simple-http-server | Simple http server in Rust | HTTP library

 by   TheWaWaR Rust Version: v0.6.7 License: MIT

kandi X-RAY | simple-http-server Summary

kandi X-RAY | simple-http-server Summary

simple-http-server is a Rust library typically used in Networking, HTTP applications. simple-http-server has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

Simple http server in Rust (Windows/Mac/Linux)
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            kandi-support Support

              simple-http-server has a medium active ecosystem.
              It has 872 star(s) with 86 fork(s). There are 14 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 21 open issues and 30 have been closed. On average issues are closed in 207 days. There are 4 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of simple-http-server is v0.6.7

            kandi-Quality Quality

              simple-http-server has no bugs reported.

            kandi-Security Security

              simple-http-server has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              simple-http-server is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              simple-http-server releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

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            simple-http-server Key Features

            No Key Features are available at this moment for simple-http-server.

            simple-http-server Examples and Code Snippets

            Getting Started
            mavendot img1Lines of Code : 24dot img1no licencesLicense : No License
            copy iconCopy
            HttpServer.create()   // Prepares an HTTP server ready for configuration
                      .port(0)    // Configures the port number as zero, this will let the system pick up
                                  // an ephemeral port when binding the server
                      .route  

            Community Discussions

            QUESTION

            Automatically restart server on file change
            Asked 2019-Dec-27 at 00:13

            I would like to run a simple-http-server (a blocking command) and have it automatically restart when specified files change on Linux. Something like this:

            hotreload -w src/ -w index.html simple-http-server

            To restart the command whenever the directory src or file index.html change.

            Is there a command like this for linux? I have only found extensions for npm and the very low level inotify API.

            ...

            ANSWER

            Answered 2019-Dec-27 at 00:13

            cargo watch is actually a plugin for the Rust build tool cargo, but it can watch any files and also run shell commands:

            Source https://stackoverflow.com/questions/59240191

            QUESTION

            Transaction handling when wrapping Stream into Flux
            Asked 2019-Nov-29 at 13:46

            I really have issues understanding what's going on behind the sences when manually wrapping Stream received as a query result from spring data jpa into a Flux.

            Consider the following:

            Entity:

            ...

            ANSWER

            Answered 2019-Nov-29 at 09:02

            The Stream returned by the repository is lazy. It uses the connection to the database in order to get the rows when the stream is being consumed by a terminal operation.

            The connection is bound to the current transaction, and the current transaction is stored in a ThreadLocal variable, i.e. is bound to the thread that is eecuting your test method.

            But the consumption of the stream is done on a separate thread, belonging to the thread pool used by the elastic scheduler of Reactor. So you create the lazy stream on the main thread, which has the transaction bound to it, but you consume the stream on a separate thread, which doesn't have the transaction bound to it.

            Don't use reactor with JPA transactions and entities. They're incompatible.

            Source https://stackoverflow.com/questions/59091699

            QUESTION

            Spring webFlux differrences when Netty vs Tomcat is used under the hood
            Asked 2019-Jun-28 at 14:31

            I am learninig spring webflux and I've read the following series of articles(first, second, third)

            In the third Article I faced the following text:

            Remember the same application code runs on Tomcat, Jetty or Netty. Currently, the Tomcat and Jetty support is provided on top of Servlet 3.1 asynchronous processing, so it is limited to one request per thread. When the same code runs on the Netty server platform that constraint is lifted, and the server can dispatch requests sympathetically to the web client. As long as the client doesn’t block, everyone is happy. Performance metrics for the netty server and client probably show similar characteristics, but the Netty server is not restricted to processing a single request per thread, so it doesn’t use a large thread pool and we might expect to see some differences in resource utilization. We will come back to that later in another article in this series.

            First of all I don't see newer article in the series although it was written in 2016. It is clear for me that tomcat has 100 threads by default for handling requests and one thread handle one request in the same time but I don't understand phrase it is limited to one request per thread What does it mean?

            Also I would like to know how Netty works for that concrete case(I want to understand difference with Tomcat). Can it handle 2 requests per thread?

            ...

