zealot | Air Server for deployment of Android and iOS apps | Continuous Deployment library

 by   getzealot Ruby Version: 4.0.0.rc1 License: MIT

kandi X-RAY | zealot Summary

kandi X-RAY | zealot Summary

zealot is a Ruby library typically used in Devops, Continuous Deployment, Jenkin, Docker applications. zealot has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

移动应用上传竟然如此简单、解放开发打包的烦恼,轻松放权给测试、产品、运营等使用 App 的人员,提供丰富组件库,打包流程一键上传,iOS 和 Android 轻松接入,深度与 Jenkins 和 Gitlab 集成。.
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            kandi-support Support

              zealot has a low active ecosystem.
              It has 85 star(s) with 13 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 0 open issues and 17 have been closed. On average issues are closed in 11 days. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of zealot is 4.0.0.rc1

            kandi-Quality Quality

              zealot has 0 bugs and 0 code smells.

            kandi-Security Security

              zealot has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              zealot code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              zealot is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              zealot releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.

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            zealot Key Features

            No Key Features are available at this moment for zealot.

            zealot Examples and Code Snippets

            No Code Snippets are available at this moment for zealot.

            Community Discussions

            QUESTION

            Bootstrap resizing the image relative to the screen size
            Asked 2020-Sep-12 at 06:17

            I have an assignment which I am required to make a website using html,css,and bootstrap. I am almost done in finishing the webpage but I am stuck in resizing the lightbox photo gallery. I want it to resize according to the screen size. Smaller screen = Smaller images. I tried setting the max-height and max-width of the images to 100% but it did not work.

            at 100%:

            at 200%:

            at 300%:

            Website: http://syphym.infinityfreeapp.com/TheOfficialPodcast.html

            I want it to instead of making it 4 to 2 and 2 to 1 I want to resize it and maintain its original position

            Sorry for the question but I really don't know how to fix this

            code:

            ...

            ANSWER

            Answered 2020-Sep-12 at 06:17

            When you use bootstrap with cols you should know that the page width is divided to 12. for example, if you have 4 divs and each of them has col-3 it will place them in the same line.

            But if you are trying to put 4 times col-6 in the same row, that would be a mistake (As you did, using col-md-6)

            For what you asked, I would suggest changing the class to col-3 instead of col-md-6 col-lg-3 for each of the 4 divs

            Good luck :)

            Source https://stackoverflow.com/questions/63857235

            QUESTION

            pthread_create in constructor segfault
            Asked 2020-May-19 at 16:14

            I discovered, in this little example below, if I call pthread_create in the constructor of my struct, I get a segfault randomly on the call to pthread_mutex_lock().

            And sometimes the name field is empty for the first philosopher.

            If I move pthread_create to a run() function after the constructor, no segfault.

            It seems the call to pthread_create happens before all the members are initialized. Shouldn't the member init list of the class be completed before the call to constructor body?

            Thanks for any tips!

            clang version 9.0.0 (tags/RELEASE_900/final) Target: x86_64-apple-darwin17.7.0

            Sincerely, George

            ...

            ANSWER

            Answered 2020-May-19 at 16:14

            std::vector resizes when the code does philosophers.emplace_back(), which can move the elements in memory, so that their previous addresses become invalid and the feed() function ends up accessing objects using their old invalid addresses.

            A fix would be to make the philosopher class non-copyable and non-movable, and then use std::list or std::forward_list instead of std::vector. std::list and std::forward_list do not move elements in memory and hence are capable of storing non-copyable and non-moveable objects.

            You may also like to use std::thread instead of pthread_t, and std::mutex instead of pthread_mutex_t. The std classes are non-copyable/movable which would prevent you from making this error at compile-time. Also, the code doesn't check return values of the pthread functions for errors, whereas std::thread and std::mutex do that for you.

            Source https://stackoverflow.com/questions/61886808

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install zealot

            You can download it from GitHub.
            On a UNIX-like operating system, using your system’s package manager is easiest. However, the packaged Ruby version may not be the newest one. There is also an installer for Windows. Managers help you to switch between multiple Ruby versions on your system. Installers can be used to install a specific or multiple Ruby versions. Please refer ruby-lang.org for more information.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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