Pile | tiny library for pushing and popping UIViews | iOS library
kandi X-RAY | Pile Summary
kandi X-RAY | Pile Summary
Usage | Customization | Installation. A tiny library for pushing and popping UIViews using your own custom animations. You can push and pop any views onto the stack and the framework will animate between the them by using the properties you've defined. You can animate between the frame, transform and alpha.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Pile
Pile Key Features
Pile Examples and Code Snippets
func rotationTransform(angle: Double) -> CATransform3D {
var perspective = CATransform3DIdentity
perspective.m34 = 1.0 / -1000
let rotation = CATransform3DMakeRotation(CGFloat(angle), 0, 1, 0)
return CATransform3DConcat(perspective, rotati
public protocol PileMetric {
var alpha: CGFloat { get }
var transform: CATransform3D { get }
func frame(view: UIView, stackViewBounds: CGRect) -> CGRect
}
public protocol PileAnimationMetric {
var duration: CFTimeInterval { get }
var de
Community Discussions
Trending Discussions on Pile
QUESTION
In mongo DB I have a collection dealing with buildings ("centros") that contain devices ("dispositivos") and those devices contain sensors ("sensores"). I am trying to update one of those sensors. Buildings are identified by their "_id", devices by their "uid" and sensors by their "variable name" ("variable"). I have already tried following some examples found on StackOverflow, but have not succeeded.
This is my approximation:
...ANSWER
Answered 2021-Jun-07 at 10:04Each array filter should be its own object in the array, like
QUESTION
I have a Haskell custom data type that I would like to use as a key in Data.Map
, Data.Graph
, and other lookup tables.
ANSWER
Answered 2021-Jun-06 at 20:34If you make something an instance of Ord
, it needs to be an instance of Eq
as well, you thus should derive both Eq
and Ord
:
QUESTION
I’m coding a discord bot. I have a problem at the line 58. I don’t know what I need to do. I’m using repl.it to code my bot and Uptime robot to make my bot always online. My bot is in French, so don’t take care of the weird orthography. This is my code:.
main.py
...ANSWER
Answered 2021-Jun-03 at 19:06@client.command()
async def cf(ctx):
coinflip = ['pile', 'face']
await ctx.send(random.choice(coinflip)
QUESTION
I am writing an asynchronous python program that does many async functions, but unfortunately has to read a serial port, and serial
is not async compatible, so I need to utilize a synchronous function to read the serial port, but don't want to block the async functions.
I have managed to complete this by doing:
...ANSWER
Answered 2021-Jun-02 at 12:23You can use threading.active_count()
to get the number of active threads.
From Docs
Return the number of Thread objects currently alive. The returned count is equal to the length of the list returned by enumerate().
When you use None
in loop.run_in_executor
the default executor is used, which by default has a limit on the number of threads it can spawn.
QUESTION
I currently have this function here
...ANSWER
Answered 2021-Jun-02 at 07:22https.get
does not provide a promise interface and await
does not magically make your code wait for an asynchronous task to finish.
It is synthetic sugar to make it easier to work with Promises and requires a Promise to work.
If a function like https.get
does not provide a Promise interface then you need in some way to convert it into a Promise, by e.g. wrapping a new Promise((resolve, reject) => …)
around it.
QUESTION
import os
import random
import time
import math
def stringmanipulator(xy, y=40):
xy= xy.lower()
x = []
x = list(xy)
length = len(x)
y = int(math.floor(length * (y/100)))
while(y):
r =int(random.random()*(length-1))
if(x[r] != '_' and x[r] != ' '):
x[r] = '_'
y = y-1
return x
def printcomplement():
x = int(random.random()*11)
if(x == 0):
print("well done!!")
elif(x == 1):
print("keep going!!")
elif(x == 2):
print("YOU can save him!!")
elif(x == 3):
print("You are the hero no one wanted but everyone deserves.")
elif(x == 4):
print("Genius kid.")
elif(x == 5):
print("You are Smart, not kidding.")
