swift-com | Swift/COM | iOS library

 by   compnerd Swift Version: Current License: BSD-3-Clause

kandi X-RAY | swift-com Summary

kandi X-RAY | swift-com Summary

swift-com is a Swift library typically used in Mobile, iOS applications. swift-com has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Swift/COM+
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            kandi-support Support

              swift-com has a low active ecosystem.
              It has 36 star(s) with 6 fork(s). There are 4 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 3 open issues and 1 have been closed. On average issues are closed in 1 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of swift-com is current.

            kandi-Quality Quality

              swift-com has 0 bugs and 0 code smells.

            kandi-Security Security

              swift-com has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              swift-com code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              swift-com is licensed under the BSD-3-Clause License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              swift-com releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            swift-com Key Features

            No Key Features are available at this moment for swift-com.

            swift-com Examples and Code Snippets

            No Code Snippets are available at this moment for swift-com.

            Community Discussions

            QUESTION

            Combine publishers: notify when ANY of the publishers changes a value
            Asked 2022-Feb-14 at 00:38

            I'd like to trigger a "change" event on every change of either the username or password published properties and set a new Credentials published property derived of those two and emit an event.

            What would be the simplest solution to achieve this result using SwiftUI & Combine?

            Some sample code with the idea I'm trying to achieve:

            ...

            ANSWER

            Answered 2022-Feb-14 at 00:38

            Instead of using Publishers.MergeMany as in your linked question, you want to use .combineLatest(_:) on your first publisher, like so:

            Source https://stackoverflow.com/questions/71105944

            QUESTION

            MVVM in SwiftUI and the appropriate Bindings
            Asked 2021-Jun-24 at 13:46
            Edited Having multiple data sources for an app

            What is the best approach to combine all data sources together in one class and add it as one environment object, keeping in mind data might change, therefore objects update the views?

            What are the appropriate Bindings to use for:

            Services (API fetches): @Published?

            Computed variables: Lazy var?

            Please refer to the diagram as an example. Thanks.

            These questions were good references:

            An equivalent to computed properties using @Published in Swift Combine?

            https://medium.com/genetec-tech/property-wrappers-in-swift-5-1-the-missing-published-implementation-1a466ebcf660

            diagram

            ...

            ANSWER

            Answered 2021-Jun-24 at 05:43

            So, you should use a layered architecture and you will not have those problems.

            • service layer, it's the lowest layer reads the data from either web or db, or other services
            • repository layer gets the data from service and process it, caching, etc
            • usecase layer combines data from multiple repositories
            • viewmodel layer gets the data from usecase and sends it to view

            each service or repository handles one type of data "Users" for example

            now, if you need to combine multiple types of data, like Users and Companies let's say, you need a Usecase layer which will combine all the data

            on your viewmodel you only use the usecase layer

            One important note, passed objects change between layers, so on service layer you have UserDto (coming from webservice), and UserEntity (coming from DB), the repo will transform those in UserResponse, which you don't know if it's db or webservice and even more the UseCase will transform UserResponse and CompanyReponse into a User object which will be passed to ViewModel and will contain all data required there.

            Also, until you get to the viewmodel layer you should not need SwiftUI, if you need it, you are doing something wrong, use Swift Combine to handle data.

            Source https://stackoverflow.com/questions/68109898

            QUESTION

            Resolving overlapping dependencies (let's say RxSwift)
            Asked 2021-Apr-21 at 03:29

            I have:

            • App depends on Framework A
            • Framework A depends on RxSwift v1.0
            • App depends on RxSwift v2.0

            Is it possible to resolve this using CocoaPods, Carthage, SwiftPM? How?

            Or I should align these versions of RxSwift?

            Related questions:

            ...

            ANSWER

            Answered 2021-Apr-21 at 03:29

            In the section titled Compatibility Version Numbers at Runtime within https://developer.apple.com/library/archive/documentation/MacOSX/Conceptual/BPFrameworks/Concepts/VersionInformation.html the context & meaning is fairly clear that the Xcode linker links against only one version (and that it must be the older version if the framework is dynamically linked). I.e., all of the determiners are singular: no linking 2 or more versions into the same app. So it seems that you have exactly 2 choices:

            • upgrade Framework A to utilize RxSwift 2.0
            • forego using RxSwift 1.0 in your app so as to use RxSwift 1.0 in your app (throughout your app, both Framework A and your app-domain)

            The desired choice of linking in both an RxSwift 1.0 identifier and an RxSwift 2.0 identifier for the same identifier is not possible with the Xcode linker, the desired choice (linking in 2 different versions of RxSwift into the same app executable) is actually a nonexistent choice—hence not an option after all.

            Source https://stackoverflow.com/questions/66959183

            QUESTION

            XCode Build Error - missing required module 'Algorithms'
            Asked 2021-Mar-22 at 09:45

            Background

            1. I was trying to upgrade old project from xcode 11.3 into xcode 12.4. The code is still on Swift 4.2
            2. When try to build (any iOS device - arm64) every swift file in the project got same error:
            ...

            ANSWER

            Answered 2021-Mar-22 at 09:45

            The Problem now solved.