            ANSWER

            Answered 2019-Jun-28 at 11:55

            Currently there are 2 basic concepts to handle parallel access to a web-server with various advantages and disadvantages:

            1. Blocking
            2. Non-Blocking
            Blocking Web-Servers

            The first concept of blocking, multi-threaded server has a finite set amount of threads in a pool. Every request will get assigned to specific thread and this thread will be assigned until the request has been fully served. This is basically the same as how a the checkout queues in a super market works, a customer at a time with possible parallel lines. In most circumstances a request in a web server will be cpu-idle for the majority of the time while processing the request. This is due the fact that it has to wait for I/O: read the socket, write to the db (which is also basically IO) and read the result and write to the socket. Additionally using/creating a bunch of threads is slow (context switching) and requires a lot of memory. Therefore this concept often does not use the hardware resources it has very efficiently and has a hard limit on how many clients can be served in parallel. This property is misused in so called starvation attacks, e.g. the slow loris, an attack where usually a single client can DOS a big multi-threaded web-server with little effort.

            Summary
            • (+) simpler code
            • (-) hard limit of parallel clients
            • (-) requires more memory
            • (-) inefficient use of hardware for usual web-server work
            • (-) easy to DOS

            Most "conventional" web server work that way, e.g. older tomcat, Apache Webserver, and everything Servlet older than 3 or 3.1 etc.

            Non-Blocking Web-Servers

            In contrast a non-blocking web-server can serve multiple clients with only a single thread. That is because it uses the non-blocking kernel I/O features. These are just kernel calls which immediately return and call back when something can be written or read, making the cpu free to do other work instead. Reusing our supermarket metaphor, this would be like, when a cashier needs his supervisor to solve a problem, he does not wait and block the whole lane, but starts to check out the next customer until the supervisor arrives and solves the problem of the first customer.

            This is often done in an event loop or higher abstractions as green-threads or fibers. In essence such servers can't really process anything concurrently (of course you can have multiple non-blocking threads), but they are able to serve thousands of clients in parallel because the memory consumption will not scale as drastically as with the multi-thread concept (read: there is no hard limit on max parallel clients). Also there is no thread context-switching. The downside is, that non-blocking code is often more complex to read and write (e.g. callback-hell) and doesn't prefrom well in situations where a request does a lot of cpu-expensive work.

            Summary
            • (-) more complex code
            • (-) performance worse with cpu intensive tasks
            • (+) uses resources much more efficiently as web server
            • (+) many more parallel clients with no hard-limit (except max memory)

            Most modern "fast" web-servers and framework facilitate non-blocking concepts: Netty, Vert.x, Webflux, nginx, servlet 3.1+, Node, Go Webservers.

            As a side note, looking at this benchmark page you will see that most of the fastest web-servers are usually non-blocking ones: https://www.techempower.com/benchmarks/

            See also

            Source https://stackoverflow.com/questions/56794263

            QUESTION

            How do I turn this simple elixir echo server, to a simple webserver?
            Asked 2019-May-17 at 04:25

            I'm trying to set up an echo server for elixir, that takes in simple HTML for the sake of simplicity, and just display it. What do I have to do in the server to make it do so?

            I've tried to look at how others do their minimal build for a working server in Elixir, such as https://www.jungledisk.com/blog/2018/03/19/tutorial-a-simple-http-server-in-elixir/, seemed promising but I still have yet to know how to implement it in this.

            An EchoServer that was provided

            ...

            ANSWER

            Answered 2019-May-17 at 04:25

            Let's get some things straight. A server can return some html, but it is a browser that displays the html. For instance, if you type an address into a browser's address bar, that causes the browser to send a request to the server, and the server sends back a response--containing some html in the body of the response--which the browser parsers out of the response and interprets as colored text, pictures, etc., which is known as rendering the html.

            Note that html is just text that is formatted a certain way, e.g.

            hello, so for a server, returning an html file is no different than returning a text file. The server is actually returning the contents of the file--and the contents have no extension. You need to understand that it's all just text that gets sent "over the wire".

