TouchVisualizer | Lightweight touch visualization library in Swift | iOS library
kandi X-RAY | TouchVisualizer Summary
kandi X-RAY | TouchVisualizer Summary
TouchVisualizer is a lightweight pure Swift implementation for visualising touches on the screen.
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QUESTION
I need to manually import this library into my swift project: https://github.com/morizotter/TouchVisualizer
I'm a relatively new dev and although I have two simple apps under my belt, integrating a library like this with a bunch of new files has been confusing to say the least.
The instructions say to add everything in "/pod" to my project. There is no pod folder, but the "TouchVisualizer" folder seems to have the relevant files (I'm just guessing though since there is no "/pod") I dragged those files into my project and had an info.plist conflict because I already have one, every project does right?
So I erased them and dragged the entire folder into my project and there was no more info.plist conflict. That being said I followed the very first step of using:
...ANSWER
Answered 2017-Apr-28 at 08:23You should really just use cocoa pods as this handles everything for you. But still if you want to manually install it.
1) Download the file from git hub
2) Open it and drag the "TouchVisualizer" folder which is inside the unzipped file you downloaded (NOT the TouchVisualizer-master) into your project making sure you select the "copy" option.
3) This way of "adding" into your project doesn't require you to import a header. Just ignore that step and use the methods directly.
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Install TouchVisualizer
To install TouchVisualizer without a dependency manager, please add all of the files in /Pod to your Xcode Project.
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