elif(x == 6):
print("You are one who will destroy my carrer using your intellect.")
elif(x == 7):
print("The most kind hearted person I have ever seen till now. Yes I am talking about you")
elif(x == 8):
print("You nailed it.")
elif(x == 9):
print("AND I thought the game was hard.")
elif(x == 10):
print("I will find more difficult words to challenge you with.")
elif(x == 11):
print("How about you put another life on risk after this round.")
def printdis():
x = int(random.random()*11)
if(x == 0):
print("Fool")
elif(x == 1):
print("You will end up killing the fool and then I will hang you next.")
elif(x == 2):
print("What a piece of shit you are.")
elif(x == 3):
print("Hey disgrace to humanity.")
elif(x == 4):
print("Don't cry after the man is dead. You killed him, I gave you a chance to save him.")
elif(x == 5):
print("Dumbass!!")
elif(x == 6):
print("You know what it was my mistake to let such an idiot play.")
elif(x == 7):
print("This is your last game. I don't want fools playing this game.")
elif(x == 8):
print("I see you are already crying.")
elif(x == 9):
print("Even the guy who's life is line is laughing at your stupidity.")
elif(x == 10):
print("My 120 years old grandma has a sharper brain than yours.")
elif(x == 11):
print("Get lost, YOU useless, moronic, unworthy pile of garbage.")
def hangman(i = 0):
if(i == 0):
print("___________")
print("| |")
print("| |")
print("| ")
print("| ")
print("| ")
print("| ")
print("| ")
print("|")
elif(i == 1):
print("___________")
print("| |")
print("| |")
print("| ( ) ")
print("| ")
print("| ")
print("| ")
print("| ")
print("|")
elif(i == 2):
print("___________")
print("| |")
print("| |")
print("| ( ) ")
print("| | ")
print("| | ")
print("| ")
print("| ")
print("|")
elif(i == 3):
print("___________")
print("| |")
print("| |")
print("| ( ) ")
print("| \\ | / ")
print("| | ")
print("| ")
print("| ")
print("|")
elif(i == 4):
print("___________")
print("| |")
print("| |")
print("| \\ ( ) /")
print("| \\ | / ")
print("| ")
print("| ")
print("| ")
print("|")
elif(i == 5):
print("___________")
print("| |")
print("| |")
print("| \\ ( ) /")
print("| \\ | / ")
print("| | ")
print("| / \\")
print("| ")
print("|")
elif(i == 6):
print("___________")
print("| |")
print("| |")
print("| \\ ( ) /")
print("| \\ | / ")
print("| | ")
print("| / \\")
print("| / \\")
print("|")
print("\n\nGAME OVER. You have succesfully killed a person. Better luck next time")
def game(xy, y):
x=[]
i = 0
letter = ''
x = stringmanipulator(xy, y)
xy = xy.lower()
# os.system('cls')
for index in range(len(x)):
if(x[index] == '_'):
while(letter != x[index]):
_= os.system('cls')
hangman(i)
for char in range(len(x)):
print(x[char], end=' ')
print("\n")
letter = input("Enter the letter in the first blank: ")
print(letter+str(i))
if(letter == xy[index]):
print("complement")
x[index] = letter
else:
printdis()
i+=1
dictionary ={}
dictionary["films"] = ["A Space OdysseY", "The GodFather", "Citizen Kane", "Raiders of the lost Ark", "Seven Samurai", "There will be Blood", "Casablanca", "Vertigo", "Notorious", "City Lights"]
dictionary["cities"] = ["Tokyo", "Mecca", "Beijing", "London", "Kolkata", "Washington DC", "Mumbai", "Mexico City", "Delhi", "Shanghai"]
dictionary["fruits"] = ["Damson Plum", "Pomelo", "Blood Orange", "Kumquat", "Blackcurrant", "Acerola", "Avocado", "Pomegrenate", "Apple", "Mango"]
dictionary["country"] = ["Djibouti", "Azerbaijan Azerbaijan,", "Venzuela", "Armenia", "Khazakhstan", "Bangladesh", "Saudi Arabia", "United Kingdom", "United States of America", "India"]
dictionary["flowers"] = ["Monkey Face Orchid", "Naked Man Orchid", "Dancing Girls", "Chamber Maids", "Hibiscus", "Marigold", "Tulip", "Lilies", "Daisy", "Hydrangea"]
print("WELCOME TO THE GAME HANGMAN.\n TAKE THE GAME SERIOUSLY SINCE THE LIFE OF A MAN IS DEPENDING ON YOUR KNOWLEDGE. \n\nI DON'T KNOW HOW MANY CHANCE YOU WILL GET, NOT MANY THAT I CAN CONFIRM.\n SO TRY TO SAVE YOUR FELLOW HUMAN OR LET IT BE MY FOOD. HAHAHAHAHAHAHAHAHAH!!!!!!!")
