playback | Execute http request from apache access log | HTTP library

 by   takady Ruby Version: Current License: MIT

kandi X-RAY | playback Summary

kandi X-RAY | playback Summary

playback is a Ruby library typically used in Networking, HTTP, Nodejs applications. playback has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Execute http request from apache access log.
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              playback has a low active ecosystem.
              It has 5 star(s) with 1 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              playback has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of playback is current.

            kandi-Quality Quality

              playback has no bugs reported.

            kandi-Security Security

              playback has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              playback is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              playback releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed playback and discovered the below as its top functions. This is intended to give you an instant insight into playback implemented functionality, and help decide if they suit your requirements.
            • Run a command line
            • Make HTTP request
            • Parse a log line
            Get all kandi verified functions for this library.

            playback Key Features

            No Key Features are available at this moment for playback.

            playback Examples and Code Snippets

            Starts the playback .
            javadot img1Lines of Code : 29dot img1License : Permissive (MIT License)
            copy iconCopy
            void play(String soundFilePath) {
                    try {
                        InputStream inputStream = getClass().getClassLoader()
                            .getResourceAsStream(soundFilePath);
                        AudioInputStream audioStream = AudioSystem.getAudioInputStream(inputStr  
            Pauses the playback .
            javadot img2Lines of Code : 4dot img2License : Permissive (MIT License)
            copy iconCopy
            @Override
                public void pause() {
                    System.out.println("AudioMediaPlayer is Paused");
                }  
            Pause playback .
            javadot img3Lines of Code : 4dot img3License : Permissive (MIT License)
            copy iconCopy
            @Override
                public void pause() {
                    System.out.println("VideoMediaPlayer is Paused");
                }  

            Community Discussions

            QUESTION

            Youtube IFrame API Cannot Cue Specific Playlists; no Error?
            Asked 2021-Jun-15 at 13:19

            I've been using the YouTube IFrame API to shuffle multiple of my playlists together. I've got a very bare-bones HTML page with a 'next' and 'previous' button, and a bunch of javascript that loads up and plays videos and handles the button events.

            The general order of events when the script loads is

            ...

            ANSWER

            Answered 2021-Jun-15 at 13:19

            This issue appears to have resolved itself. I suspect it was a bug in the iframe api or maybe the youtube backend which has been fixed by the youtube engineers. So iframe team, if you see this, thanks!

            Source https://stackoverflow.com/questions/67888984

            QUESTION

            UICollection View not reloading after changing the Array from a button click (button is outside UI Collection view)
            Asked 2021-Jun-14 at 11:26

            I am very new to swift. So TLDR I have a collection view which I want to update after I click a button. I have seen various solutions and everyone suggesting to put collectionView.reloadData but I am not understanding where to put this line in my code. Any help will be appreciated. This is the view controller:

            ...

            ANSWER

            Answered 2021-Jun-14 at 11:26

            QUESTION

            FFMPEG Output Video Playback Starts at 10 Seconds
            Asked 2021-Jun-11 at 11:36

            I have made a Python script whose task is to take a video file and split it up into separate videos of 60 secs each. Here's the code.

            ...

            ANSWER

            Answered 2021-Jun-11 at 08:19

            Change -codec by -c and order all like

            Source https://stackoverflow.com/questions/67932245

            QUESTION

            How to align center the item in the table
            Asked 2021-Jun-09 at 09:55

            I'm in making the responsive table using Bootstrap and some items are not aligned at the center of cell because the parent row element has multiple lines for some cells.

            So I tried to apply flex-box style to table but it doesn't work well.

            What should I do for sitting the element at the center of table.

            • HTML
            ...

            ANSWER

            Answered 2021-Jun-09 at 09:26

            Below is a pure html no css of any sort and it is vertically aligning text for mexico, you question posted picture please post some bare minimum code so we know what you had already worked on.

            Source https://stackoverflow.com/questions/67901140

            QUESTION

            IDirectMusicPerformance8 - MIDI only, or WAV?
            Asked 2021-Jun-07 at 19:14

            I'm trying to work with an old version of DirectX (8.1) and I'm finding the documentation more than a little confusing. It feels like the IDirectMusicPerformance8 interface is for MIDI playback, as it has various MIDI-related methods on it, but various parts of the documentation suggest that it can be used to play back WAV data as well. For instance, the tutorial says that you call InitAudio on the performance, and it states "Wave files require only a single performance channel, and MIDI files require up to 16".

            So is it for MIDI or can it be used for WAV?

            If it can be used for WAV, I'm even more stumped, because I'm initializing it, running performance->PlaySegment(segment, 0, 0, NULL), getting a success response, but the audio is silent.

            ...

            ANSWER

            Answered 2021-Jun-07 at 19:14

            OK, I figured it out. Apparently I had been using IDirectMusicPerformance instead of IDirectMusicPerformance8, which I guess is some kind of old compatibility thing that is missing various new DirectX 8.1 methods. Once I switched to that (along with the associated '8' versions of the loader and segment interfaces), used their new InitAudio and LoadObjectFromFile methods, called segment->Download(performance) before playing, then played with the new PlaySegmentEx method, it worked and played the WAV.

            Source https://stackoverflow.com/questions/67877055

            QUESTION

            AudioFocusRequest.Builder() requires API level 26 but I want to use it on API level 22, is there any way to use it on API levels less than API 26?
            Asked 2021-Jun-05 at 17:25

            I am developing a Media Player app and the min API level that I want it to support is API 22.

