CruiseControl | Deploy docker-based microservices | Continuous Deployment library
kandi X-RAY | CruiseControl Summary
kandi X-RAY | CruiseControl Summary
This repository contains the files needed to deploy a micro-service to ECS using CloudFormation. The following diagram shows the major components of this process. The steps are as follows.
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QUESTION
I just changed a vcxproj file (C++) to have x86 as a platform for all solution build configurations instead of Win32, which seems to be the default for all C++ projects. The project loads fine but it shows up as a VS 2010 project in solution explorer. Based on discussions with my coworkers, my underlying assumption is that Win32 is identical to x86, but is an old tag for the platform, and that it would be better to remove it and replace it with x86. I have looked online for similar questions, and while I did find similar issues, the suggestions didn't seem to help.
The chain of events that prompted making this change is that we are currently starting an effort to modernize our software and processes, and part of this is to prepare for our build process eventually getting pushed onto a virtual machine as I set up a smoke test for the development team. Unfortunately, we have been using devenv.exe on an instance of CruiseControl.NET to do our installer builds; so, for the smoke test I have been tasked with getting MSBuild to work on our software so we can use that directly and not have the full VS IDE loaded on the VM.
To my horror, I have slowly learned over the last couple months that VS and MSBuild are not consistent with each other. MSBuild without the guiding hand of VS will not honor a build order, and so will often build projects and try to link it's dependencies before building the dependencies. It will also fail when projects try to access the same resource rather than just blocking. These problems together have brought me to break apart our build by project in our CCNet script instead of just building the solution file.
The place where the particular flavor of the problem in question stems from, is that MSBuild will look in the project references and attempt to build those dependencies with the parent project's configuration and platform super-imposed upon them. It seems that C# projects have x86 as their default platform while C++ has Win32. Our software is a C#/C++/CLI Frankenstein monster, and having inconsistent project platforms is wreaking havoc on my efforts. MSBuild also appears to always try building our x86 platform projects with 2010 build tools for some odd reason. This fails as we don't have those installed and we shouldn't have to.
I made these changes directly to the xml in a separate text editor by duplicating all the Win32 property groups, changing the platform on the copy to x86, saving the file, switching the configuration for all builds in VS to the new x86 platform, saving the solution, and then removing the old Win32 property groups. This appears to work but I now see the C++ project marked with "Visual Studio 2010", which explains to me why MSBuild keeps trying to use 2010 build tools, but what would be the purpose for this?
In short the question is this: why is VS loading x86 platform projects as 2010 projects? Any insight is appreciated, keeping in mind that we are wedded to VS as our IDE and MSBuild as our build program, and we want to still have our local devenv building work. Our C++/CLI code is all going to be rewritten to C# and we are moving from CCNet in the future, but we would like this to work with what we have right now.
...ANSWER
Answered 2021-Nov-05 at 03:49If you modified your .vcxproj Platform references to "x86", it won't work and is an "unknown platform" as far as Visual C++ is concerned. The actual 32-bit Platform name is "Win32" and has been for ages.
Only the "solution" system was updated to handle "x86" as an alias for "Win32".
TL;DR: Revert your changes to your vcxproj files. You can modify the SLN to call it "x86" instead of "Win32" in the combobox if you want.
QUESTION
ANSWER
Answered 2021-Sep-15 at 10:26With the help of Anand Pandey
QUESTION
I am trying to get the EquipmentList from the Vehicles list in the JSON URL: JSON link
Look at documentation here: Link to documentation
I am trying to add the EquipmentList so that it appears in the table like the images... Just for now at least...
My code so far:
...ANSWER
Answered 2021-Sep-13 at 12:26does $EquipmentList correctly describe the values inside the variable?
Perhaps $EquipmentItem is more correct?
if so, it will return an object (json)
for example
QUESTION
Hi following is my code:
...ANSWER
Answered 2021-Jun-20 at 14:11You can try capturing the time from when you start running the script, and have the update()
subtract from that value every time it is invoked:
QUESTION
I am new to programming and learning through online stuff and you guys, nowadays! I am reading about Factory Design Pattern and tried to implement in the very basic project, I have a solution that has two projects one projects contain interfaces, and the other contains implementation, I have read about factories but unfortunately, I have no idea how to implement in my project, In one project, I have 2 interfaces IBasicCars and ILuxuryCars, IluxuryCars implementing IBasicCars and then in the second project I have a class that inherits from ILuxuryCars and implement all of its methods and IBasicCars methods and properties, here is my code for that class.
