broadside | Command-line tool for AWS ECS deploys | Continuous Deployment library
kandi X-RAY | broadside Summary
kandi X-RAY | broadside Summary
Amazon ECS presents a low barrier to entry for production-level docker applications. Combined with ECS's built-in blue-green deployment, Elastic Load Balancers, Autoscale Groups, and CloudWatch, one can theoretically set up a robust cluster that can scale to serve any number of applications in a short amount of time. The ECS GUI, CLI, and overall architecture are not the easiest to work with, however, so Broadside seeks to leverage the ECS ruby API to dramatically simplify and improve the configuration and deployment process for developers, offering a simple command line interface and configuration format that should meet most needs. Broadside does not attempt to handle operational tasks like infrastructure setup and configuration, which are better suited to tools like terraform.
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
- Update a service
- Create a new task
- Update a task definition in the task definition .
- Get the container logs
- Run the command using the host
- Updates the deployment
- Rolls the given task .
- Parses environment variables .
- Returns the container definitions for this container .
- Sets the target configuration .
broadside Key Features
broadside Examples and Code Snippets
Broadside.configure do |config|
config.application = 'hello_world'
config.default_docker_image = 'lumoslabs/hello_world'
config.aws.ecs_default_cluster = 'production-cluster'
config.aws.region = 'us-east-1' # 'us-east-1 is th
gem 'broadside'
bundle install
bundle exec broadside --help
bundle binstubs broadside
Community Discussions
Trending Discussions on broadside
QUESTION
I need to limit the amount of text displayed within a div from a WordPress Custom Field.
...ANSWER
Answered 2021-Apr-05 at 15:26You this wp_trim_words(). check below code.
QUESTION
So I am making a 2D space shmup that handles combat in a naval way. So you shoot out the broadsides of the ship, your shields and hull are divided into 4 sections: Forward, Starboard, Port, and Rear. I am not the greatest with math, but I managed to find a script that detects the side of my polygon collider that was hit by say a collision or projectile. That all works great.
The problem is my sprite rotates to steer in 2D space. So when I collide with something say for example with the nose of my ship, if my ship's nose is up then the collision is detected properly. But if the ship is rotated and the nose is now on the left and I collide with something on the nose, the script will detect the nose collision as a port side collision instead. Could somebody help me with correcting the math to account for my ship's rotation?
Collision2DExtension.cs
...ANSWER
Answered 2021-Jan-18 at 21:43In the method GetContactSide you never get the rotation of your sprite, it is like your sprite angle is always 0
One solution for this is to add as a parameter the angle of your sprite to the method and add that angle to the the condition to determine wich side of the sprite it is
It can look like that :
QUESTION
I'm trying to get a request from this link: https://cms.paladins.com/wp-json/wp/v2/champions?slug=dredge&lang_id=1 and transform a class in dart by: https://javiercbk.github.io/json_to_dart/
But the problem is: the site is generating some strange code that i cant understand:
In inspect of chrome i have:
...ANSWER
Answered 2020-Jan-27 at 22:29There's a limit when using code generators : they don't know the intention behind the json payload and are unable to make the right decisions when facing complex structures.
In other owrds, don't use them !
The equivalent of a Dictionnary in Dart is a Map
. In your case, probably something like a Map
with:
QUESTION
I'm doing webscraping and there are several h4 tags with lists underneath each tag. I'd like to scrap the elements of each list and assign it to the id of each h4 tag. Here's the HTML:
...ANSWER
Answered 2019-Jun-05 at 02:27id = h4.get_text()
QUESTION
So here I am, trucking along with Rustlings, until I get broadsided with test 4.
It wants me to write a macro that will satisfy the following code:
...ANSWER
Answered 2019-Feb-28 at 17:27println!
will print to the stdout
. Instead, you just want to format the string and return it from the macro. Use format!
instead, and drop the ;
so that it will return the expression instead of ()
:
QUESTION
I have a redux application in flight that works very well. However, as a result of some db queries, one of the data structures stored in the state tree can contain 60,000+ entries. This can slow down the reaction time of the react ui considerably.
I do not have a large amount of reducers involved (maybe 20?) so I don't think redux-ignore could help. The data in the large data structure is read-only and does not need to be updated. However, with it loaded, using immutability-helper's update() or merge() on different sections of the tree can be slow.
Is this expected behavior? I am considering moving the data structure to localStorage, but storing it in the state tree keeps the code simple (as well as making broadside-loading the state easy).
Suggestions?
markerikson: No harm in sharing the reducer and the data structure! The only reducer responsible for the data structure part of the state is:
...ANSWER
Answered 2017-Mar-20 at 22:39You should consider using Immutable.js for your state. We've done apps with data structures as large as yours, and the UI is still very responsive after initial load. To my understanding, this is because the internals of the Immutable data structures pass around references to existing objects when it can. So when a single entry changes, it reuses 99% of the data instead of recreating the whole object from scratch. This allows state changes and component updates to be super quick.
Basically, if your state object isn't immutable, you're creating a brand-new state object every time your state changes, which includes rewriting your 60k+ entries.
UPDATE: Mark Erikson is correct below when he says that you can get around the rewrite issue by using "shallow clone" methods and making sure your reducers are compartmentalized in an effective way. However, I've also found that this is easy to accidentally mess up and can ruin your optimizations in places you don't expect. Immutable.js helps keep you away from these pitfalls, but also has its drawbacks. Check out this article from the Redux docs to help determine if it is in fact your best option. http://redux.js.org/docs/recipes/UsingImmutableJS.html
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install broadside
On a UNIX-like operating system, using your system’s package manager is easiest. However, the packaged Ruby version may not be the newest one. There is also an installer for Windows. Managers help you to switch between multiple Ruby versions on your system. Installers can be used to install a specific or multiple Ruby versions. Please refer ruby-lang.org for more information.
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page