# x = input("Press 1 for films, 2 for cities, 3 for fruits, 4 for country and 5 for flowers (The most beautiful are usually the hardest): ")
# x = int(x)
x = int(input("Enter a number between 1 and 5: "))
if((x < 1) or(x > 5)):
print("What a moron you are. You couldn't even choose one of the option properly game over good bye, tata, cya")
x = random.randint(1,5)
time.sleep(10)
print("Just kidding you still get to play the game but now I will decide what kind of object you have to guess.")
y = int(input("Enter 40 for easy, 60 for medium and 80 for hard: "))
i = 0
xy = ""
r = random.randint(0,9)
if(x == 1):
xy = dictionary["films"][r]
print("FILMS:")
elif(x == 2):
xy = dictionary["cities"][r]
print("CITIES:")
elif(x == 3):
xy = dictionary["fruits"][r]
print("FRUITS:")
elif(x == 4):
xy = dictionary["country"][r]
print("COUNTRY:")
elif(x == 5):
xy = dictionary["flowers"][r]
print("FLOWERS:")
# hangman(0)
game(xy, y)
...ANSWER
Answered 2021-May-31 at 14:43Running your code os.system('cls') is clearing the screen before the input is read in the loop. This makes it seem that there is no output is being displayed when it's really being overwritten.
A quick test can be done to confirm that this is the problem. To do this we add another input read in the game function. like so:
QUESTION
I would like to do "a pile" of different indicator I have on a dataframe on just one column So I have something like this:
...
ANSWER
Answered 2021-May-30 at 09:59I guess your sample data could be missing some values. It could be:
QUESTION
I want to stop polling for a specific topic at a specific time.
- spring-boot 2.X
- spring-kafka 2.5.5
- Kafka version 2.5.1
For example, even if a message comes in to the TEST topic partition, the message is piled up in the partition from 00 to 01, and there is no consumption.
After 01 o'clock, I want to consume the message again on the TEST topic.
How to pause and resume?
...ANSWER
Answered 2021-May-25 at 13:03Use the KafkaListenerEndpointRegistry
bean to control the lifecycle of the listener containers; you can stop and start them according to whatever conditions you desire.
You can also configure them to be stopped until you explicitly start them.
See https://docs.spring.io/spring-kafka/docs/current/reference/html/#kafkalistener-lifecycle.
QUESTION
So, I was watching a video from youtube on making the game Snake on Python with the pygame module.. and it was quite confusing.. and now I'm having an issue.. The pygame window opened and closed suddenly and there was no errors in the output.
I ran this pile of code :
...ANSWER
Answered 2021-May-24 at 19:45There are 4 issues:
- Update the
head
attribute after in themove()
method:
QUESTION
I created this app which works but refuses to let the program go after closing the Tkinter window :
...ANSWER
Answered 2021-May-23 at 20:20The issue is that closing the window (apparently) doesn't take you out of the mainloop.
From what I see either put everything in a class or add
root.protocol("WM_DELETE_WINDOW", sys.exit)
before root.mainloop()
.
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