rift | n incomplete ] Layer 7 proxy | Video Game library

 by   bizarre Rust Version: Current License: No License

kandi X-RAY | rift Summary

kandi X-RAY | rift Summary

rift is a Rust library typically used in Gaming, Video Game, Minecraft applications. rift has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Rift is a fast and simple layer 7 proxy for Minecraft servers heavily inspired by BungeeCord and actix.

            kandi-support Support

              rift has a low active ecosystem.
              It has 4 star(s) with 0 fork(s). There are 2 watchers for this library.
              It had no major release in the last 6 months.
              rift has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of rift is current.

            kandi-Quality Quality

              rift has 0 bugs and 0 code smells.

            kandi-Security Security

              rift has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              rift code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              rift does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              rift releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.

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            rift Key Features

            No Key Features are available at this moment for rift.

            rift Examples and Code Snippets

            No Code Snippets are available at this moment for rift.

            Community Discussions


            The result prints the amount of items in a list
            Asked 2021-Sep-28 at 03:28
            gamesAvailable = ["Minecraft", "League of Legends", "Valorant", "Wild Rift", "Mobile Legends", "Call of Duty", "Pokémon", "Esports King", "Sims", "Mir4"]
            print(gamesAvailable, end = ", ")
            #input game
            gameSelection = input("\nSelect your Game: ")
            #for loop
            for games in gamesAvailable:
                if gameSelection == "Minecraft":
                    print("You have selected", gamesAvailable [0])
                elif gameSelection == "League of Legends":
                    print("You have selected", gamesAvailable [1])


            Answered 2021-Sep-28 at 03:21
            for x in range(len(gamesAvailable))

            Source https://stackoverflow.com/questions/69355400


            How do I split text into a new row based on a match in R?
            Asked 2021-Sep-17 at 18:03

            I have the following dataframe (a smaller sample):



            Answered 2021-Sep-16 at 17:01

            We need to replicate by the lengths of the list element for 'Date' and 'Signs'

            Source https://stackoverflow.com/questions/69212040


            Compile FreeCAD on macOS Big Sur 11.5.1 with Homebrew, error finding XercesC files
            Asked 2021-Aug-09 at 15:54

            I’m stuck compiling FC on macOS Big Sur. The build breaks with an error not finding certain XercesC libraries. But these libraries are installed and the path is even found by the CMake preparation process.

            I postet this issue in the FreeCAD forum under https://forum.freecadweb.org/viewtopic.php?f=4&t=60663, but found no help. I would appreciate if anyone here at StackOverflow could verify this error or better yet have a hint for a solution. Thanks in advance.

            System Info:

            Complete steps for the build prozess:



            Answered 2021-Aug-09 at 15:54

            There is a typo in the build script. The final report prints XercesC_INCLUDE_DIRS, but the CMakeLists.txt for that subdirectory uses XERCESC_INCLUDE_DIR.

            I suggest you fix the typo (to XercesC_INCLUDE_DIRS) in src/Mod/Measure/App/CMakeLists.txt and file a pull request.

            Source https://stackoverflow.com/questions/68714618


            Reference character quiz question and choices from JavaScript
            Asked 2021-Jul-05 at 21:39

            My quiz is currently working But has reached a point where there is too much HTML. I was looking for a way to reference my questions and choices from the script.js. After looking online most ways it's been done it has a variable with the question, choices, and correct answer, however, my quiz does not have a right/wrong answer to it. Rather its purpose is to show which is the user's character class is after answering questions e.g. like a personality quiz.

            Here is part of the code:



            Answered 2021-Jul-05 at 19:42

            There are a number of ways you could do this. Below is one way using vanilla Javascript, where:

            1. You save your questions as a list of objects in the Javascript (the questions variable below) rather than as raw HTML.
            2. A new variable currQuestion tracks which question the user is on.
            3. The updateQuestion() function pulls the appropriate data from question and updates the HTML as the user moves through each question.

            Note that the code below will only work properly if there are the same number of elements in the HTML as there are choices in the Javascript object for each question. You could update this to make it more flexible by adding or subtracting elements based on the number of choices in the Javascript.

            For this type of thing, though, you should know that using a framework like Vue.js is a great fit and will save you a lot of hassle compared to plain Javascript if you want to make this any more complex in the future.

            Source https://stackoverflow.com/questions/68258863


            How can I display my quiz results by majority of answers chosen?
            Asked 2021-Jul-01 at 22:40

            The idea of this quiz is to show which character you'd be in a game depending on how you answer the questions. So far the code keeps track of the users choice but I am having issues processes the data.

