UDP | UDP implementation using RAW SOCKET in Python | Socket library

 by   houluy Python Version: Current License: No License

kandi X-RAY | UDP Summary

kandi X-RAY | UDP Summary

UDP is a Python library typically used in Networking, Socket, Unity applications. UDP has no bugs, it has no vulnerabilities and it has low support. However UDP build file is not available. You can download it from GitHub.

UDP implementation using RAW SOCKET in Python 3.4.
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            kandi-support Support

              UDP has a low active ecosystem.
              It has 47 star(s) with 21 fork(s). There are 5 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 1 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of UDP is current.

            kandi-Quality Quality

              UDP has 0 bugs and 0 code smells.

            kandi-Security Security

              UDP has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              UDP code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              UDP does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              UDP releases are not available. You will need to build from source code and install.
              UDP has no build file. You will be need to create the build yourself to build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              UDP saves you 41 person hours of effort in developing the same functionality from scratch.
              It has 109 lines of code, 6 functions and 1 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed UDP and discovered the below as its top functions. This is intended to give you an instant insight into UDP implemented functionality, and help decide if they suit your requirements.
            • Send data to destination
            • Calculates the checksum of a packet
            • Convert an IP address to a list of integers
            • Receive a UDP packet
            • Parse a packet
            • Verify checksum
            Get all kandi verified functions for this library.

            UDP Key Features

            No Key Features are available at this moment for UDP.

            UDP Examples and Code Snippets

            No Code Snippets are available at this moment for UDP.

            Community Discussions

            QUESTION

            GStreamer C library not working properly on Xubuntu
            Asked 2021-Jun-15 at 11:39

            I am writing a program in C language using gtk3 library. I want it to be able to receive a h264 video stream from a certain IP address (localhost) and UDP/RTP PORT (5000).

            In order to do it, I am using gstreamer to both stream and receive the video.

            I managed to stream the video using the following pipeline :

            send.sh :

            gst-launch-1.0 filesrc location=sample-mp4-file.mp4 ! decodebin ! x264enc ! 'video/x-h264, stream-format=(string)byte-stream' ! h264parse ! rtph264p

            I managed to display the video in a new window using the following pipeline :

            receive.sh :

            gst-launch-1.0 udpsrc port=5000 caps="application/x-rtp,encoding-name=H264" ! rtph264depay ! decodebin ! videoconvert ! autovideosink

            At this point, everything works fine. But now I want to receive the stream and display it inside my C/GTK program. I am using the following code (found on internet and adapted to make it compile) :

            ...

            ANSWER

            Answered 2021-Jun-15 at 11:39

            Here is the solution I found :

            Changin xvimagesink by ximagesink :

            sink = gst_element_factory_make ("xvimagesink", NULL); g_assert(sink);

            becomes

            sink = gst_element_factory_make ("ximagesink", NULL); g_assert(sink);

            Hope it will help some of you facing the same problem.

            Source https://stackoverflow.com/questions/67808075

            QUESTION

            AWS ubuntu iptable port forwarding between its two interfaces
            Asked 2021-Jun-15 at 11:24

            I have an AWS ubuntu instance with the following network interfaces:

            ens5, ip: 172.XX.XX.XX

            A5TAP, ip:192.168.233.1 (VPN)

            How do I udp port forward port 10000-10200 to 192.168.233.52:10000-10200? I tried a the obvious commands below for a single port 10009, but it is not working:

            ...

            ANSWER

            Answered 2021-Jun-15 at 11:24

            I believe what you want is the following:

            Source https://stackoverflow.com/questions/67959293

            QUESTION

            MoleculerJs with Jaeger tracing: how to trace follow up action calls (new spans) in one trace
            Asked 2021-Jun-14 at 21:33

            I would like to display all my traces like in the examples from the moleculer-jaeger package:

            But what i get is something like this: All spans you can see in this picture should be within the main trace (gateway).

            Here is my moleculer.config:

            ...

            ANSWER

            Answered 2021-Jun-14 at 21:33
            1. This version already has a built-in jager tracer, see the documentation.
            2. In order for the events to be nested, it is necessary to transfer the context inside the actions, use ctx.call calls instead of broker.call, so they will be nested.
            3. To quickly receive support for the moleculer, join us in discord!

            Source https://stackoverflow.com/questions/67967551

            QUESTION

            No visible @interface for ***** declares *****
            Asked 2021-Jun-12 at 18:25

            I am new to Objective-c. I am using swiftui to make my app. But need to implant objective-c code for BLE. all work until I get this code

            in .h file

            ...

            ANSWER

            Answered 2021-Jun-11 at 22:36

            Search your code for where the @interface for ESPTaskParameter is defined, that will be in some .h file. Then, make sure the .m file #imports that header file. If it doesn’t the there would indeed be no visible interface defining the selector you want to call to the .m file that is trying to call it

            And check that the interface .h does indeed declare a public setter for broadcast.

            Source https://stackoverflow.com/questions/67942671

            QUESTION

            Cannot convert value of type 'String' to specified type 'NWEndpoint.Host'
            Asked 2021-Jun-10 at 18:14
            SwiftUI code to send commands trough UDP What I want

            I need to set this:

            ...

            ANSWER

            Answered 2021-Jun-10 at 18:14

            Try below code to initialise Host and a Port.

