iced | A cross-platform GUI library for Rust , inspired by Elm | iOS library
kandi X-RAY | iced Summary
kandi X-RAY | iced Summary
Inspired by The Elm Architecture, iced expects you to split user interfaces into four different concepts:. We can build something to see how this works! Let's say we want a simple counter that can be incremented and decremented using two buttons.
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QUESTION
I have the struct Subsection
, like so:
ANSWER
Answered 2022-Mar-29 at 03:44The setup of your types is perfectly fine. However, when we look at the loop you are using:
QUESTION
I have 3 tables
Restaurants table:
restaurant_id restaurant_name 1 Burger King 2 Coffee shopFoods table:
food_id food_title category_id restaurant_id 1 Burger with cheese 1 1 2 Beef Burger 2 1 3 Beef Burger with cheese 2 1 4 Iced Coffee 3 2 5 Dark Coffee 3 2 5 Green Tea 4 2Categories table:
category_id category_title 1 Normal Burger 2 Beef Burger 3 Coffee 4 TeaThe output I'm looking for:
restaurant_id restaurant_name categories_list 1 Burger King [{category_id: 1, category_title: 'Normal Burger'}, {category_id: 2, category_title: 'Beef Burger'}] 2 Coffee shop [{category_id: 3, category_title: 'Coffee'}, {category_id: 4, category_title: 'Tea'}] ...ANSWER
Answered 2022-Feb-12 at 10:53Try:
QUESTION
I'm trying to create lambda function with dynamic argument function in dictionary, then assign it into each Checkbutton command argument. When I tick every checkbutton, the entrie Entrys are still greyed out except the last Entry can enable and disable via checkbutton
First, I'm assign checkbox command argument with lambda function with dynamic argument from another ditcionary into function directly, Then trying to store as separate command dictionary first and assign with specific key from this dictionary into the command argument. The results are still the same
I'm try to debug by getting each variable from the dictionary, every Checkbutton are linked and work correctly, but I'm curious why command isn't working except the last Entry. I'm noted that everytime I enable and disable the whole Checkbutton. I assume that the command argument from every Checkbuttons are linked with the last variable from the dictionaries.
But when I print the argument in function qCheckboxAction(checkboxVar,entryObj,entryVar)
then I found out that entire items of each groups is replaced by the argument of the last item from the groups.
How can I assign each of command Checkbuttons correctly to prevent from previous loop is changed by key from current loop.
PS. I have solved the problem because lambda must scope the enclosure.
My JSON Data CafeData.json
ANSWER
Answered 2022-Feb-02 at 00:48Change:
QUESTION
I have a CSV file of multiple columns. One of the columns has a string of different data types, letters & floats. These are the ProductName and Price eg. Coffee - 2.50, Tea - 3.00, ...etc However, I cannot figure out how to seperate the price(float) from the string (i believe putting it into dictionary format is best? to make {Product(str):Price(float)}
Column example: "Large Flavoured iced latte - Caramel - 3.25, Regular Flavoured iced latte - Hazelnut - 2.75, Regular Flavoured iced latte - Caramel - 2.75, Large Flavoured iced latte - Hazelnut - 3.25, Regular Flavoured latte - Hazelnut - 2.55, Regular Flavoured iced latte - Hazelnut - 2.75"
I tried:
...ANSWER
Answered 2022-Jan-27 at 14:19Working on from the mylist you could do this:
QUESTION
Here is are my menu items, and I want to filter only the Drinks in a drink Component, I am displaying both the 'Drinks' and 'Eat' under categories. And my goal is to only filter and extract the 'Drinks' as I am displaying the drinks on its own component.
Here is my data:
...ANSWER
Answered 2022-Jan-24 at 00:01MenuItems.filter((item) => "Drinks")
return always true
What you should be doing is comparing the category to drinks.
MenuItems.filter((item) => item.category === "Drinks")
QUESTION
I am making a simple app where it displays some recipes and you can go into an individual 'recipe screen' which shows an image/ingredients and instructions for making the recipe. However I am now trying to make a button which returns you to the recipe list. The button works however the recipe screen and the recipe list which I am returning to seem to overlap, therefore I need to figure out how to clear the recipe screen before moving to the recipe list screen. However, for some reason the clear_canvas() or clear_screen() functions do not work. What should i do instead in order to clear the kivy screen?
This is an image of the overlapping screens:
Python code:
...ANSWER
Answered 2021-Dec-20 at 14:42Since you add stuff to the RecipeWindow
using the on_enter()
method, just add an on_leave()
method to clear it:
QUESTION
I am trying to write a ray tracer and want to render my image in real time in a GUI window. Basically, I have a buffer: Vec
that is constantly updating. The question is how do I display it on the screen after completing each row. I was thinking about using iced or egui, but couldn't figure out how to output changing image without copying it each time. Solutions that are using other toolkits are also welcome.
egui asks for TextureId:
...ANSWER
Answered 2021-Dec-11 at 22:24For egui there's some example here and a note here if you want to go 3D (with an example too).
For iced there's a bunch of examples, and some of them are using image/image_viewer (e.g. pokedex).
A way to go would be to copy their code, make it compile/run, and then tweak it with your logic. If something goes wrong - you'd have more input for a more concrete SO question.
Also I don't think that there's anything wrong per se in copying the data for the purpose of buffering (see this).
QUESTION
According to (https://gist.github.com/armgilles/194bcff35001e7eb53a2a8b441e8b2c6#file-pokemon-csv), each pokemon might have 2 types: type1 & type2.
After i created all the csv files, when i examine them, i noticed that it would add pokemons that type2 matches with i(for i in Water, Electric...etc).
For example, if i created a folder named Grass, for all pokemons which Type 1 is
Grass, then add all lines that contain Type 1 = Grass Pokemon into the pokemon_grass.csv file.
It should only take care of type1.
I am trying to use cut program to do this.
Is there a way to simplify my for loop conditions? I mean instead of list all types(Water, Grass...), can i do something like
for i in `pokemon.csv | cut -d , -f 3`
which takes only 3rd field in each line?
ANSWER
Answered 2021-Aug-15 at 00:01Instead of manually listing all types, you can use use cut -d, -f3 pokemon.csv | sort -u | while read -r i; do ...; done
. However, that would only be a minimal improvement.
Right now you read pokemon.csv
over and over again (one time for each type). It would be better to read the file only once, as follows:
QUESTION
Trying to create a Hash Table with name as key and it's value as the drink, when printTable() is invoked without adding items (i.e. commenting out the following code snippet) it prints out the added image without any address boundary error :
...ANSWER
Answered 2021-Aug-17 at 09:46After this while loop
QUESTION
I am making a simple program that takes stock from a website and shows them in a Tkinter GUI based on what button the user presses. I want to create a button that lets them clear the table, so they can press on either 'Vapes' or 'Vape Juices' button to load up the stock of the items again after clearing them. I've tried the 'tree.delete(*tree.get_children()) method but the button doesn't do anything. I'm fairly new to treeview/Tkinter, any suggestions? Here is the code, thanks guys:
...ANSWER
Answered 2021-Jul-17 at 17:43The comment from 8349697 pointed out that I left the () when calling the clear table function to my button 3 command. I removed the parentheses and it works.
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