metronome | A Docker image for Metronome , the DC/OS job scheduler | Continuous Deployment library
kandi X-RAY | metronome Summary
kandi X-RAY | metronome Summary
A Docker image for Metronome, the DC/OS job scheduler.
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Trending Discussions on metronome
QUESTION
I am trying to create a table (150 rows, 165 columns) in which :
- Each row is the name of a Pokemon (original Pokemon, 150)
- Each column is the name of an "attack" that any of these Pokemon can learn (first generation)
- Each element is either "1" or "0", indicating if that Pokemon can learn that "attack" (e.g. 1 = yes, 0 = no)
I was able to manually create this table in R:
Here are all the names:
...ANSWER
Answered 2022-Apr-04 at 22:59Here is the a solution taking the list of url to webpages of interest, collecting the moves from each table and creating a dataframe with the "1s".
Then combining the individual tables into the final answer
QUESTION
I am making a metronome app in Android Studio, using Kotlin, and need to be able to change the speed of the audio file playing.
Min SDK: 23 Target SDK: 32
This is what I've currently got but changing the playBackSpeed
variable doesn't change the playback speed.
ANSWER
Answered 2022-Apr-01 at 10:38I find changing the speed of MediaPlayer works fine, but to make a metronome app I think you should refer to this source code, I think these are good directions to make a metronome app.
Visit link 1: https://github.com/o4oren/android-kotlin-metronome
Visit link 2: https://github.com/zachurchill-root/metronome-kotlin
QUESTION
import React, { useState, useEffect, useRef } from "react";
import { Link } from "react-router-dom";
import "./index.css";
const Navbar = () => {
const [isMenuOpen, setIsMenuOpen] = useState(false);
const toggle = () => setIsMenuOpen(!isMenuOpen);
const ref = useRef()
useEffect(() => {
const checkIfClickedOutside = e => {
if (isMenuOpen && ref.current && !ref.current.contains(e.target)) {
setIsMenuOpen(false)
}
}
document.addEventListener("mousedown", checkIfClickedOutside)
return () => {
document.removeEventListener("mousedown", checkIfClickedOutside)
}
}, [isMenuOpen])
return (
<>
Website
{isMenuOpen && (
- Home
- Blog
-
Find
- Portable Keyboards
-
More
- Piano Notes
- Chords
- Metronome
)}
)
}
export default Navbar;
...ANSWER
Answered 2022-Mar-14 at 16:49The menu toggle button is outside the element you are attaching the outside click listener to, so when you are trying to close the menu the toggle
callback and the checkIfClickedOutside
handlers are cycling the isMenuOpen
state.
Wrap both the menu button and the menu in a div for the ref to be attached to. There is also no reason really to check if isMenuOpen
is true in the checkIfClickedOutside
handler. If isMenuOpen
is already false, enqueueing another state update to set it false is generally ignored by React. This allows you to remove it as a dependency.
Example:
QUESTION
import React, { useState } from "react";
import { Link } from "react-router-dom";
import "./index.css";
const Navbar = () => {
const [display, setDisplay] = useState(false);
const toggle = () => setDisplay(!display);
return (
<>
Website
- Home
- Blog
-
Find
- Portable Keyboards
-
More
- Piano Notes
- Chords
- Metronome
)
}
export default Navbar;
...ANSWER
Answered 2022-Mar-14 at 04:48you are using setDisplay ? <> : <>
as a ternary operator.
use display
instead for it to work.
QUESTION
I want my thread to perform an action 4 or 16 times per bpm (beats per minute). This timer is not 100% accurate, after a few seconds it desynchronizes from the metronome I found on youtube, and it gets a little slower than it should.
bpm = (float) my music bpm;
...ANSWER
Answered 2022-Feb-22 at 00:21What you want to use is a ScheduledExecutorService
instance instead. This class can repeat the task in a Thread
repeatedly at a fixed rate. The class has a method called scheduleAtFixedRate(task, intialDelay, DelayBetweenExecutions,TimeUnit)
just for this purpose.
When the initial delay is set to 0
the task will run as soon as scheduleAtFixedRate
is called and will continue doing so until you call shutdown()
or shutdownNow()
on the service. Here's an example that uses some of your code:
QUESTION
So I wanted to build a metronome and decided to use pyaudio. I know there are other ways but I want to make something else later with that.
Thats my Code so far:
...ANSWER
Answered 2022-Feb-08 at 18:16You want the play_audio function to be called every 60/bpm seconds, but the function call itself takes time: you need to read the file, open the stream, play the file (who knows how long it is) and close the stream. So that adds to the time from one click to the next.
To fix this problem, you could try subtracting the time it takes to run the play_audio function from the time you sleep. You could also experiment with running play_audio on a separate thread.
QUESTION
I'm trying to make metronome app that plays sound on repeat (BPM) and with/without each tack volume. I tried to achieve that with Timer
and GCD Timer
like that:
ANSWER
Answered 2022-Jan-18 at 12:50You could try using either the Sequencer or AppleSequencer and assigning the notes as Midi. One known drawback with AppleSampler is a delay in the first note playing. You can see an example of AppleSequencer in MusicToy and Sequencer in the Shaker example of AudioKit/Cookbook on Github.
QUESTION
I'm new in this programming realm and working on a of visual metronome. Each letters has got a drum pattern assigned to it.
I will be working on adding a click sound to it later on but want to figure out the visuals first. Unless some of you could help me with adding a sound every time the letter changes, that would be great!
Regarding the visual part though, I want to differentiate text colour on individual letters so the one on the left would be more prominent and the one on the right fainter.
Would some of you be able to help me with that?
Best, SHB
...ANSWER
Answered 2021-Dec-30 at 13:28By changing your chosen letters to a string and then looping through the characters you can change each one to a different color using charAt().
QUESTION
I'm new to Processing and trying to build a metronome of a specific kind (I'm a drummer) that would enable me to create a random letter generator (string [or is it an array?] from A to X) that would randomly choose a character from a string and then would continue randomly generating those characters but also showing what the previously chosen character was as well.
I've got a certain drum pattern assigned to each letter so instead of playing them from A to X, and then X to A, I would like to push my practise further and play that particular alphabet at random. I could obviously try writing it all down on paper or find some other easier way of creating random variations of all that, but why should I make my life easier? :D
The "metronome" would start with just one character, let's say "D", and then after 2 seconds for example, it would randomly choose another one, let's say "X" and so on. So the first run would show D, and then the next DX, and the next XL etc. I've figured out how to generate one character from that string, which I know is very basic:
...ANSWER
Answered 2021-Dec-27 at 20:36The following demo shows how to concatenate two random String array elements into two letter text, always adding the new element to the right hand side. The editor 'println()' output should show you what is being done. The demo could be run faster by increasing the frameRate();
QUESTION
I,m want to create a metronome app with Kotlin for Android. I,m starting coroutine for click playback:
...ANSWER
Answered 2021-Oct-20 at 04:36playBtn.setOnClickListener {
if (!isPlaying) {
playBtn.setText(R.string.stop)
isPlaying = true
}
else {
isPlaying = false
playBtn.setText(R.string.play)
}
if (isPlaying) {
// assigned coroutine scope to variable
var job = GlobalScope.launch {
while (isPlaying) {
if(isActive){
delay(bpmToMillis)
launch { metro1.start() }
}
}
//some condition to cancel the coroutine
job.cancel()
}
}
}
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