App-iOS | MOPCON App for iOS | iOS library
kandi X-RAY | App-iOS Summary
kandi X-RAY | App-iOS Summary
MOPCON App for iOS
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Trending Discussions on App-iOS
QUESTION
I am learning git and trying to merge my origin/dev branch into my origin/master branch because origin/dev has the latest updates:
I am typing:
...ANSWER
Answered 2021-Mar-25 at 13:59git checkout temp
git pull -r origin master
git push temp
QUESTION
I just updated Xcode to the latest version, and the project is no longer compiling. I removed everything and tried to rebuild pods but ended up having the same issue this issue:
...[x] /Users/alouanemed/Projects/App-iOS/Pods/_Prebuild/Moya/Sources/RxMoya/MoyaProvider+Rx.swift:2:8: compiling for iOS 10.0, but module 'RxSwift' has a minimum deployment target of iOS 12.0: /Users/alouanemed/Projects/App-iOS/Pods/build/Release-iphoneos/RxSwift/RxSwift.framework/Modules/RxSwift.swiftmodule/arm64-apple-ios.swiftmodule
import RxSwift ^
ANSWER
Answered 2020-Sep-19 at 22:16You are tying to import a version of RxSwift
that has already set its minimum deployment target to iOS 12.0 while your project itself is still on iOS 10.0.
This should not be related to Xcode or the Xcode update.
If you can post your Podfile we can verify this.
QUESTION
I keep getting this warning:
...ANSWER
Answered 2020-Aug-27 at 07:05As i know, You can't silence this warning
QUESTION
Anyone had success with embedding a React Native component inside a native app, where you have the RN component only filling part of the screen in the native app? I need my RN component to show up when tapping a particular button in a UITabBar and then take up the space available above the UITabBar.
When add a subview embedding the RN component, all other components of the view it is added to disappear from the UI?!
In the official RN docs at https://reactnative.dev/docs/integration-with-existing-apps it's only shown how to show an entirely new page where the old native UI is no longer shown. Found this page https://www.decoide.org/react-native/docs/embedded-app-ios.html which shows the RN component taking up partial space on the screen. But no native controls are shown along side it in the sample. I tried to copy this sample and adding some other components in the xcode storyboard, but to no avail. They all disappeared when the RN component gets shown, even though it has been specified that it should stay in an area of (20,20,200,200).
Spent a lot of time searching the Internet, but not sure how many people are actually doing what I try to do here. Hope someone can help!
Here's a snippet of code used in my ViewController:
...ANSWER
Answered 2020-Aug-15 at 08:38Figured it out, small mistake. My sample application added the RN component to the launch screen storyboard, so created a main storyboard and then it of course works as expected :)
QUESTION
I need to find and print out a particular word in a String. What regex can you recommend me to find a "9.1.1_offline" in following String:
EGA_SAMPLE_APP-iOS-master--200710140849862
Another examples are:
- EGA_SAMPLE_APP-iOS-master-9.2.3_online-200710140849862
- EGA_SAMPLE_APP-iOS-master-10.2.3_offline-200710140849862
ANSWER
Answered 2020-Jul-12 at 11:45I can suggest the following one line option using String#replaceAll
:
QUESTION
I have setup Firebase distribution via fastlane in my app and its working fine. Now I am setting up Firebase CloudMessaging. I followed steps documented by google and able to receive notification on my device while running app from Xcode. But when I distribute my app on Firebase via fastlane, I am uable to receive push notification.
This is the message I am getting on the console log when I run my app on the device:
Here is the lane I am using in the Fastfile
:
ANSWER
Answered 2020-Jul-01 at 09:51I can see that you have multiple configuration setups on your project, the second screenshot only shows that you have entitlement for "Dev Debug". Meanwhile, in your FastLane file, you are creating a build using AdHoc profile which will point towards "Dev Release".
Please add the same notification entitlement for "Dev Release" and also set the same background modes permission as well.
QUESTION
I have a WordPress post and this contains a post picture that is updated regularly. I would like to dynamically query this post picture in Swift but have not yet found a solution for it. Could someone help me? Here is my code for which I am requesting a regular image at the moment:
...ANSWER
Answered 2020-Mar-10 at 12:13After discussion in the chat we found a working solution for this problem. If anyone else has this you can simply do this:
- Create two structs, example
Struct Response: Codable{}
- Create two arrays which are of the struct types like:
var arr:[Response] = []
- In the ViewDidLoad you will call the
getJsonData
method with completion block. - When the data is loaded in the first array, you call the
getJsonImage
method with completion block. - Once you have the imageURL you can simply retrieve it by creating a
URLSession
to retrieve the image.
