Sourcery | Meta-programming for Swift , stop writing boilerplate code | iOS library
kandi X-RAY | Sourcery Summary
kandi X-RAY | Sourcery Summary
Sourcery is a code generator for Swift language, built on top of Apple's own SwiftSyntax. It extends the language abstractions to allow you to generate boilerplate code automatically. It's used in over 40,000 projects on both iOS and macOS and it powers some of the most popular and critically-acclaimed apps you have used (including Airbnb, Bumble, New York Times). Its massive community adoption was one of the factors that pushed Apple to implement derived Equality and automatic Codable conformance. Sourcery is maintained by a growing community of contributors.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Sourcery
Sourcery Key Features
Sourcery Examples and Code Snippets
Community Discussions
Trending Discussions on Sourcery
QUESTION
I have a Dockerfile which I am using to create a container for a Flask application. It is in a subdirectory, since I have multiple Dockerfiles and docker-compose files and I didn't like them cluttering up the root of the project.
When developing locally, I want use a Docker bind mount to mount the local directory into the container, overlaying an existing directory. This will allow Flask to notice file changes and reload the development server without me needing to restart the Docker containers.
I am running the container with this command:
...ANSWER
Answered 2021-Nov-08 at 17:40So the problem wasn't the bind mount after all. I used docker inspect api
and discovered that the mount was working as expected:
QUESTION
Xcode 13 gives me a hard time building my project which consists of targets with build phases that generate code.
E.g. one build phase generates the file Secrets+Generated.swift
by simply using a shell script that echoes some code into that file.
The build phase defines that file as an output file. No input file, no input file list and no output file list, as only that one file is created/modified.
Almost all the time when building the project, the build fails:
...ANSWER
Answered 2021-Sep-24 at 09:06Had the exact same problem. I was able to solve it by changing the used shell from /bin/sh
to /bin/zsh
. Don't ask me why that works, though.
QUESTION
I'm doing some code generation stuff using Sourcery and Stencil.
I'm trying to add an extension to all my enums that has a method that returns a random case of the enum. So, in my case, I need a way to access a random array element.
I know that we can do array lookup using one of the following ways: (first, last or by index), but I can't find a way to access a random element.
Here is an example of what I'm trying to achieve:
...ANSWER
Answered 2020-Jun-22 at 09:44If you need to use sourcery however:
QUESTION
I am facing below issue while generating mock with SwiftyMocky
ANSWER
Answered 2020-May-20 at 04:59I solved the problem finally, it was a silly thing. I had a space
in the project path. All I needed was to remove that space
from the project path and it worked like a charm.
QUESTION
I am building a custom kernel using Buildroot 2020.02.1 for a PC mounting a AMD GX-222GC SOC.
The default external toolchain is amd-2016.11-19 from CodeBench. Kernel built with that toolchain boots correctly. Instead, if I build the same kernel, same configuration, with the toolchain automatically built by buildroot, the kernel doen not boot! Not even a kernel panic, machine just resets.
It is clear the problem is related to the toolchain.
These are the results of gcc -v
CodeBench:
...ANSWER
Answered 2020-Apr-27 at 19:07The early 4.4.x kernels do not boot when built with binutils >= 2.31. This was fixed in commit https://git.kernel.org/pub/scm/linux/kernel/git/stable/linux.git/commit/?id=073bb7ddd35ca8f17a170258dacbe384935a43c8 in the 4.4.x stable branch, which was merged in 4.4.124. So any 4.4.x earlier than that, when built with binutils >= 2.31, will not boot.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install Sourcery
Binary form Download the latest release with the prebuilt binary from release tab. Unzip the archive into the desired destination and run bin/sourcery
Homebrew brew install sourcery
CocoaPods Add pod 'Sourcery' to your Podfile and run pod update Sourcery. This will download the latest release binary and will put it in your project's CocoaPods path so you will run it with $PODS_ROOT/Sourcery/bin/sourcery If you only want to install the sourcery binary and its lib_InternalSwiftSyntaxParser.dylib dependency, you may want to use the CLI-Only subspec: pod 'Sourcery', :subspecs => ['CLI-Only'].
Mint Mint is no longer recommended, due to how SwiftSyntax dylib linking and lack of SPM support for changing r-path, you can't just build sourcery with plain SPM and expect it to work with different Xcode versions across your team.
Building from source Download the latest release source code from the release tab or clone the repository and build Sourcery manually. Building with Swift Package Manager Run swift build -c release in the root folder. This will create a .build/release folder and will put the binary there. Move the whole .build/release folder to your desired destination and run with path_to_release_folder/sourcery Note: JS templates are not supported when building with SPM yet. Building with Xcode Generate xcodeproj with swift package generate-xcodeproj Open Sourcery.xcworkspace and build with Sourcery-Release scheme. This will create Sourcery.app in the Derived Data folder. You can copy it to your desired destination and run with path_to_sourcery_app/Sourcery.app/Contents/MacOS/Sourcery
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