Gloss | Python Internationalization Library

 by   jamwt Python Version: Current License: BSD-3-Clause

kandi X-RAY | Gloss Summary

kandi X-RAY | Gloss Summary

Gloss is a Python library. Gloss has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. You can download it from GitHub.

The gloss library contains 3 functions to integrate translations into your python program:.
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            kandi-support Support

              Gloss has a low active ecosystem.
              It has 4 star(s) with 0 fork(s). There are 5 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              Gloss has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Gloss is current.

            kandi-Quality Quality

              Gloss has no bugs reported.

            kandi-Security Security

              Gloss has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              Gloss is licensed under the BSD-3-Clause License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              Gloss releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed Gloss and discovered the below as its top functions. This is intended to give you an instant insight into Gloss implemented functionality, and help decide if they suit your requirements.
            • Build a catalog of locale translations
            • Write a dictionary to a locale file
            • Parse locale file
            • Generator for all trans symbols
            • Find a string in a given level
            • Get all python files in a directory
            • Get all files in a directory
            • Return a list of translations from a file
            • Return the locale of a filename
            • Build a catalog
            • Builds a catalog from source_dir
            • Load the gloss catalog
            Get all kandi verified functions for this library.

            Gloss Key Features

            No Key Features are available at this moment for Gloss.

            Gloss Examples and Code Snippets

            No Code Snippets are available at this moment for Gloss.

            Community Discussions

            QUESTION

            Is it legal for a compiler to ignore an #include directive?
            Asked 2021-Jun-13 at 14:30

            As I understand, when compiling a compilation unit, the compiler's preprocessor translates #include directives by expanding the contents of the header file1 specified between the < and > (or ") tokens into the current compilation unit.

            It is also my understanding, that most compilers support the #pragma once directive guarding against multiply defined symbols as a result of multiple inclusion of the same header. The same effect can be produced by following the include guard idiom.

            My question is two-fold:

            1. Is it legal for a compiler to completely ignore an #include directive if it has previously encountered a #pragma once directive or include guard pattern in this header?
            2. Specifically with Microsoft' compiler is there any difference in this regard whether a header contains a #pragma once directive or an include guard pattern? The documentation suggests that they are handled the same, though some user feels very strongly that I am wrong, so I am confused and want clarification.

            1 I'm glossing over the fact, that headers need not necessarily be files altogether.

            ...

            ANSWER

            Answered 2021-Jun-13 at 08:31

            It the compiled program cannot tell whether the compiler has ignored a header file or not, it is legal under the as-if rule to either ignore or not ignore it.

            If ignoring a file results in a program that has observable behaviour different from a program produced by processing all files normally, or ignoring a file results in an invalid program whereas processing it normally does not, then it is not legal to ignore such file. Doing so is a compiler bug.

            Compiler writers seem to be confident that ignoring a once-seen file that has proper include guards in place can have no effect on the resulting program, otherwise compilers would not be doing this optimisation. It is possible that they are all wrong though, and there is a counterexample that no one has found to date. It is also possible that non-existence of such counterexample is a theorem that no one has bothered to prove, as it seems intuitively obvious.

            Source https://stackoverflow.com/questions/67955853

            QUESTION

            Row Number doesn't match with Line count in unix. How is it possible?
            Asked 2021-Jun-05 at 13:19

            I have a large csv file 'test.csv' whose line count is:

            ...

            ANSWER

            Answered 2021-Jun-05 at 13:00

            Run grep -vw "2021-06-04" test.csv to see the lines that are being filtered out.

            Source https://stackoverflow.com/questions/67849822

            QUESTION

            Sort xsl strips xsi:schemaLocation for custom domain
            Asked 2021-Jun-04 at 07:19

            I need to sort an xml file but when I run the transform, it strips he xsi:schemaLocation from the header. Strangely, if I change the namespace url to www.example.com it will not be removed. I'm really perplexed with this.

            so an xsltproc sort.xsl test.xml will return this:

            ...