...ANSWER
Answered 2021-Mar-03 at 10:01A very simple factory could be
QUESTION
i am trying to create the driver performance assistant.
when i start up the page it needs to read the variable from the last time and use that to count up. (i have created a dashboard that reads data through a plugin from a game. i am trying to create the driver performance assistant from DAF (truck brand). the way it should work is when rolling out the vehicle it counts up a variable accordingly to the time it is rolling out (this part i have created and it works) now my problem is. i am also trying to save it in the localstorage so it wont get lost. but the variable is doing weird things when i tries to read the localstorage data. this code only needs to be in javascript.
...ANSWER
Answered 2021-Feb-22 at 14:51When you are declaring the countBrake
and countRollout
variables, the value are undefined
because you didn't set the values to localStorage
yet. So, you can check whether there is already a value set in localStorage
and set default value incase the value isn't set yet:
QUESTION
im trying to deploy my laravel-project via forge and digitalocean. And while it is working perfectly fine in my local development enviroment, im having a hard time getting the laravel-websockets package running.
So while my "CruiseCrontroller" is functioning perfectly locally, somehow in production is giving me following error.
...ANSWER
Answered 2020-Dec-22 at 17:01Case is important in case sensitive filesystems. You import the following class:
QUESTION
I must be getting old - or something else.... but I can't wrap my head around what I'm trying to do here.
I have a fairly simple .NET Core command line utility, code is hosted in Azure Devops Git repo, and I've set up continuous integration in Azure Devops with a build pipeline. This works like a charm - new checking comes in, code gets compiled and unit tests get run - great.
But the next step seems to elude me. I'm coming from tools like CruiseControl or Atlassian Bamboo, and there we used to have a separate "Test" build - one that would be triggered manually, do the same thing (build the code, run the tests) and then package up the build output into an "artifact" of some sort - a ZIP file, an MSI installer - whatever.
I was trying to accomplish the same thing in Azure Devops - but I can't seem to see the forest for the trees....
There's the "Artifacts" section - so naturally, I thought it would be a breeze to add another step to my build pipeline and get my results as needed. But no matter what I do, what I try - "Archive Files", "Published Build Artifacts" or whatever else I've stumbled across, I just cannot seem to get my build result into a form so that I can download it from Azure Devops once the build is completed.
What on earth do I need to do?? I was expecting to be able to go into the "Artifacts" and somehow pick my build and get my output - as a ZIP or whatever - but that doesn't seem to be the case. "Artifacts" asked for feeds - like NuGet or Maven feeds, if I understood correctly - but that's not what I'm after here....
Where's that one amazingly well written blog post or tutorial that can explain how to set this up?
My build YAML so far looks like this:
...ANSWER
Answered 2020-Aug-25 at 21:34Did you have a look into the published folder?
It took me a while to find that location when I first came across azure pipelines.
QUESTION
I've set up a kafka cluster on minikube with linkedin Cruise Control. I'm trying to enable Cruise Control GUI by following the steps on Cruise Control ui git hub page but it wont work.
When I curl the adress from within the pod it returns the html code from the page that i'm looking to enter, but when i try in my web browser the page does not connect. I figured i would need to expose the pod through a Service, but it also doesn't work. I also tried to change the properties on cruisecontrol.properties but nothing.
Pod's running:
...ANSWER
Answered 2020-Aug-05 at 14:33Turns out that i had to forward the local 8090 port to the cluster 8090 port.
I solved it using: kubectl port-forward svc/cruise-control 8090:8090
QUESTION
Hello developers, greetings from Austria
Currently, I'm trying to figure out how to update a label in the Kivy Interface permanently.
Situation: For my diploma thesis I have to develop a GUI for a driving Robot. In this User Interface, there's a Label which should display the current velocity of the robot. The Velocity gets measured by a Raspberry PI and sent over to the User Interface using a socket
I've managed to change the label, but only if the joystick in the Interfaces gets moved.
...ANSWER
Answered 2020-Mar-20 at 14:02One way to do it is by using the Clock
to call your callback every e.g. 250ms.
Add this to your build
method:
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