SFSymbol | SFSymbols 4 through 1.1 at your fingertips | iOS library

 by   Nirma Swift Version: 2.1.0 License: MIT

kandi X-RAY | SFSymbol Summary

kandi X-RAY | SFSymbol Summary

SFSymbol is a Swift library typically used in Mobile, iOS applications. SFSymbol has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

SFSymbols (1.1 and 2) is a real treat from apple, Apple's official list of Symbols that are available to use free of charge when writing software on any of Apple's recent platforms. There is one downfall however, it is a pain in the neck to look up exact symbol names, take for example:. That is a long string to remember and digging through the catalog of SF Symbols to find in would be quite a waste of time. Wouldn't it be easier if you could just use code completion?. Thats what this super micro library aims to do.
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              SFSymbol has a low active ecosystem.
              It has 172 star(s) with 25 fork(s). There are 4 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 3 open issues and 2 have been closed. On average issues are closed in 2 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of SFSymbol is 2.1.0

            kandi-Quality Quality

              SFSymbol has 0 bugs and 0 code smells.

            kandi-Security Security

              SFSymbol has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              SFSymbol code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              SFSymbol is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              SFSymbol releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of SFSymbol
            Get all kandi verified functions for this library.

            SFSymbol Key Features

            No Key Features are available at this moment for SFSymbol.

            SFSymbol Examples and Code Snippets

            No Code Snippets are available at this moment for SFSymbol.

            Community Discussions

            QUESTION

            set the value of Image to nil SwiftUI
            Asked 2022-Jan-25 at 14:35

            I have set a condition to load an SFsymbol.

            ...

            ANSWER

            Answered 2022-Jan-25 at 14:35

            It might depend on what is needed in common layout, but possible variants are

            a) remove image conditionally

            Source https://stackoverflow.com/questions/70850412

            QUESTION

            Custom Drawn UIButton
            Asked 2021-Nov-08 at 15:53

            I need to have a circular UIButton that draws a custom color in the middle, along with an outer ring that is drawn as the default tint color (similar to a UIColorWell).

            I've tried a few different approaches:

            1. Using a multicolor SFSymbol: This would be an elegant solution, but as far as I can tell there's no way to apply the tint color to just a part of the image while setting the center to be a custom color. Either the entire image is tinted, or the image is drawn as the default colors set in the symbol file. Also, I need to support iOS 14, while the new hierarchical options that may allow me to accomplish this were added to iOS 15.
            2. Setting various layer properties (ie, cornerRadius, borderColor, etc): This works and may be a decent fallback solution, but I'm unable to get the look that I'm going for (namely, having a transparent ring between the outer border and inner colored circle).

            If there's a way to use either of the above options, please educate me! Either one seems like a better solution than:

            1. Overloading the draw function: This is the option I'm going with at the moment, as it allows me to have complete creative control over the look of the button. The rest of this post will be regarding this method.

            So far I was able to get the button to be drawn exactly as I wanted. However, I am unable to figure out how to draw the button appropriately with regards to various state changes.

            For example, if a popover is displayed, all of the normal buttons are automatically redrawn as disabled. My custom button, however, isn't redrawn so I am unable to respond to the state change.

            Same thing with tapping on the button - normal buttons are briefly shown in an emphasized color but my custom button doesn't respond.

            Does someone have an example as to how to support overriding UIButton drawing with various states?

            ...

            ANSWER

            Answered 2021-Sep-27 at 23:18

            I was able to get the desired behavior by overriding tintColorDidChange in order to trigger a redraw of the button. Now I am able to draw the outer ring in the correct color (including grayed out when a popover is displayed) while maintaining the desired inner color.

            Source https://stackoverflow.com/questions/69337910

            QUESTION

            Align heights of HStack members
            Asked 2021-Sep-25 at 00:19

            I want to align the heights of two HStack members. The expected outcome would be that the image has the same size as the text. The current outcome is that the image has more height than the text. This is my current setup:

            ...