            ANSWER

            Answered 2021-Jun-04 at 07:19

            only copies the element, not the attributes. So you have to copy the attributes of the root-node as well. For i.e. like this:

            This xslt:

            Source https://stackoverflow.com/questions/67419899

            QUESTION

            Trying to create an object for a Bluez LEAdvertisement1 interface in dbus-next
            Asked 2021-May-31 at 09:57

            I'm very new to DBUS and BlueZ. I've been following several guides up to the point where I'm required to create an LEAdvertisement1 interface and register it with LEAdvertisingManager1.

            I've been reading the BlueZ documentation for LEAdvertisement1:

            ...

            ANSWER

            Answered 2021-May-31 at 09:57

            To create an advertisement in BlueZ with the DBus API there are two things that need to happen. The first is that you create a DBus service with the interface org.bluez.LEAdvertisement1 and the second is to tell BlueZ where that service is with RegisterAdvertisement.

            From the error message you posted in your question it looks like BlueZ cannot find the service that is at /org/bluez/example/advertisement0.

            I have little experience with node-js, but having a quick browser of the documentation for node-dbus-next it looks like you need

            Source https://stackoverflow.com/questions/67767139

            QUESTION

            How much quota cost does the LiveChatMessages.list method incur?
            Asked 2021-May-29 at 04:55

            I'm writing this app right now and one of its components is using the LiveChatMessages resource's list method to retrieve all the live chats in a stream. My issue is not with the functionality itself, the youtube documentation was quite clear regarding this (hats off to the youtube engineers if you're reading this).

            My question instead is regarding the quota system. In my journey to figuring this out, I went to the holy grail of youtube data API quotas first aka the documentation. It led me to this page:

            https://developers.google.com/youtube/v3/determine_quota_cost

            Now, this has the information for all the quota for various Youtube Data API resources except for the LiveChatMessages resource. Ironically, the text at the top says:

            YouTube Live Streaming API methods are, technically, part of the YouTube Data API, and calls to those methods also incur quota costs. As such, API methods for live streaming are also listed in the table.

            And yet the table does not even mention anything regarding the LiveStreaming API. Now, I kind of just glossed past this and from the context of all the other methods and assumed that it only incurred one quota.

            I ran my app on a mid-scale stream of around 500 viewers at the time and the quota ran out in way less time than I expected. Now, I'm not sure whether I understood the quota cost correctly or the LiveChatMessages.list method had a completely different quota system.

            But my app queried the LiveChatMessages.list method every 5 seconds. Which meant that it would incur 12 quota costs every minute, 720 quotas cost every hour. And since I had a quota limit of 10,000. I assumed it would be able to handle over 13 hours of live streaming without the quota capping out. But instead, it would only be about a few hours before the quota capped over.

            Anyways hopefully a youtube engineer sees this and can tell me what the quota mechanics are like for the LiveChatMessages.list method because the documentation does not really mention it.

            ...

            ANSWER

            Answered 2021-May-29 at 04:55

            Short answer

            By my calculation, the number of quota points consumed by a LiveChatMessages.list request is 5 points.

            Explanation

            The 5 point request cost is based on a back-calculation of the total query cost over one day of API access. A sample YouTube application looks for the latest live broadcast and retrieves all live messages from chat on a regular interval. After a day of running, visit the google cloud platform quotas section and identify the Queries per day quota of the YouTube Data API v3 service. This screenshot shows that the current usage of the daily quota is 8,180:

            Now, visiting the YouTube API metrics, we can obtain a breakdown of the API calls by type:

            num calls service call type 45 youtube.api.v3.V3DataLiveBroadcastService.List 1,627 youtube.api.v3.V3DataLiveChatMessageService.List

            How do 45 + 1,627 = 8,180? 5 point factor for chat message list requests:

            8,180 quota points = 5x(1627 message list requests) + 1x(45 broadcast requests)

            Practical limits of the Youtube API 10,000 point quota

            As I pointed out in the issue tracker, this limit seems lovw. For an application that interacts with live chat by making a request each 1s:

            (10,000 points) / (5 pts/request) / (1 request/s) / (60 min/hr) = 33 minutes

            Consider the extreme boundary case: if a live stream runs for 24 hrs/day, how many live chat requests can the quota support?

