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QUESTION
I'd like to trigger a "change" event on every change of either the username
or password
published properties and set a new Credentials
published property derived of those two and emit an event.
What would be the simplest solution to achieve this result using SwiftUI & Combine?
Some sample code with the idea I'm trying to achieve:
...ANSWER
Answered 2022-Feb-14 at 00:38Instead of using Publishers.MergeMany
as in your linked question, you want to use .combineLatest(_:)
on your first publisher, like so:
QUESTION
What is the best approach to combine
all data sources together in one class and add it as one environment object, keeping in mind data might change, therefore objects update the views?
What are the appropriate Bindings to use for:
Services (API fetches): @Published?
Computed variables: Lazy var?
Please refer to the diagram as an example. Thanks.
These questions were good references:
An equivalent to computed properties using @Published in Swift Combine?
diagram ...ANSWER
Answered 2021-Jun-24 at 05:43So, you should use a layered architecture and you will not have those problems.
- service layer, it's the lowest layer reads the data from either web or db, or other services
- repository layer gets the data from service and process it, caching, etc
- usecase layer combines data from multiple repositories
- viewmodel layer gets the data from usecase and sends it to view
each service or repository handles one type of data "Users" for example
now, if you need to combine multiple types of data, like Users and Companies let's say, you need a Usecase layer which will combine all the data
on your viewmodel you only use the usecase layer
One important note, passed objects change between layers, so on service layer you have UserDto (coming from webservice), and UserEntity (coming from DB), the repo will transform those in UserResponse, which you don't know if it's db or webservice and even more the UseCase will transform UserResponse and CompanyReponse into a User object which will be passed to ViewModel and will contain all data required there.
Also, until you get to the viewmodel layer you should not need SwiftUI, if you need it, you are doing something wrong, use Swift Combine to handle data.
QUESTION
I have:
App
depends onFramework A
Framework A
depends onRxSwift v1.0
App
depends onRxSwift v2.0
Is it possible to resolve this using CocoaPods, Carthage, SwiftPM
? How?
Or I should align these versions of RxSwift
?
Related questions:
...ANSWER
Answered 2021-Apr-21 at 03:29In the section titled Compatibility Version Numbers at Runtime within https://developer.apple.com/library/archive/documentation/MacOSX/Conceptual/BPFrameworks/Concepts/VersionInformation.html the context & meaning is fairly clear that the Xcode linker links against only one version (and that it must be the older version if the framework is dynamically linked). I.e., all of the determiners are singular: no linking 2 or more versions into the same app. So it seems that you have exactly 2 choices:
- upgrade Framework A to utilize RxSwift 2.0
- forego using RxSwift 1.0 in your app so as to use RxSwift 1.0 in your app (throughout your app, both Framework A and your app-domain)
The desired choice of linking in both an RxSwift 1.0 identifier and an RxSwift 2.0 identifier for the same identifier is not possible with the Xcode linker, the desired choice (linking in 2 different versions of RxSwift into the same app executable) is actually a nonexistent choice—hence not an option after all.
QUESTION
Background
- I was trying to upgrade old project from xcode 11.3 into xcode 12.4. The code is still on Swift 4.2
- When try to build (any iOS device - arm64) every swift file in the project got same error:
ANSWER
Answered 2021-Mar-22 at 09:45The Problem now solved.
It is appear that one of the library we are using, have dependency on new 'Algorithms' Swift ( https://github.com/apple/swift-algorithms ) . Therefore we can resolve by doing 2 way
- adding the Algorithms Swift dependency to the projects
- revert the library into before using Algorithms Swift
Thanks.
QUESTION
I am scraping the customer reviews from Wayfair (such as https://www.wayfair.com/appliances/pdp/bissell-aeroswift-compact-bagless-vacuum-bse10083.html). However, there are only 3 reviews listed on the first page, I need to "click" the button "show 10 more reviews" constantly by using Selenium.
The html corresponding to the button is: Show 10 More Reviews
I have tried it by using find_element_by_xPath, but the xPath keeps changes after several clicks:
...ANSWER
Answered 2021-Jan-15 at 01:10Here's an example for continuously clicking that element.
QUESTION
According to docs
Kotlin/Native is a technology for compiling Kotlin code to native binaries, which can run without a virtual machine. It is an LLVM based backend for the Kotlin compiler and native implementation of the Kotlin standard library.
So K/N is using LLVM to compile Kotlin code to native code for iOS. Swift compiler also uses LLVM to optimize and generate machine code.
So is there any difference between compiled K/N vs compiled Swift code on iOS platform?
- If so what are those differences? Performance and etc.
ANSWER
Answered 2020-Sep-20 at 22:47The main difference is that Kotlin code compiled for iOS brings along the Kotlin/Native runtime which establishes the Kotlin/Native memory model that aims for safe concurrency and immutability of global objects, and also provides its own garbage collector for Kotlin objects.
Otherwise, code compiled with Kotlin/Native indeed has two-way interoperability with Swift, as normally the Kotlin binary that you use on iOS is an Objective-C framework that you can import in one project with Swift.
QUESTION
Using this answer as a reference, I am trying to implement a signal handler in my swift linux script that will keep the program alive until a Ctrl-C and then run some cleanup when the SIGINT is received. Using the code from that answer works just fine in the main function:
...ANSWER
Answered 2020-Aug-08 at 15:47DispatchSource
is a class, i.e. a reference type. In your second example the dispatch source is stored in a local variable of the function. As soon as the function returns, no reference exists to the dispatch source, so that it is canceled and deallocated.
You need to store the dispatch source somewhere where it lives as long as the program runs, e.g. in a global variable:
QUESTION
Suppose I have a data model in my SwiftUI app that looks like the following:
...ANSWER
Answered 2020-Jul-20 at 03:50The simplest & fastest is to use value-type model.
Here is a simple demo. Tested & worked with Xcode 12 / iOS 14
QUESTION
I am new to Xcode
and Swift
. There is an apparently known problem in Swift
Compilations that I am attempting to address via a recommended fix that is stated here https://forums.swift.org/t/swift-compilation-reaching-arg-max-limit-causing-xcode-build-failure/6494/14
Xcode 11 beta 3 added a flag to use an unlimited number of Swift files. You have to add USE_SWIFT_RESPONSE_FILE to YES in Build Settings - User Defined section. But this only works if you use the New Build System. Tested on a dummy project with 2000 files inside an extra long path and it's working.
I am uncertain how/where to add this USE_SWIFT_RESPONSE_FILE
= NO
setting. Here is my .xcodeproject
directory
Which file should be updated to include the new setting?
Update After applying the accepted answer from @JawadAli the Target|Build|User defined settings
are here:
ANSWER
Answered 2020-Apr-30 at 21:08xcode11
-build setting
-user-defined
-add setting: USE_SWIFT_RESPONSE_FILE (by pressing + sign on top)
-setValue:NO
QUESTION
I'm struggling to learn SwiftUI and Combine syntax and am trying to understand how to create a reusable publisher that will check if a String is empty.
I've got a SwiftUI with 5 TextFields which using @Binding to connect them to my data model object.
...ANSWER
Answered 2020-Apr-03 at 22:01Here you are!
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