linkme | Safe cross-platform linker shenanigans | iOS library

 by   dtolnay Rust Version: 0.3.10 License: Apache-2.0

kandi X-RAY | linkme Summary

kandi X-RAY | linkme Summary

linkme is a Rust library typically used in Mobile, iOS, macOS applications. linkme has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

† We welcome PRs adding support for any platforms not listed here.
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              linkme has a low active ecosystem.
              It has 385 star(s) with 28 fork(s). There are 9 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 8 open issues and 21 have been closed. On average issues are closed in 308 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of linkme is 0.3.10

            kandi-Quality Quality

              linkme has 0 bugs and 0 code smells.

            kandi-Security Security

              linkme has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              linkme code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              linkme is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              linkme releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.

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            linkme Key Features

            No Key Features are available at this moment for linkme.

            linkme Examples and Code Snippets

            No Code Snippets are available at this moment for linkme.

            Community Discussions

            Trending Discussions on linkme

            QUESTION

            How to dispose correctly an UWP mediaplayer?
            Asked 2020-Apr-22 at 07:49

            I have a piece of code for checking if a list of media is playable. The problem is that when I run the method and let it finish or cancel it using a CancellationToken, the MediaPlayer keeps downloading content and never finishes even though I have a using and call Dispose(). Maybe I'm doing something wrong... A little help is very appreciated. Thanks a lot! Here is the code:

            ...

            ANSWER

            Answered 2020-Apr-22 at 07:49

            You would rather need to dispose underlying MediaSource appropriately to stop downloading besides disposing the MediaPlayer.

            So right steps to dispose MediaPlayer currently playing MediaSource created from Uri are...

            1. Pause playback on the MediaPlayer.
            2. Detach MediaSource from the MediaPlayer.
            3. Dispose both MediaSource* and MediaPlayer.

            *Since MediaSource class also has IDisposable interface, it may be better to wrap the code-block in a using(...){ } clause. Then you don't need to call Dispose explicitly.

            Source https://stackoverflow.com/questions/61297387

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install linkme

            You can download it from GitHub.
            Rust is installed and managed by the rustup tool. Rust has a 6-week rapid release process and supports a great number of platforms, so there are many builds of Rust available at any time. Please refer rust-lang.org for more information.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
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            https://github.com/dtolnay/linkme.git

          • CLI

            gh repo clone dtolnay/linkme

          • sshUrl

            git@github.com:dtolnay/linkme.git

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