            I want the code to show what character the user will be after the data is processed by displaying the character with the most points based on the users choices.

            Here is the sample code:



            Answered 2021-Jul-01 at 17:17

            Since there could be a tie, I decided to employ the reduce function and manage it through there. It looks beastly, but here it is commented:

            Source https://stackoverflow.com/questions/68213311


            Create nested json object using php mysql - error with nested component
            Asked 2021-Jun-24 at 05:49

            I am trying to create a nested json output from a MySql table, and i am struggling to resolve a problem that arises.

            An example of the table is shown below:

            id county county_code region region_code entrants population 1 Mombasa KE.28 Coast KE.CO 2526 1208333 2 Kwale KE.19 Coast KE.CO 956 86682 18 Nyandarua KE.35 Central KE.CE 1153 638289 19 Nyeri KE.36 Central KE.CE 824 759164 23 Turkana KE-43 Rift Valley KE.RV 183 926976

            I am trying to create the following output:



            Answered 2021-Jun-23 at 23:25

            just think about the output of

            Source https://stackoverflow.com/questions/68107962


            Uncaught TypeError: Cannot read property 'firstname' of undefined by creating a graph
            Asked 2021-May-30 at 18:07

            I'm trying to create a directed graph with my Javascript code which I created. By clicking on a node, the list of publications assigned to a keyword should be called up. The currently selected node should be highlighted in the visualisation. The details should be shown on a separate grey area which i created:



            Answered 2021-May-30 at 16:05

            The error means that persona[keyName] is undefined. We are not given declaration of persona array to make better research.

            Source https://stackoverflow.com/questions/67763192


            How can i create edges (links) and node in Javascript?
            Asked 2021-May-16 at 17:16

            I would like to create a graph. To do this, I have created a JSON file. The Skills (java, python, HTML, json) should be the links and the index (KayO, BenBeck) should be the nodes. Also the node must not fall below a certain minimum size and must not become too large.

            After that, I would like to be able to call up the list of publications on the right-hand side by clicking on the node. The currently selected node in the visualisation should be highlighted.

            I have already implemented from this example (https://bl.ocks.org/heybignick/3faf257bbbbc7743bb72310d03b86ee8). But unfortunately I can't get any further.

            The error message I always get is:

            Uncaught TypeError: Cannot read property 'json' of undefined

            This is what my issue currently looks like:

            The JSON file:



            Answered 2021-May-15 at 14:59

            Your JSON file should be of format:

            Source https://stackoverflow.com/questions/67546326


            Extract a particular field from a JS Object
            Asked 2021-Apr-05 at 09:11

            I am using npm app-store-scraper package to get the app ids of 1000 of apps from the App Store. Using this npm package I am able to generate a list of JS objects and from each object, my goal is to fetch the "id" field and store it in a .csv file. How can I achieve this?

            below is the piece of code I am using.



            Answered 2021-Apr-05 at 09:11

            You can map over the array of objects and extract just the ids of each object.

            Source https://stackoverflow.com/questions/66950315


            How can I make classes easily configurable without run-time overhead?
            Asked 2021-Apr-01 at 15:35

            I recently started playing with Arduinos, and, coming from the Java world, I am struggling to contend with the constraints of microcontroller programming. I am slipping ever closer to the Arduino 2-kilobyte RAM limit.

            A puzzle I face constantly is how to make code more reusable and reconfigurable, without increasing its compiled size, especially when it is used in only one particular configuration in a particular build.

            For example, a generic driver class for 7-segment number displays will need, at minimum, configuration for the I/O pin number for each LED segment, to make the class usable with different circuits:



            Answered 2021-Mar-24 at 22:08

            You can use a single struct to encapsulate these constants as named static constants, rather than as individual template parameters. You can then pass this struct type as a single template parameter, and the template can expect to find each constant by name. For example:

            Source https://stackoverflow.com/questions/66789893

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network


            No vulnerabilities reported

            Install rift

            There's really not much you can do right now outside of manually building and running rift yourself. Clone and cd into rift directory. Build and run rift.


            You can start by trying to find an issue on the issue tracker. You can also just contribute by trying to use rift and reporting any issues you find. If you need help or want to have a deep conversation, send me an email at alex@bizar.re or reach out on Discord (bizarre#0001).
            Find more information at:

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