tugboat | bringing your apps to port for deployment | Continuous Deployment library
kandi X-RAY | tugboat Summary
kandi X-RAY | tugboat Summary
bringing your apps to port for deployment
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Top functions reviewed by kandi - BETA
- Create a new application .
- Parse command line options
- Dump configuration
- Create a new release file
- Set the source_url
- Change the source
- The current version of the release
- Load the config file
- Determine source type
- Recursively symlink the current repository .
tugboat Key Features
tugboat Examples and Code Snippets
Community Discussions
Trending Discussions on tugboat
QUESTION
I would like to use transporters in my model in various places (tugboats, forklifts, reach stackers, trucks, etc.). However, my model paths and animation can't be drawn to scale, detailed explanation in brackets below. Is there a way I can move the transporter from one node to another based on travel time (similar to what a movable resource can do), rather than speed and distance? The "Move By Transporter" block does not seem to allow this and I have not been able to find a solution online. Thank you for your help.
(Explanation on why I can't draw to scale: firstly, some destination locations (storage areas, etc.) are not known yet and will just be represented by a travel delay to get there, secondly, different areas of the model will be drawn to different scales, i.e. some network paths will represent a multiple kilometers and some network paths will only represent a few hundred meters, etc.)
...ANSWER
Answered 2022-Jan-31 at 05:24You can draw the paths to suit your animation and then simply set the speed of the transporter that gets seized to a speed so that the duration of the movement matches what you need it to be, and when the transporter gets released set the speed back to normal
QUESTION
I am working on a project to have a random word guessing game. So far most of the code is working but I am trying to implement some rules on the length of words displayed to the user as a measure of game difficulty (shorter words = easier, etc). I am using a drop-down menu to get the user's setting selection, and then have rules in the JS tags that are supposed to be handling this.
After toying around with this for several days, I was hoping that a fresh pair of eyes might have a suggestion about where I am going wrong to be able to enforce the rules I am trying to enforce?
The specific functions that should be handling this are setDifficulty(), getSelection(), and randomWord()
ANSWER
Answered 2021-Dec-02 at 00:06Let's start by saving the difficulty setting in a variable along these :
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
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Install tugboat
On a UNIX-like operating system, using your system’s package manager is easiest. However, the packaged Ruby version may not be the newest one. There is also an installer for Windows. Managers help you to switch between multiple Ruby versions on your system. Installers can be used to install a specific or multiple Ruby versions. Please refer ruby-lang.org for more information.
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