iOSOpenDev | An extended Xcode build system for jailbroken iOS devices | iOS library
kandi X-RAY | iOSOpenDev Summary
kandi X-RAY | iOSOpenDev Summary
iOSOpenDev is a Shell library typically used in Mobile, iOS, Xcode applications. iOSOpenDev has no bugs, it has no vulnerabilities and it has low support. However iOSOpenDev has a Non-SPDX License. You can download it from GitHub.
iOSOpenDev allows you to develop tweaks and other jailbroken utilities using Xcode.
iOSOpenDev allows you to develop tweaks and other jailbroken utilities using Xcode.
Support
Quality
Security
License
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Support
iOSOpenDev has a low active ecosystem.
It has 32 star(s) with 5 fork(s). There are 4 watchers for this library.
It had no major release in the last 6 months.
There are 1 open issues and 1 have been closed. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of iOSOpenDev is current.
Quality
iOSOpenDev has no bugs reported.
Security
iOSOpenDev has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
License
iOSOpenDev has a Non-SPDX License.
Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.
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iOSOpenDev releases are not available. You will need to build from source code and install.
Installation instructions, examples and code snippets are available.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of iOSOpenDev
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of iOSOpenDev
iOSOpenDev Key Features
No Key Features are available at this moment for iOSOpenDev.
iOSOpenDev Examples and Code Snippets
No Code Snippets are available at this moment for iOSOpenDev.
Community Discussions
Trending Discussions on iOSOpenDev
QUESTION
Task for pid iOS gui
Asked 2017-Mar-18 at 17:14
I'm writing an iosopendev tweak with an graphical user interface to do some task for pid code.
The app itself has an control, postint, prerm file to get root access/privileges.
Postint:
...ANSWER
Answered 2017-Mar-18 at 17:14You sign the app when you make it, not when you install it.
Install
ldid
to sign your binaries. If you are using macOS with Homebrew, install it with:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install iOSOpenDev
NOTE: if you run the script more than once, that may fail when copying SDKs. Try clearing the ones in /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/ (NOT the most recent one, or the symlinked one), and try again. Sets the path where theos is installed. Default: /opt/theos. Skips simject as part of the installation procedure. (Re-)patches available iOS simulators after installing a new one. (Re-)patches Xcode for open development (required after Xcode updates).
Make sure you have installed and setup theos on your machine
Clone this repository to /opt The end path for e.g. install.sh should be /opt/iOSOpenDev/install.sh
cd to it
Run git submodule init && git submodule update
Run ./install.sh (see options below to e.g. specify where theos is installed)
For future ease of use, its a good idea to make /opt writeable for your user account without using sudo.
Make sure you have installed and setup theos on your machine
Clone this repository to /opt The end path for e.g. install.sh should be /opt/iOSOpenDev/install.sh
cd to it
Run git submodule init && git submodule update
Run ./install.sh (see options below to e.g. specify where theos is installed)
For future ease of use, its a good idea to make /opt writeable for your user account without using sudo.
Support
For the arm64e ABI to be handled correctly, you MUST use an SDK that has been patched such that ENTITLEMENTS_REQUIRED=NO. Otherwise, building will fail during codesigning.
Find more information at:
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