cgmath | linear algebra and mathematics | Math library

 by   rustgd Rust Version: v0.18.0 License: Apache-2.0

kandi X-RAY | cgmath Summary

kandi X-RAY | cgmath Summary

cgmath is a Rust library typically used in Utilities, Math applications. cgmath has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

A linear algebra and mathematics library for computer graphics. Not all of the functionality has been implemented yet, and the existing code is not fully covered by the testsuite. If you encounter any mistakes or omissions please let me know by posting an issue, or even better: send me a pull request with a fix.
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              cgmath has a medium active ecosystem.
              It has 1028 star(s) with 153 fork(s). There are 33 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 55 open issues and 121 have been closed. On average issues are closed in 255 days. There are 8 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of cgmath is v0.18.0

            kandi-Quality Quality

              cgmath has 0 bugs and 0 code smells.

            kandi-Security Security

              cgmath has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              cgmath code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              cgmath is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              cgmath releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of cgmath
            Get all kandi verified functions for this library.

            cgmath Key Features

            No Key Features are available at this moment for cgmath.

            cgmath Examples and Code Snippets

            No Code Snippets are available at this moment for cgmath.

            Community Discussions

            QUESTION

            How to rotate a 2D square in OpenGL?
            Asked 2020-Sep-18 at 14:55

            I have a basic square. How can i rotate it ?

            ...

            ANSWER

            Answered 2020-Sep-18 at 09:42

            I would like to know how can i multiply matrix and vector in OpenGL.

            You already multiplying matrices with a vector

            Source https://stackoverflow.com/questions/63939480

            QUESTION

            wgpu-rs: Putting a Matrix3 into a vertex shader results in odd behavior but using a Matrix4 works fine
            Asked 2020-May-13 at 16:24

            Using wgpu-rs, I'm trying to get a 3x3 cgmath matrix into a shader (compiled using glsl-to-spirv). However, the resulting mat3 in the shader has incorrect data. When I replace the mat3 and Matrix3 with mat4 and Matrix4, everything works fine and the matrix has correct data.

            Vertex Shader:

            ...

            ANSWER

            Answered 2020-May-13 at 16:24

            This is an open issue in wgpu-rs. Indeed the simplest workaround may be to make your mat3 into a mat4 until it is resolved.

            The problem seems to be a mistake of alignment in generating SPIR-V. The actual alignment is:

            1. If the member is a scalar consuming N basic machine units, the base alignment is N.
            2. If the member is a two- or four-component vector with components consuming N basic machine units, the base alignment is 2N or 4N, respectively.
            3. If the member is a three-component vector with components consuming N basic machine units, the base alignment is 4N.
            4. If the member is an array of scalars or vectors, the base alignment and array stride are set to match the base alignment of a single array element, according to rules (1), (2), and (3), and rounded up to the base alignment of a vec4. The array may have padding at the end; the base offset of the member following the array is rounded up to the next multiple of the base alignment.

            You are in case 4. Having a mat4 should leave no extra padding on the end and not give any possibility for misalignment issues.

            Source https://stackoverflow.com/questions/61768628

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install cgmath

            You can download it from GitHub.
            Rust is installed and managed by the rustup tool. Rust has a 6-week rapid release process and supports a great number of platforms, so there are many builds of Rust available at any time. Please refer rust-lang.org for more information.

            Support

            Pull requests are most welcome, especially in the realm of performance enhancements and fixing any mistakes I may have made along the way. Unit tests and benchmarks are also required, so help on that front would be most appreciated.
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/rustgd/cgmath.git

          • CLI

            gh repo clone rustgd/cgmath

          • sshUrl

            git@github.com:rustgd/cgmath.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link