            (5 pts/request) / (10,000 points/day) * (24 hr/day) * (3600 s/hr) = 43.2 s/request

            Source https://stackoverflow.com/questions/67232262

            QUESTION

            What does :: (double-colon) mean before an assignment in lua?
            Asked 2021-May-24 at 00:09

            I am currently looking through the first page of documentation for LUA and noticed that every assignment appears as var ::= Name, however I could not find any reference to the syntax of ::= itself. The documentation goes over the structuring of an assignment but glosses over these symbols. What I want to know is if every assignment requires the :: before the actual assignment operator, and, if so, why is it structured this way and not just a plain =?

            ...

            ANSWER

            Answered 2021-May-24 at 00:09

            What you're seeing is not Lua code, but a fragment of the grammar of the Lua language, as defined in Backus-Naur Form. The ::= operator is part of BNF.

            Source https://stackoverflow.com/questions/67665333

            QUESTION

            Zapier breaks down arrays of objects into distinct arrays containing the keys of the objects
            Asked 2021-Apr-28 at 16:13

            Hi everyone I am having an issue with code by zapier (javascript)... (I know, I know)

            The issue I am having is I am bringing in my data from airtable. The data comes in as three distinct arrays. They are:

            ...

            ANSWER

            Answered 2021-Apr-28 at 16:13

            Great question! It's worth mentioning that this is Zapier "working as expected"... for use cases that don't match yours. This behavior supports line items, a common structure in Accounting & E-Commerce. But, that doesn't help you, but you want Zapier to stop messing with your nicely structured values.

            The best way to handle this is probably to stringify the whole JSON. Zapier only mangles arrays, so it'll leave a JSON string unharmed.

            That would be something like this in the code:

            Source https://stackoverflow.com/questions/67148831

            QUESTION

            "Type mismatch: cannot convert from double to int Error"
            Asked 2021-Apr-27 at 14:12
            import java.util.Scanner; 
            
            public class PaintCostCalculator {
               public static void main( String args[] )
               {
                try (Scanner input = new Scanner(System.in)) {
            
                //variable declarations
                int NoOfRooms;
                int RoomCounter;
                int choice;
                int Area = 0;
                int AreaSum = 0;
                int TotalLSCost;
                int TotalSGCost;
                int TotalMatCost;
            
                
                //constants declarations
                final int PaintCoverage = 16;
                final int LowSheenCost = 17.6;
                final int SemiGlossCost = 20;
                final int MatteCost = 14.3;
                
                //code
                System.out.print("Please enter the number of rooms to be painted: ");
                NoOfRooms = input.nextInt();
                for(RoomCounter = 0; RoomCounter < NoOfRooms; RoomCounter ++) {
                    System.out.printf("\nEnter the area of room %d in m^2.: ", RoomCounter + 1);
                    Area = input.nextInt();
                    AreaSum = AreaSum + Area;
                }
                System.out.println("\nPlease choose one of the following paint options: \n1. Low Sheen($17.60/L)\n2. Semi Gloss($20/L)\n3. Matte($14.30/L)");
                choice = input.nextInt();
                switch (choice)
                {
                    case 1: 
                            System.out.print("You have chosen Low Sheen\n");
                            TotalLSCost = (AreaSum / PaintCoverage) * LowSheenCost;
                            System.out.printf("To paint a total area of %dm^2 with Low Sheen paint it would cost a total of %d", AreaSum, TotalLSCost);
                            break;
                    case 2: 
                            System.out.print("You have chosen Semi Gloss\n");
                            TotalSGCost = (AreaSum / PaintCoverage) * SemiGlossCost;
                            System.out.printf("To paint a total area of %dm^2 with Semi Gloss paint it would cost a total of %d", AreaSum, TotalSGCost);
                            break;
                    case 3: 
                            System.out.print("You have chosen Matte\n");
                            TotalMatCost = (AreaSum / PaintCoverage) * MatteCost;
                            System.out.printf("To paint a total area of %dm^2 with Matte paint it would cost a total of %d", AreaSum, TotalMatCost);
                            break;
                }
                }
               }
            }
            
            ...