            ANSWER

            Answered 2021-Sep-24 at 16:11

            You can get the size of the Image small by adding a .frame() modifier to your HStack. See the code below,

            Source https://stackoverflow.com/questions/69317732

            QUESTION

            SwiftUI: Cannot find 'systemName' in scope
            Asked 2021-Sep-03 at 09:52

            This seems like really easy to fix, But I can't get my head around it.

            How can i show SFSymbols' shift.fill if the list of upvoters contain Foo and if not, show shift

            ...

            ANSWER

            Answered 2021-Sep-03 at 09:51

            Your syntax is wrong. When using the ? operator to pass different values to an input parameter based on a Bool, you always need to put the ternary expression after the input argument label and only write out the label once.

            Source https://stackoverflow.com/questions/69042901

            QUESTION

            Use ForEach to make Unique Sheets on Button Press in SwiftUI?
            Asked 2021-May-30 at 00:49

            I was looking here at this to try to solve my problem, and many said that this was fixed in the latest XCode version, but it is not working for me and I am on the latest public XCode version that supports iOS 14.5. I have a few arrays that each contain info such as a name, number, and description. I want each of these to appear as buttons and then when tapped on to show a sheet with a unique view to that button.

            Here is a shortened example of one of my arrays:

            ...

            ANSWER

            Answered 2021-May-30 at 00:49

            You can do something like this:

            Source https://stackoverflow.com/questions/67756646

            QUESTION

            Proper way to use custom AlignmentGuide
            Asked 2021-Apr-09 at 05:36

            So my problem is that I am trying to align text from different HStacks. Different sized SFSymbols are causing this problem.

            I know that AlignmentGuide can solve my problem but I'm not sure how to implement. If anyone can lend any insight I would be greatly appreciative!

            I have watched the WWDC talk on this.

            And this is the main screen that relates to this problem,

            Yet I need a little clarification of to put it together.

            Here is relevant code

            ...

            ANSWER

            Answered 2021-Apr-09 at 05:36

            I was able to produce the output you want using these steps:

            1. Create a custom alignment enum based on AlignmentID and a static instance of it as shown in the slide you linked.
            2. Add a new VStack around just the part you want to custom align. Otherwise it can affect the alignment of the other components.
            3. Add an alignmentGuide() on the two Text's that you want to align at their leading edge.

            Here is the updated code:

            Source https://stackoverflow.com/questions/66971499

            QUESTION

            Horizontal UIStackView : Does value 999 or 1000 carry any special meaning in Horizontal Content Compression Resistance?
            Asked 2021-Mar-03 at 13:01

            I have the following 3 components within a Horizontal stack view.

            1. Yellow UILabel
            2. Red UIImageView
            3. Green UIImageView

            The distribution for the Horizontal stack view is Fill.

            The content mode for UIImageView is Aspect fit. They are using SFSymbol named "pin.fill".

            The number of line for UILabel is 0, so that it supports multilines.

            All the 3 components are having same Content Hugging Priority (250) and Content Compression Resistance Priority (750)

            When Horizontal Content Compression Resistance for UILabel is 750 to 998

            My questions are

            1. Why the red UIImage take up most space, even though all 3 of them are having same Content Hugging Priority (250) and Content Compression Resistance Priority (750)?
            2. My intention is letting yellow UILabel fill up most space. However, I can only achieve so, if I increase the Horizontal Content Compression Resistance (For UILabel only) up to 999 or 1000. I thought, as long as any value is higher than 750 will be good enough? Does 999 or 1000 value in Horizontal Content Compression Resistance carry any special meaning?
            When Horizontal Content Compression Resistance for UILabel is 999 or 1000

            Please do take note that, even when Horizontal Content Compression Resistance for UILabel is 999 or 1000, both red & green UIImageView's width will be compressed. But, they are compressed with different strength, which end up 2 UIImageView are having slightly different width. Why?

            p/s

            The complete project code is located at https://github.com/yccheok/stackoverflow/tree/master/66444344/test

            ...

            ANSWER

            Answered 2021-Mar-03 at 13:01

            You're over-thinking things a bit.