This is the solution code:
QUESTION
After I migrate my project from swift 3.2 to swift 4 in Xcode 10 I try to archive in Xcode 11 and give me this error:
PhaseScriptExecution Run\ Script /Users/desarrollo/Library/Developer/Xcode/DerivedData/MyApp-iOS-ewcyzseaubkujucenluznpmduhoo/Build/Intermediates.noindex/ArchiveIntermediates/MyApp-iOS-DEV/IntermediateBuildFilesPath/MyApp-iOS.build/Release-iphoneos/MyApp-iOS-DEV.build/Script-E95AEDE51E54767F00B60429.sh (in target 'MyApp-iOS-DEV' from project 'MyApp-iOS')
. . .
/Users/desarrollo/Library/Developer/Xcode/DerivedData/MyApp-iOS-ewcyzseaubkujucenluznpmduhoo/Build/Intermediates.noindex/ArchiveIntermediates/MyApp-iOS-DEV/IntermediateBuildFilesPath/MyApp-iOS.build/Release-iphoneos/MyApp-iOS-DEV.build/Script-E95AEDE51E54767F00B60429.sh: line 5: $(CURRENT_PROJECT_VERSION) + 1: syntax error: operand expected (error token is "$(CURRENT_PROJECT_VERSION) + 1")
In the error stack I find export CURRENT_PROJECT_VERSION=114
I don't have any script with "$(CURRENT_PROJECT_VERSION) + 1" so I don't know what to do
...ANSWER
Answered 2019-Oct-28 at 23:42UPDATE:
In the latest version of Xcode (Version 11.1) you can do the build number auto increment fairly easily.
Here are the steps:
- Go to your target's
Build Settings
- Search for
Versioning System
- Set it's value to
Apple Generic
- Go to your target's
Build Phases
- Add a new Run Script
- Add the following line
agvtool next-version -all
Do this for all your targets and their build numbers will all be synced and updated every time you run any of the targets.
Got this answer from here: https://stackoverflow.com/a/58237340/1432355
ORIGINAL:
You didn't do anything wrong I think.
If you go to your info.plist
you will see that the build number has been replaced by $(CURRENT_PROJECT_VERSION)
(you can find the variable in the Build Settings tab).
I am guessing you are using a script that increments build number automatically and that is causing the issue (I have the same thing on my project right now).
If you remove that script your app should build without this error.
I haven't found a solution yet on how to make the script work with this new $(CURRENT_PROJECT_VERSION)
variable. (I will update this answer when I have found the solution)
QUESTION
I have a default react native project I installed from this turorial and I added a splash screen to my Project with this tutorial. However, now I get:
- a 0.5 secend splash screen photo
- then 1.5 secend white screen
- and after that my app started,
What is the best and most standard way to fix this problem? I need my splash screen for 1 secend and after that my app should start, I have read more articles but I couldn't find a fix for react native.
...ANSWER
Answered 2017-Oct-25 at 13:54Here is another solution for both ios and android: https://github.com/mehcode/rn-splash-screen. I hid the splash screen in the render function of my app.tsx (the entry point) and showed the same image until all of my https requests were done.
My code:
QUESTION
I'm trying to run a UI Test in my app but as soon as the simulator launches I get:
The bundle “AppUITests” couldn't be loaded because it is damaged or missing necessary resources. Try reinstalling the bundle.
2018-10-05 11:04:59.772078-0500 AppUITests-Runner[53273:1645870] (dlopen_preflight(/Users/John/Library/Developer/Xcode/DerivedData/app-ios-client-ewtlrcqcxoeiaudgmthymuhcuxfz/Build/Products/Debug-iphonesimulator/AppUITests-Runner.app/PlugIns/AppUITests.xctest/AppUITests): Library not loaded: @rpath/libswiftSwiftOnoneSupport.dylib Referenced from: /Users/John/Library/Developer/Xcode/DerivedData/app-ios-client-ewtlrcqcxoeiaudgmthymuhcuxfz/Build/Products/Debug-iphonesimulator/AppUITests-Runner.app/PlugIns/AppUITests.xctest/Frameworks/Alamofire.framework/Alamofire Reason: image not found)
My UITest is the template created by Xcode 10, I'm using Cocoapods 1.5.3 and Swift 4.2
My project structure:
- Workspace
- Custom Framework (The Podfile is here)
- App A (Here I'm running the UITests)
- App B
My podfile looks like this:
...ANSWER
Answered 2018-Oct-05 at 17:21I fixed it by changing that target in my podfile to this:
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