HapTic | : crossed_fingers : Use iOS Hap Tic API easily with Swift | iOS library

 by   KimDarren Swift Version: Current License: MIT

kandi X-RAY | HapTic Summary

kandi X-RAY | HapTic Summary

HapTic is a Swift library typically used in Mobile, iOS, Xcode applications. HapTic has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Use iOS (>=10.0) HapTic API easily with Swift.
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              HapTic has a low active ecosystem.
              It has 16 star(s) with 2 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              HapTic has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of HapTic is current.

            kandi-Quality Quality

              HapTic has no bugs reported.

            kandi-Security Security

              HapTic has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              HapTic is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              HapTic releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.

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            HapTic Key Features

            No Key Features are available at this moment for HapTic.

            HapTic Examples and Code Snippets

            No Code Snippets are available at this moment for HapTic.

            Community Discussions

            QUESTION

            Haptic FeedBack Still Going After Switching The View Controller
            Asked 2021-Jun-13 at 00:39

            I have a secondary View Controller that uses some haptic feedback. I am triggering the haptic feedback on a scheduled timer that loops every 14 seconds

            ...

            ANSWER

            Answered 2021-Jun-13 at 00:39

            Solved.. Kind of.

            I had to make the timer a variable

            Source https://stackoverflow.com/questions/67932034

            QUESTION

            How to check if the API return nothing with Alamofire?
            Asked 2021-Apr-22 at 20:06

            I am using Alamofire to make an API request to insert user data to my database, if the user email is exist, the response will return

            ...

            ANSWER

            Answered 2021-Apr-22 at 08:42

            The response (as you shared) in fail-type case is:

            Source https://stackoverflow.com/questions/67208759

            QUESTION

            Git file-level merge conflict caused by Git “suggesting [the file] should perhaps be moved”
            Asked 2021-Apr-15 at 23:36

            I've got a Git repo of Markdown articles, where people create pull requests (one per Markdown article) that eventually get merged to master and then, working directly on master, I move that article into a folder called wordpressed and commit and push to master.

            And I've got a very old pull request that is still sitting there in a branch called home-base, consisting of a file dan/homebase.md which I'm thinking of editing into shape with some more commits and then merging to master.

            This home-base branch is so old that the repo, seen from its point of view, is totally different from how it looks today in master. So I thought it might be good to reverse merge master into home-base just to bring it more up to date and move the merge base up a lot.

            But when I try to do that, I get a merge conflict that I can't understand.

            To show you the situation, I'm going to show what a ls of files and folders looks like in each branch. I'll start with master:

            ...

            ANSWER

            Answered 2021-Apr-15 at 23:36

            This particular conflict:

            Source https://stackoverflow.com/questions/67067686

            QUESTION

            iOS 14 Context Menu from UIView (Not from UIButton or UIBarButtonItem)
            Asked 2021-Mar-27 at 05:06

            There is an easy way to present a context menu in iOS 13/14 via UIContextMenuInteraction:

            ...

            ANSWER

            Answered 2021-Mar-27 at 05:06

            After some experimentation I was able to remove the dimming blur, like this. You will need a utility method:

            Source https://stackoverflow.com/questions/66810809

            QUESTION

            Apple rejects app because of AppTrackingTransparency.framework (can't find it included in the app)
            Asked 2021-Mar-26 at 15:04

            Just got this message from Apple this morning:

            ...

            ANSWER

            Answered 2021-Mar-20 at 14:48

            You should double-check your Info.plist, You might have included something like this Privacy - Tracking Usage Description

            Source https://stackoverflow.com/questions/66722529

            QUESTION

            onCharacteristicChanged not being hit. Android BLE
            Asked 2020-Dec-14 at 17:08

            I have an app that is using BLE connectivity with my device. Everything works from connecting to the device, discovering the services, writing the characteristic and descriptor. But for some reason, onCharacteristicChanged is not triggering. The goal is to retrieve the data from the characteristic that is in the characteristic. I have tried using a different characteristic from the same service and this works as in retrieving the data. Not sure why this specific characteristic is not working when others are.

            Here is my code: //Descriptor public final static UUID UUID_CLIENT_CHARACTERISTIC_CONFIG = UUID.fromString(GattAttributes.CLIENT_CHARACTERISTIC_CONFIG);

            ...

            ANSWER

            Answered 2020-Dec-14 at 17:08

            Found the solution. The third-party forgot to mention that I had to set the right value to enable the characteristic. I tried that and it worked! Finally, got data values.