            I want to use Audio Focus for the media playback, but the AudioFocusRequest.Builder() doesn't work on API levels lower than API 26 and the method requestAudioFocus() that used to work on API levels less than API 26 is deprecated now, so how can I use Audio Focus in the app so that it works on API levels less than API 26 and also on higher API levels as well?

            ...

            ANSWER

            Answered 2021-Jun-05 at 17:25

            Check the API level at runtime to choose whether to use requestAudioFocus() or AudioFocusRequest.Builder.

            Source https://stackoverflow.com/questions/67852163

            QUESTION

            iOS Camera: `AVCaptureAudioDataOutput` activate audio session on the fly, avoid background music stutter
            Asked 2021-Jun-03 at 15:15

            I have created a Camera using AVFoundation which is able to record video and audio using AVCaptureVideoDataOutput and AVCaptureAudioDataOutput. I create my capture session, attach all inputs and the video- and audio-data outputs, and the Camera then sits idle. The user is now able to start a video recording.

            Problem

            The problem with this is that immediately after I start the capture session (captureSession.startRunning()), the background music stutters. I assume this is because once the capture session starts running, the AVCaptureAudioDataOutput internally activates the AVAudioSession (AVAudioSession.setActive(...)), which I don't want it doing. I want it sitting idle (and not providing any audio output buffers) until I explicitly activate the Audio Session (once the user starts recording).

            This is really annoying, since the Camera is the start-screen in our app and everytime the user opens or closes the app his music stutters.

            I know that this is somehow possible because Snapchat works that way - you open the App and background audio smoothly continues to play. Once you start recording, there is a small stutter on the background music, but the Camera smoothly operates and starts recording once the short stutter is over.

            My code:

            ...

            ANSWER

            Answered 2021-Jun-03 at 15:10

            The .mixWithOthers looks like the right thing to do to avoid interruptions, but default AVCaptureSession will configure the AVAudioSession for you, so set

            captureSession.automaticallyConfiguresApplicationAudioSession = false

            to stop it replacing your settings.

            The property's documentation tells us that AVCaptureSession does more than just set the .playAndRecord category, a fact which may be important for your use case:

            the receiver ensures the application's audio session is set to the PlayAndRecord category, and picks an appropriate microphone and polar pattern to match the video camera being used

            Source https://stackoverflow.com/questions/67807394

            QUESTION

            MonoGame Window.Handle doesn't return Window or Form
            Asked 2021-Jun-02 at 01:47

            I have been trying for a while to get this fixed but I haven't seen any solutions online on this topic yet.

            The problem is when using MonoGame with the Platform DesktopGL, the Window.Handle seems invalid. As attempting to get a Window/Form from this Handle returns null, further supporting this would be BASS.Net Not being able to play audio on this Window Handle,

            Here's part of my code that's attempting to use the Handle (Uses Bass.Net for Audio Playback):

            ...

            ANSWER

            Answered 2021-Jun-02 at 01:47

            "Window.Handle" is only valid on WindowsDX platform.

            OpenGL, no matter the platform(including Windows), can satisfy this request.

            If you are looking for a cross platform solution, look elsewhere.

            Source https://stackoverflow.com/questions/67262616

            QUESTION

            URLSession: Any way to read a file as it is being downloaded?
            Asked 2021-Jun-01 at 16:08

            The use-case is that I want the user to be able to preview a song hosted at a remote URL. Fine, you say, just use AVPlayer. Yes, but I want to be able to cache the file locally if it is completely downloaded in the course of being previewed. As far as I can tell, there's no way to access the local data that AVPlayer downloads for its streaming playback. Likewise, there's no way to get access to the data being downloaded by URLSession until it is completely downloaded. So, I'd like to find a result using one of these approaches:

            1. Access the data in AVPlayer once it has completed downloading it and save to a file.
            2. Download the data progressively to the cached URL and have AVPlayer play it as enough data becomes available.

            Are either of these scenarios possible? Is there some other scenario which will achieve what I am looking to do?

            ...

            ANSWER

            Answered 2021-Jun-01 at 16:08

            So the solution to this came from the AlamoFire source code. If you use a URLSessionDataTask in the traditional, non-combine way and have a controller conforming to URLSessionDataDelegate, then you can implement the urlSession(_:dataTask:didReceive:) protocol method to receive the data as it arrives, rather than waiting to receive it at completion. This allows you to directly write the data to a file of your choosing that is completely under your app's control.

            Source https://stackoverflow.com/questions/67728010

            QUESTION

            JS get element return undefine
            Asked 2021-May-31 at 04:44

            I want to change the values of the buttons on the page with Tampermonkey, but I can't change it because it says the button is undefined?

            HTML part

            ...

            ANSWER

            Answered 2021-May-31 at 04:44

            I have modified your changeSpeed function. It tries to select the buttons at 1 second interval (you might want to update this interval). If found clearInterval is called and the rest of the code is executed.

            Source https://stackoverflow.com/questions/67767601

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install playback

            You can download it from GitHub.
            On a UNIX-like operating system, using your system’s package manager is easiest. However, the packaged Ruby version may not be the newest one. There is also an installer for Windows. Managers help you to switch between multiple Ruby versions on your system. Installers can be used to install a specific or multiple Ruby versions. Please refer ruby-lang.org for more information.

            Support

            Fork it ( https://github.com/takady/playback/fork )Create your feature branch (git checkout -b my-new-feature)Commit your changes (git commit -am 'Add some feature')Push to the branch (git push origin my-new-feature)Create a new Pull Request
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/takady/playback.git

          • CLI

            gh repo clone takady/playback

          • sshUrl

            git@github.com:takady/playback.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link