LoaderUI | NVActivityIndicatorView implemented in SwiftUI | iOS library

 by   ninjaprox Swift Version: 0.1.0 License: No License

kandi X-RAY | LoaderUI Summary

kandi X-RAY | LoaderUI Summary

LoaderUI is a Swift library typically used in Mobile, iOS applications. LoaderUI has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

[NVActivityIndicatorView] implemented in SwiftUI.
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            kandi-support Support

              LoaderUI has a low active ecosystem.
              It has 129 star(s) with 12 fork(s). There are 7 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 5 open issues and 0 have been closed. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of LoaderUI is 0.1.0

            kandi-Quality Quality

              LoaderUI has no bugs reported.

            kandi-Security Security

              LoaderUI has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              LoaderUI does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              LoaderUI releases are not available. You will need to build from source code and install.

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            LoaderUI Key Features

            No Key Features are available at this moment for LoaderUI.

            LoaderUI Examples and Code Snippets

            No Code Snippets are available at this moment for LoaderUI.

            Community Discussions

            Trending Discussions on LoaderUI

            QUESTION

            Lag when loading downloaded AssetBundle
            Asked 2017-Oct-03 at 23:13

            I've updated to Unity 2017.1. When I instantiate an object on scene from bundle the app freezes for 1-3 seconds. I didn't notice this problem on previous Unity version, but I don't want to downgrade to 5.6.

            ...

            ANSWER

            Answered 2017-Oct-03 at 22:43

            The only line of code that can cause this freeze is bundle.LoadAsset.This is loading and de-serializing the AssetBundle in the main thread. You have to use the async version of this function which is LoadAssetAsync then yield it to finish loading. It will do the loading in another thread. The coroutine is simply used to wait for that operation being performed in another thread to finish.

            Replace

            Source https://stackoverflow.com/questions/46534473

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install LoaderUI

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/ninjaprox/LoaderUI.git

          • CLI

            gh repo clone ninjaprox/LoaderUI

          • sshUrl

            git@github.com:ninjaprox/LoaderUI.git

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