            Source https://stackoverflow.com/questions/65133927

            QUESTION

            The name 'HapticFeedback' does not exist in the current context - Xamarin.Forms
            Asked 2020-Dec-10 at 04:09

            I'm creating an app in which I want to utilise Xamarin.Forms' haptic feedback feature. This feature is currently under preview - so I went to the Microsoft documentation and got it setup as expected.

            First of all - in my AssemblyInfo.cs in my Android project I added the following code:

            [assembly: UsesPermission(Android.Manifest.Permission.Vibrate)]

            Then I pasted in the following code from Microsoft into my code-behind:

            HapticFeedback.Perform(HapticFeedbackType.Click);

            After adding the code I get the following message:

            Steps to reproduce

            1. Open up a new project and under the Android AssemblyInfo.cs add the following code: [assembly: UsesPermission(Android.Manifest.Permission.Vibrate)]

            2. Paste in the following code: HapticFeedback.Perform(HapticFeedbackType.Click);

            Now you should notice that intellisense says that HapticFeedback does not exist in the current context.

            Things I've tried

            1. I tried to update Xamarin.Forms and Xamarin.Essentials - but it still was not recognised for some reason

            2. I tried to close and reopen the solution - but it sitll was not recognised.

            I am looking for a solution to this so I can use haptic feedback in my application.

            Image

            ...

            ANSWER

            Answered 2020-Dec-10 at 04:09

            The Xamarin.Essentials: Haptic Feedback is only available in Xamarin.Essentials pre-release version now.

            To get pre-release version, check the include prerelease in the right corner:

            Then you can use HapticFeedback in your project.

            Source https://stackoverflow.com/questions/65224073

            QUESTION

            Unable to set up SDL2 to run with audio (alsa) on linux ubuntu 20.04 using conan
            Asked 2020-Dec-08 at 22:01

            Depending on what I do I either get

            "No such audio device"

            if I leave determining my audio device up to SDL2 or I get

            Failed loading libasound.a: /home/aypahyo/.conan/data/libalsa/1.2.4///package/d48130e0dd76369b1338deb3b2372c5a649f9f2d/lib/libasound.a: invalid ELF header

            when I set SDL_AUDIODRIVER=alsa. (The error message is actually cut off, I added an r at the end).

            Here is an implementation that shows the error:

            ...

            ANSWER

            Answered 2020-Nov-19 at 21:13

            The Issue is solved and the traces in the question show how.

            Ultimately were several layered problems.

            • libalsa/1.2.4 needed a fix for shared libraries and I had to add that option to the conan file.
            • I had to plug my boxes in because the default device was a channel I do not normally use
            • Ultimately I will need to set up sound properly on my system.

            Source https://stackoverflow.com/questions/64706266

            QUESTION

            SDL2 on Raspberry Pi 4: SDL Initialization failed No available video device
            Asked 2020-Nov-25 at 19:55

            I was having a problem getting one of my programs that uses SDL to compile so to fix it I reinstalled SDL2 and SDL2Image following this link: https://solarianprogrammer.com/2015/01/22/raspberry-pi-raspbian-getting-started-sdl-2/ I used this link before and have created windows and renderers successfully. Now the program compiles and runs but I get the error

            ...

            ANSWER

            Answered 2020-Nov-25 at 19:55

            I reconfigured and installed, instead of configuring with:

            Source https://stackoverflow.com/questions/65007347

            QUESTION

            Why doesn't Core Haptics play? (CHHapticPatternPlayer)
            Asked 2020-Nov-11 at 01:44

            I am experiencing no haptic output while testing the code below on my physical device (iPhone XR). I followed Apple Developer's "Playing a Single-tap Haptic Pattern" article, as well as double-checked with various other articles on the internet, and I am confident I have implemented it correctly. Moreover, there are no errors that are caught when running. What could be the reason why my device is not outputting the haptic pattern?

            Side Notes:

            1. I can confirm that my phone does produce haptics for other apps, so it does not appear to be an issue with my physical device.
            2. I also implement an AVAudioPlayer separately; I doubt that would interfere, but I thought I'd mention it just in case.

            Any help would be much appreciated--thanks!

            ...

            ANSWER

            Answered 2020-Nov-11 at 01:44

            The problem is this line:

            Source https://stackoverflow.com/questions/64777719

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install HapTic

            Install with Cocoapods pod 'HapTic', '~> 1.0'

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            https://github.com/KimDarren/HapTic.git

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            gh repo clone KimDarren/HapTic

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            git@github.com:KimDarren/HapTic.git

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