Studio 2019 is suitable for all these PHP versions, see visualstudio.microsoft.com. You MUST download the x86 CRT for PHP x86 builds and the x64 CRT for PHP x64 builds. The CRT installer supports the /quiet and /norestart command-line switches, so you can also script it.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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