            It is appear that one of the library we are using, have dependency on new 'Algorithms' Swift ( https://github.com/apple/swift-algorithms ) . Therefore we can resolve by doing 2 way

            • adding the Algorithms Swift dependency to the projects
            • revert the library into before using Algorithms Swift

            Thanks.

            Source https://stackoverflow.com/questions/66740611

            QUESTION

            Web scraping using selenium in python, trouble in click the button
            Asked 2021-Jan-27 at 15:28

            I am scraping the customer reviews from Wayfair (such as https://www.wayfair.com/appliances/pdp/bissell-aeroswift-compact-bagless-vacuum-bse10083.html). However, there are only 3 reviews listed on the first page, I need to "click" the button "show 10 more reviews" constantly by using Selenium.

            The html corresponding to the button is: Show 10 More Reviews

            I have tried it by using find_element_by_xPath, but the xPath keeps changes after several clicks:

            ...

            ANSWER

            Answered 2021-Jan-15 at 01:10

            Here's an example for continuously clicking that element.

            Source https://stackoverflow.com/questions/65728826

            QUESTION

            Is Kotlin Multi-platform Mobile code different from compiled Swift code on iOS platform?
            Asked 2020-Sep-20 at 22:47

            According to docs

            Kotlin/Native is a technology for compiling Kotlin code to native binaries, which can run without a virtual machine. It is an LLVM based backend for the Kotlin compiler and native implementation of the Kotlin standard library.

            So K/N is using LLVM to compile Kotlin code to native code for iOS. Swift compiler also uses LLVM to optimize and generate machine code.

            • So is there any difference between compiled K/N vs compiled Swift code on iOS platform?

              • If so what are those differences? Performance and etc.
            ...

            ANSWER

            Answered 2020-Sep-20 at 22:47

            The main difference is that Kotlin code compiled for iOS brings along the Kotlin/Native runtime which establishes the Kotlin/Native memory model that aims for safe concurrency and immutability of global objects, and also provides its own garbage collector for Kotlin objects.

            Otherwise, code compiled with Kotlin/Native indeed has two-way interoperability with Swift, as normally the Kotlin binary that you use on iOS is an Objective-C framework that you can import in one project with Swift.

            Source https://stackoverflow.com/questions/63977041

            QUESTION

            Swift GCD: Why signal handler doesn't work in function
            Asked 2020-Aug-08 at 15:47

            Using this answer as a reference, I am trying to implement a signal handler in my swift linux script that will keep the program alive until a Ctrl-C and then run some cleanup when the SIGINT is received. Using the code from that answer works just fine in the main function:

            ...

            ANSWER

            Answered 2020-Aug-08 at 15:47

            DispatchSource is a class, i.e. a reference type. In your second example the dispatch source is stored in a local variable of the function. As soon as the function returns, no reference exists to the dispatch source, so that it is canceled and deallocated.

            You need to store the dispatch source somewhere where it lives as long as the program runs, e.g. in a global variable:

            Source https://stackoverflow.com/questions/63317104

            QUESTION

            Published computed properties in SwiftUI model objects
            Asked 2020-Jul-21 at 12:14

            Suppose I have a data model in my SwiftUI app that looks like the following:

            ...

            ANSWER

            Answered 2020-Jul-20 at 03:50

            The simplest & fastest is to use value-type model.

            Here is a simple demo. Tested & worked with Xcode 12 / iOS 14

            Source https://stackoverflow.com/questions/62986929

            QUESTION

            How to update settings for a swift/xcode project?
            Asked 2020-Apr-30 at 21:14

            I am new to Xcode and Swift. There is an apparently known problem in Swift Compilations that I am attempting to address via a recommended fix that is stated here https://forums.swift.org/t/swift-compilation-reaching-arg-max-limit-causing-xcode-build-failure/6494/14

            Xcode 11 beta 3 added a flag to use an unlimited number of Swift files. You have to add USE_SWIFT_RESPONSE_FILE to YES in Build Settings - User Defined section. But this only works if you use the New Build System. Tested on a dummy project with 2000 files inside an extra long path and it's working.

            I am uncertain how/where to add this USE_SWIFT_RESPONSE_FILE = NO setting. Here is my .xcodeproject directory

            Which file should be updated to include the new setting?

            Update After applying the accepted answer from @JawadAli the Target|Build|User defined settings are here:

            ...

            ANSWER

            Answered 2020-Apr-30 at 21:08

            xcode11

            -build setting

            -user-defined

            -add setting: USE_SWIFT_RESPONSE_FILE (by pressing + sign on top)

            -setValue:NO

            Source https://stackoverflow.com/questions/61531440

            QUESTION

            SwiftUI and Combine, how to create a reusable publisher to check if a string is empty
            Asked 2020-Apr-03 at 22:01

            I'm struggling to learn SwiftUI and Combine syntax and am trying to understand how to create a reusable publisher that will check if a String is empty.

            I've got a SwiftUI with 5 TextFields which using @Binding to connect them to my data model object.

            ...

            ANSWER

            Answered 2020-Apr-03 at 22:01

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

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            You can download it from GitHub.

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