            Here is what you need to do:

            1. Create a tcp server that listens on some port, and returns some html when a request comes in.

            2. In a browser's address bar, specify the address where the server is listening(e.g. localhost, which is the address 127.0.0.1, which is an address on your computer) along with the port where the server is listening, e.g. http://localhost:3456.

            There's one big hitch: there is no universal protocol for servers and clients (e.g browsers) to communicate with each other. The issue is caused by the way text is sent to a tcp socket. When you send some text to a tcp socket, you have no idea whether the text will get broken up into chunks, nor how long each chunk will be. The data may get sent as one chunk, or the data may get chopped into ten chunks. That presents a problem for the receiver of the data: how does the receiver know when it should stop trying to read data from the socket because no more data is coming?

            To solve that problem, both the client and the server have to agree on a protocol, which is an agreed upon format for the data, so that the other side can easily parse the data, as well as an agreed upon signal that the end of the data has been reached, so that the other side can stop trying to read data from the socket. The easiest protocol is for the sender to close their socket when they are done sending data. The receiver will then attempt to keep reading data from the socket until it gets a socket error, then it knows no more data is coming.

            Or, the protocol could be when the word "end" is encountered in the data--then the receiver should stop trying to read from the socket when it reads "end". But, here is an example of how that can cause problems:

            Source https://stackoverflow.com/questions/56145985

            QUESTION

            Cannot perform simple GET request to Nancy self-hosted: RuntimeBinderException and ViewNotFoundException
            Asked 2017-Dec-13 at 12:22

            My code:

            ...

            ANSWER

            Answered 2017-Dec-13 at 12:22

            If you run your code under debugger - ensure that thrown exception is actually unhandled. Code might throw exceptions and your debugger (if configured to do so) might break on them, even if those exceptions are handled (by some catch block). Since you receive 404 reply after all and not crash - I guess those exceptions are part of "normal" nancy flow and so are handled.

            As for 404 - your module is internal and Nancy will not discover it. Make it public instead:

            Source https://stackoverflow.com/questions/47792724

            QUESTION

            WebBrowser: connection refused
            Asked 2017-Dec-10 at 08:43

            I've spent some time for making Http Server and I decided to use TcpListener class (Before that I used HttpListener). The problem is that each browser gives me the message: "Connection refused". It's pretty weird because browser normally gets http header with content (in this case: html page) and 200 code. Futhermore I see my page for roughly 0.5s and then disappear.

            ...

            ANSWER

            Answered 2017-Dec-10 at 08:43

            I found the answer to my problem. The header Content-Length was missing :)

            Source https://stackoverflow.com/questions/47729906

            QUESTION

            C sharp http server - url identification
            Asked 2017-Feb-06 at 14:43

            I am writing a Http server using C#. This is the reference I used to develop and the server is working fine.

            I have a html page(say index.html) with some javascript files(say login.js, validate.js, etc.,) on it. While requesting index.html from browser using url (http://localhost:8080/index.html), the server has to serve the index.html page. Now, the browser automatically sends a GET request for login.js(http://localhost:8080/login.js) and validate.js(http://localhost:8080/validate.js).

            Is there any standard mechanism that server can use to distinguish between the request made for html and js (except parsing the url and looking for html/js ?

            ...

            ANSWER

            Answered 2017-Feb-06 at 14:43

            Yes, the client will send Accept headers to the server.

            The Accept request-header field can be used to specify certain media types which are acceptable for the response. Accept headers can be used to indicate that the request is specifically limited to a small set of desired types, as in the case of a request for an in-line image.

            The client will send the URI, which is the exact location of the resource. In your case its obvious what type of resource is available at the URI, but this doesnt have to be the case, the URI is just a string of text.

            Clients will send a number of headers with a request. One header they may send is an Accept header. This indicates to server what content type the client is prepared to accept as a response to the request. In the case of a stylesheet it will ask for text\css, for javascript text\javascript etc. etc.

            Based on the content / tone of your question, i would suggest you probably want to read up on mimetypes and http headers. The W3C specifications are thorough, but a bit dense, there are better resources available if you just want to get your head around the basics. Ask google.

            Source https://stackoverflow.com/questions/42070201

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install simple-http-server

            windows-64bit
            osx-64bit
            linux-64bit

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