            ANSWER

            Answered 2021-Apr-26 at 08:20
            final int LowSheenCost = 17.6;
            

            Source https://stackoverflow.com/questions/67262930

            QUESTION

            Parse arbitrary precision numbers with Boost spirit
            Asked 2021-Apr-26 at 00:38

            I would like to write a Boost Spirit Qi parser that can parse arbitrary C integer literals (e.g. 1234 or 0x1234ULL) and convert them to arbitrary precision llvm::APInt values.

            I imagine that to do this I need to combine separate parsers for decimal, hexadecimal etc. literals.

            Taking the latter as an example, the parser would need to recognize tokens 0xNN...NS where N are hexadecimal digits and S is a valid literal suffix.

            Constructing such a parser is easy but I make it "discard" prefix and suffix and return the remaining digits converted to llvm::APInt values the same way that e.g. qi::uint_ return unsigned integers?

            I know there is qi::uint_parser but that class seems very limited since it seems to build up its results from integers as opposed to strings. This is a staple feature of other parser generators so I'm surprised that the documentation glosses over this.

            ...

            ANSWER

            Answered 2021-Apr-26 at 00:38

            I think that what is a staple of parser generators is indeed parsing into arbitrary types of integers.

            What you are after is more: you want to parse into a type that represents arbitrary types of integers with added semantic information, based on decisions in your grammar.

            These decisions cannot be baked into the parser generator, because that would tie it to a particular type of grammars.

            Of course, you can do that, too. Let me walk through step by step.

            1. The Staple

            As you have noted, Spirit does that. Let's demonstrate the basics.

            Loosely after http://www.nongnu.org/hcb/#integer-literal

            Source https://stackoverflow.com/questions/67253104

            QUESTION

            Struct/Class metadata for object representation and managed/unmanaged interaction
            Asked 2021-Apr-19 at 19:15

            I know there is plenty of similar questions, but I want to understand very specific aspects that are never mentioned anywhere. In both cases: managed (NET runtime in this case) and native /unmanaged (c, cpp, etc)

            Taken from here: https://adamsitnik.com/Value-Types-vs-Reference-Types

            The first issue that not just wasn't glossed over but not even mentioned is how your code/runtime supposed to know what type of struct you are dealing with? If struct is just all its data packed together, then where is metadata about what type of struct it is? Okay, may be in case of managed .NET runtime and binaries it is easier, it is part of the IL, but what about native binary code? It gets stripped 100%, if you open it for text reading there is no function or struct names in you binary. How would you know runtime what the struct you receive and how to treat/ parse it if there is no struct metadata with it? The pointer just points at memory, but there is no struct' structure and members there stored. At least class can be identified by extra data it has (object header and method table).

            Things get even more confusing when you receive struct data from unmanaged/native space. You NEED to have that data embedded into struct otherwise how would you know what you receive? And I can't even begin to understand* how would this work for something like classes, because they are thousandfold more complex. How do you even return class from unmanaged space?

            ...

            ANSWER

            Answered 2021-Apr-19 at 07:21

            If struct is just all its data packed together, then where is metadata about what type of struct it is?

            There isn't any. With raw value data - whether that means an individual value, or an array/vector/whatever, the consuming code is the thing that knows how to interpret it. What it is is just: bytes.

            How would you know runtime what the struct you receive and how to treat/ parse it if there is no struct metadata with it?

            Because it is defined in the API, either in a signature, or with human words such as "the pointer refers to the start of len elements of type Foo"

            You NEED to have that data embedded into struct

            No you don't; you just need to agree in advance what you are sending/receiving. This is how the vast majority of interactions between different codebases works, and has always worked. Having object metadata is the exception, not the norm.

            How do you even return class from unmanaged space?

            You wouldn't, if by "classes" in this context you mean managed objects.

            Source https://stackoverflow.com/questions/67157461

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Gloss

            You can download it from GitHub.
            You can use Gloss like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone jamwt/Gloss

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