GravitySlider | 🔄 GravitySlider is a beautiful alternative | iOS library
kandi X-RAY | GravitySlider Summary
kandi X-RAY | GravitySlider Summary
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QUESTION
The aim is to use the class particle to create particles (upon the user clicking a button) and once that is running as it should be, to give the user some control over speed, gravity and some other things. The problem is that every time the user clicks to create a new particle, the speed increases.
I'm not sure why but when I demo it without having the requestanimationframe, it looks like it works as it should, but it's useless if it's not animated.
...ANSWER
Answered 2021-Jun-10 at 23:23I would check and see if its the fact that you are constantly running drawNewParticle
as your animation function, I would put this (your particle creation function):
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