            What you want to do is tell the two image views to "hug" their content, and leave everything else at the default Hugging and Compression Resistance values.

            So, Label properties:

            Both "pin" image views:

            It will look like this in your Storyboard:

            Give this code a try... connect the label to the @IBOutlet and run the app. Each tap will cycle through 4 different length strings for the label:

            Source https://stackoverflow.com/questions/66444344

            QUESTION

            SwiftUI Animation Doesn't Always Run
            Asked 2020-Dec-23 at 05:37

            I'm working on some code to teach myself SwiftUI, and my current project is a dice roller app.

            In my view, I present some images using SFSymbols to represent the value of each die after the roll. I use two animations (.rotation3Deffect and .rotationEffect) on each image to give a visual roll of the dice.

            I have found that the animations will only run if the individual die value (or in case of the code, if the Image(systemName: "\(diceValue).square.fill")) changes from one roll to the next. In other words, if I roll three dice, and they land on 1-4-6, then I roll again and they land on 1-4-7, the 1 and 4 images will perform the animation, but the image changing from 6 to 7 does not animate - it just updates to the new image. Any idea why the animation only runs on the images that did not change from the previous dice roll?

            ...

            ANSWER

            Answered 2020-Dec-23 at 05:37

            In your scenario the data identifiers in ForEach should remain the same, otherwise corresponding views are replaced and animation does not work.

            The fix for this is simple - use diceNumber as ID:

            Source https://stackoverflow.com/questions/65416581

            QUESTION

            Trying to get full width of view using geometry reader and navigation bar - SwiftUI
            Asked 2020-Dec-13 at 13:33

            I have 2 HStack's using geometry reader to split them evenly into 2 sections that are embedded into a VStack, I am trying to create a layout similar to the first below image (landscape mode on iPad).

            However, I am struggling to get the HStack's to line up like a grid meeting in the middle. I also have a NavigationView sidebar and which can be presented alongside the HStacks so ideally the 2 images would change widths but keep their height without squashing or stretching the images. I have tried to do this using clipped().

            The second image below is what I am getting when I run my code. I have replaced the images in this example to SFSymbol to make it easier to debug.

            This is the NavigationView sidebar that is being called in my ContentView:

            ...

            ANSWER

            Answered 2020-Dec-08 at 19:22

            Here is a demo of possible approach - use Color.clear, as it fills everything available equally, with content in overlays.

            Prepared with Xcode 12.1 / iOS 14.1

            Source https://stackoverflow.com/questions/65200897

            QUESTION

            Show placeholder and icon when TextField isEmpty
            Asked 2020-Dec-10 at 11:47

            I am trying to add an icon ( SFSymbol) called "exclamationmark.triangle" if the field is empty to identify that it's a required text field. Below is the method I used. It works, but not properly. When the user clicks on a text field and starts typing after the first character keyboard goes away, so the user has to retap to continue typing.

            ...

            ANSWER

            Answered 2020-Dec-09 at 00:57
            struct ContentView : View {
                @State var name: String = ""
                var body: some View {
                    HStack {
                        TextField("First & Last Name", text: $name)
                        name.isEmpty ? Image(systemName: "exclamationmark.triangle") : nil
                    }
                }
            }
            

            Source https://stackoverflow.com/questions/65209039

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install SFSymbol

            You can download it from GitHub.

            Support

            If there is something you wish to fix about the project, or wish to add any other kind of enhancements, propose to add to the project. Please feel free to send over a pull request or open an issue for this project.
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries

            Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link

            Explore Related Topics

            Consider Popular iOS Libraries

            swift

            by apple

            ionic-framework

            by ionic-team

            awesome-ios

            by vsouza

            fastlane

            by fastlane

            glide

            by bumptech

            Try Top Libraries by Nirma

            UIFontComplete

            by NirmaSwift

            Attributed

            by NirmaSwift

            Default

            by NirmaSwift

            UIDeviceComplete

            by NirmaSwift

            SwiftLCL-5-1

            by NirmaSwift