PathFindingVisualizer | A path-finding visualizer using different algorithms | Learning library

 by   JoboFernandez Python Version: Current License: No License

kandi X-RAY | PathFindingVisualizer Summary

kandi X-RAY | PathFindingVisualizer Summary

PathFindingVisualizer is a Python library typically used in Tutorial, Learning, Example Codes, Pygame applications. PathFindingVisualizer has no bugs, it has no vulnerabilities and it has low support. However PathFindingVisualizer build file is not available. You can download it from GitHub.

A path-finding visualizer using different algorithms in pygame
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            kandi-support Support

              PathFindingVisualizer has a low active ecosystem.
              It has 8 star(s) with 1 fork(s). There are no watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              PathFindingVisualizer has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of PathFindingVisualizer is current.

            kandi-Quality Quality

              PathFindingVisualizer has 0 bugs and 0 code smells.

            kandi-Security Security

              PathFindingVisualizer has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              PathFindingVisualizer code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              PathFindingVisualizer does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              PathFindingVisualizer releases are not available. You will need to build from source code and install.
              PathFindingVisualizer has no build file. You will be need to create the build yourself to build the component from source.
              It has 642 lines of code, 42 functions and 22 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed PathFindingVisualizer and discovered the below as its top functions. This is intended to give you an instant insight into PathFindingVisualizer implemented functionality, and help decide if they suit your requirements.
            • Find a path by iterative deep search
            • Update terrain color
            • Update the terrain color
            • Find a path by bellman algorithm
            • Find the best matching path by greedy search
            • Compute the heuristic value of the heuristic
            • Find a path by using the astar search algorithm
            • Return the heuristic value based on the distance between two points
            • Find a path by eclidian search
            • Find a path by using uniform cost search
            • Find the path with the best search
            • Find a path by Dijkstras algorithm
            • Find path by depth first search
            • Find a path by walking the terrain first search
            • Find the path to the given maze
            • Display a path by backtracking
            • Set edit status
            • Checks if the given mouse is over
            • Change terrain for a given position
            • Generate a maze using randomization algorithm
            • Randomize a maze by randomizing it
            • Resets the game state
            • Draw the terrain
            • Change the algorithm text
            • Draws the widget
            • Resets the game
            • Clear the terrain
            Get all kandi verified functions for this library.

            PathFindingVisualizer Key Features

            No Key Features are available at this moment for PathFindingVisualizer.

            PathFindingVisualizer Examples and Code Snippets

            No Code Snippets are available at this moment for PathFindingVisualizer.

            Community Discussions

            QUESTION

            React changing text of child on button hover
            Asked 2021-Nov-19 at 06:04

            I want to change the text of a child function component when I hover over a button of my parent class component. I'm having trouble accessing the prop though in the child component and getting null. Any help is appreciated

            parent component:

            ...

            ANSWER

            Answered 2021-Nov-19 at 05:03

            As @Rajesh has mentioned in a comment, you are passing props to your AlgoExplaination (sic) component incorrectly like this:

            Source https://stackoverflow.com/questions/70029923

            QUESTION

            Deployed React app to github pages is blank
            Asked 2021-Nov-10 at 01:47

            I'm following instructions from https://github.com/gitname/react-gh-pages to deploy my react app to github pages.

            At the link I'm getting a blank page though and a 404 error: Failed to load resource: the server responded with a status of 404 ()

            My app works on local host

            I searched around and its likely my homepage link that is wrong?

            link to my repo: https://github.com/PatgioK/pathfindingvisualizer

            link to the app: https://patgiok.github.io/pathfindingvisualizer/

            here is my package.json:

            ...

            ANSWER

            Answered 2021-Nov-10 at 01:32

            Where is your static folder in your repo? This is what your 404 page is complaining about it. I checked your GitHub repo and I don't see either.

            Source https://stackoverflow.com/questions/69906886

            QUESTION

            How to access state / functions outside of react component
            Asked 2021-Nov-09 at 09:46

            I'm trying to implement the strategy design pattern to dynamically change how I handle mouse events in a react component.

            My component:

            ...

            ANSWER

            Answered 2021-Nov-09 at 01:14

            You can try use Refs to do this.

            refOfComponent.setState({ ... })

            But I would rather recommend you to avoid such constructions as this may add complexity to your codebase.

            Source https://stackoverflow.com/questions/69891093

            QUESTION

            Why is my state beeing updated before i call setState with React Hooks and how do i fix the disabled mouse pointer?
            Asked 2020-May-04 at 14:31

            I have two problems at the moment with recreating a dijkstras pathfinding visualizer.

            My Codesandbox: https://codesandbox.io/s/silent-morning-t84e0

            1. If you click/ click and drag onto the grid you can create wall-nodes that block the path. But it happens that, if you click and drag for a few nodes, release the mouse button and click and drag on the same node you ended on, the mouse pointer is somehow disabled and doesnt notice the onMouseUp event. result: the mouse is still clicked --> thus you still create walls onMouseOver even if the mouse is not pressed

            2. Previously the nodes that are visited by the algorithm were animated by adding a class via getElementById.classname. But i actually want to update the class in the child component by passing down the isVisited prop that is part of the state anyway. But i cant figure out why my isVisited in my state is updated before i call setState or how i can do it properly. Currently the all the visited nodes are animated at once before they go back to white as if they were not visited.

            Wrapper Component:

            ...

            ANSWER

            Answered 2020-May-04 at 07:09

            From an immediate glance without going through the code in depth it looks like all of your handlers use empty dependency arrays e.g.

            Source https://stackoverflow.com/questions/61586623

            QUESTION

            How do i prevent unnecessary rerendering in React using useMemo or useCallback?
            Asked 2020-May-02 at 16:25

            I´m trying to recreate a dijkstras pathfinding visualizer using react hooks.

            The wrapper component is as below

            ...

            ANSWER

            Answered 2020-May-02 at 15:58

            The issue with your re-rendering were because even though you use useCallback method, you were actually re-creating the functions when nodeGrid changes and hence were not able to leverage the performance optimization from React.memo on Node component which is because all your onMouseDown, onMouseEnter, onMouseLeave handlers were recreated

            Also when you use mouseIsPressed as a state, you were forced to trigger a re-render and recreate callbacks again because of it.

            The solutions here is to make use of state update callbacks and also use mouseIsPressed as a ref and not a state

            Source https://stackoverflow.com/questions/61562037

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install PathFindingVisualizer

            You can download it from GitHub.
            You can use PathFindingVisualizer like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone JoboFernandez/PathFindingVisualizer

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            git@github.com:JoboFernandez/PathFindingVisualizer.git

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