EnderChest | A fast and flexible update system | Video Game library
kandi X-RAY | EnderChest Summary
kandi X-RAY | EnderChest Summary
When Minecraft developers create a launcher, they often use the S-Update system. Unfortunately, this system is outdated and unmaintained. While discussing with Litarvan about it, I decided to create this system written in Scala.
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of EnderChest
EnderChest Key Features
EnderChest Examples and Code Snippets
Community Discussions
Trending Discussions on EnderChest
QUESTION
I am making a help section for my Minecraft server so players can see commands and their usage. I have sorted them to make it make more sense when trying to find a command.
For some reason, it organises the table by Cmds but it put the table header at the bottom. How would I make it skip over this? There is also a blank entry for some reason.
...ANSWER
Answered 2020-Jun-28 at 21:53table.insertRow(0)
will add your row to the beginning of your table, pushing all the rows that come before it down (including your table header). Did you mean to do table.insertRow(-1)
, which will add a row to the end of the table?
QUESTION
I'm trying to make a resource pack in Minecraft, and I'm replacing it so there's only one sound. When I went to go and edit sounds.json in VSC, I want to set all the locations to just one file. It should look like this :
...ANSWER
Answered 2019-May-08 at 05:09One way to do it is with regex, see regex101 demo.
Search for : ("sounds": \[\n)((\s*)[^\]]*\n)*(\s*\],)
Replace with: $1$3"test/test"\n$4
QUESTION
I'm trying to make a minecraft plugin with the Spigot/Bukkit API. The plugin I'm trying to make is a bigger enderchest.
I'm currently working on a save method and I'm stuck on getting it to save the names of items. I can't get the color codes to work correctly. What I'm asking, is how you can translate from a ChatColor to a color code.
For example, from ChatColor.GREEN + ChatColor.BOLD.toString() + "foo"
to &a&lfoo
.
I have it so when the player opens their enderchest, it translates the saved name from &a&lfoo
to foo
that is green and bold. It uses #translateAlternateColorCodes. I have tried using #lastColors but that didn't seem to work.
Does anyone know a method to translate from colors to minecraft's '&' format. Thanks in advance! :)
...ANSWER
Answered 2018-Jan-23 at 00:42I'm not sure if you ever got the answer to your question, so let me give this a go.
Bukkit API's built in alternate color codes method offers easy conversion. Just add a method that looks something like this:
QUESTION
My PermissionsEX was working perfectly fine until I started adding permissions I am almost sure the problem is in the permissions.yml file
Here is the code:
...ANSWER
Answered 2017-Nov-05 at 04:34Your Yaml syntax is incorrect. While copy and pasting it at Online YAML Parser, the following syntax error ocurred
ERROR:
while parsing a block mapping in "", line 2, column 5: groups: ^
expected , but found '' in "", line 119, column 6: options:
What that means is that your spacing is incorrect. For a normal syntax, you should do the following:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install EnderChest
I highly recommend developers to use a dependency management system like Gradle or SBT.
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page