            Host-:

            Source https://stackoverflow.com/questions/67924100

            QUESTION

            UDP and TCP/IP packet size in TOIT
            Asked 2021-Jun-10 at 12:17

            While experimenting with a UDP server that runs on esp32, I found that the size of the received packet is limited to 1500 bytes: 20 (IP header) + 8 (UDP header) + 1472 (data), (although in theory UDP as if can support packets data up to 64K). This means that in order to transfer a larger amount of data, the client must split it into several chunks and send them one after the other, and on the server side, this data will need to be restored. I think that the overhead of such a solution will be quite high. I also know that TOIT provides TCP/IP connection. Naturally, the packet size is also limited in the case of TCP/IP. This is 64K (65535 bytes). Does TOIT have any additional restrictions on the TCP/IP connection, or 64K value is fact also for TOIT?

            ...

            ANSWER

            Answered 2021-Jun-10 at 12:17

            As described in this question/answer, it's a matter of avoiding packet fragmentation. Sending packages above this size will force the system to split them up into multiple fragments of size MTU, with each of them being individually unreliable. As memory is already very limited on embedded systems, sending large (> MTU) packages where all fragments has to arrive before it can be processed, can be very unfortunate for the overall application behavior as it can time out or go out-of-memory.

            Instead the application should look at a streaming pipeline (perhaps even TCP to handle the unreliable aspects as well).

            As TCP/IP is a streaming protocol, any sized "packages" can be sent, as they are automatically split into fragments of size MTU. Note that the data is received in "random"-sized packages, though the order of the bytes is fully preserved.

            Source https://stackoverflow.com/questions/67836543

            QUESTION

            C# NLog - How to stop replacing newlines by NLog?
            Asked 2021-Jun-10 at 06:49

            I'm trying to figure out how to stop NLog from replacing the Newlines in the strings I'm logging. I want the output to include all the line breaks and not place the entire output onto one line.

            Can anybody help?

            Config:

            ...

            ANSWER

            Answered 2021-Jun-07 at 15:22

            The way the output looks is controlled by the layout. The message is formatted. You can tell it to output raw with a ${message:raw=true} declaration.

            The default layout is:

            ${longdate}|${level:uppercase=true}|${logger}|${message}

            So we would change that to:

            ${longdate}|${level:uppercase=true}|${logger}|${message:raw=true}

            You would add this option to your target like so:

            Source https://stackoverflow.com/questions/67771290

            QUESTION

            Why we use 1's complement instead of 2's complement when calculating checksums
            Asked 2021-Jun-09 at 16:08

            When calculating UDP checksums I know that we complement the result and use it to check for errors. But I don't understand why we use 1's complement instead of 2's complement (as shown here). If there are no errors 1's complement results -1 (0xFFFF) and 2's complement results 0 (0x0000).

            To check for correct transmission, receiver's CPU must first negate the result then look at the zero flag of ALU. Which costs 1 additional cycle for negation. If 2's complement was used the error checking would be done simply by looking at the zero flag.

            ...

            ANSWER

            Answered 2021-Jun-09 at 16:08

            That is because using 2's complement may give you a wrong result if the sender and receiver machines have different endianness.

            If we use the example:

            0000 1111 1110 0000 1111 0000 0001 0000

            the checksum with 2's complement calculated on a little-endian machine would be:

            0000 0000 0001 0000

            if we added our original data to this checksum on a big-endian machine we would get:

            0000 0000 1111 1111

            which would suggest that our checksum was wrong even though it was not. However, 1's compliments results are independent of the endianness of the machine so if we were to do the same thing with a 1's complement number our checksum would be:

            0000 0000 0000 1111

            which when added together with the data would get us:

            1111 1111 1111 1111

            which allows the short UDP checksum to work without requiring both the sender and receiver machines to have the same endianness.

            Source https://stackoverflow.com/questions/66761735

            QUESTION

            Create multiple UDP servers using golang
            Asked 2021-Jun-08 at 19:54

            I have a list of ports that I need to create a UDP server. I have tried this aproach

            ...

            ANSWER

            Answered 2021-Jun-08 at 19:54
            1. as noted by @CeriseLimon : don't make the goroutine block on each iteration, move wg.Wait() outside of the loop
            2. don't forget to call wg.Done() from within each goroutine : add a call to defer wg.Done() in each function

            (since your listening goroutines never return, the second point is a bit theoretical ... obviously, add some code to have your listening goroutines do something, and exit cleanly if possible)

            Source https://stackoverflow.com/questions/67891347

            QUESTION

            Why Javafx GUI for UDP Server stops working
            Asked 2021-Jun-08 at 14:43

            I have created a UDP server that is always listening to get data from clients. The server alone- without GUI- works fine and does all required. I made a simple GUI for it using javafx, so that when the user presses on a button, the server starts working and keeps track of received packets. But when I click on the start button GUI stops working. what am I doing wrong?

            The GUI

            ...

            ANSWER

            Answered 2021-Jun-08 at 14:43

            Your main method sits in the while (true) loop, so the start_btnClicked method never returns.

            Instead of calling main, why not make your Server class implement Runnable. Then, when the button is clicked you can instantiate a Server and start it, which will return allow the start method to return

            Source https://stackoverflow.com/questions/67889262

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install UDP

            You can download it from GitHub.
            You can use UDP like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone houluy/UDP

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            git@github.com:houluy/UDP.git

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