CameraEngine | : monkey : : camera : Camera engine for iOS | Camera library

 by   remirobert Swift Version: Current License: MIT

kandi X-RAY | CameraEngine Summary

kandi X-RAY | CameraEngine Summary

CameraEngine is a Swift library typically used in Video, Camera applications. CameraEngine has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

:monkey::camera: Camera engine for iOS, written in Swift, above AVFoundation. :monkey:
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            kandi-support Support

              CameraEngine has a low active ecosystem.
              It has 575 star(s) with 103 fork(s). There are 21 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 40 open issues and 31 have been closed. On average issues are closed in 19 days. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of CameraEngine is current.

            kandi-Quality Quality

              CameraEngine has 0 bugs and 0 code smells.

            kandi-Security Security

              CameraEngine has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              CameraEngine code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              CameraEngine is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              CameraEngine releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of CameraEngine
            Get all kandi verified functions for this library.

            CameraEngine Key Features

            No Key Features are available at this moment for CameraEngine.

            CameraEngine Examples and Code Snippets

            No Code Snippets are available at this moment for CameraEngine.

            Community Discussions

            QUESTION

            SwiftUI, create a circle for each CGpoint in Array
            Asked 2021-Sep-11 at 17:27

            I have an array of CGPoint and I'm trying to draw a little circle for each CGPoint location in this array (Using SwiftUI).

            I have tried different approaches but have not been successful, I'm looking for some help.

            my array : CGPoint is called "allFaceArray"

            first try(doesn't working) throws an error : Generic struct 'ForEach' requires that 'CGPoint' conform to 'Hashable'

            ...

            ANSWER

            Answered 2021-Sep-11 at 15:41

            When you find Generic struct 'ForEach' requires that 'CGPoint' conform to 'Hashable', making CGPoint conform to Hashable would be one way to solve it.

            Please use this extension and re-try your first try:

            Source https://stackoverflow.com/questions/69144159

            QUESTION

            How to integrate Huawei HMS Face Liveness Detection with CameraView?
            Asked 2020-Dec-09 at 03:20

            First, I tried Huawei Face Liveness Detection. With the sample code, it works.

            Next, I tried CameraView. Also, by just following the sample code, I am able to perform frame processing, achieving face detection and face recognition.

            ...

            ANSWER

            Answered 2020-Dec-09 at 03:20

            Update:

            To achieve liveness detection and face detection/face recognition, there are two services we need: liveness detection service and face detection (Actually face comparison service, which will be supported in 2021.) Currently, HMS Liveness Detection does not support the method of CameraView (by taking the input frames) to achieve face recognition. You may try this two services: Facial recognition (LocalAuthentication Engine) or Facial comparison (HiAI Engine).

            Q: Can the HMS take the input frames from CameraView, instead of opening another camera?

            No, it cannot take input frames from CameraView. Because the liveness detection is a multi-frame detection solution. Currently, the logic of frame sending is encapsulated. You app only needs to apply for the camera permission and use the camera on the device for identification or detection.

            Source https://stackoverflow.com/questions/65193015

            QUESTION

            Swift: how to pass a value received from delegate to a function's completion block?
            Asked 2020-Jun-27 at 15:53

            I am trying to capture an image with AVFoundation in Swift 4.2 The capture function lives inside a CameraEngine class that serves basically to setup the camera. So that in my VC, I can just do cameraEngine.setup() and everything is done for us. Here's the capture function:

            ...

            ANSWER

            Answered 2020-Jun-27 at 15:53

            You could add a completion block as parameter to the captureImage method. Assign it to the completion parameter of the CameraEngine engine class. When the photoOutput is received you can just use this completion block. Here's how:

            Source https://stackoverflow.com/questions/62612069

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install CameraEngine

            To add the Framework, you can also create a workspace for your project, then add the CameraEngine.xcodeproj, and the CameraEngine, then you should be able to compile the framework, and import it in your app project. CameraEngine supports swift3, see the development branch for a swift 3 integration.
            Add pod "CameraEngine" to your Podfile.
            Run pod install or pod update.
            import CameraEngine
            Add github "remirobert/CameraEngine" to your Cartfile.
            Run carthage update and add the framework to your project.
            import CameraEngine
            Download all the files in the CameraEngine subdirectory.
            Add the source files to your Xcode project.
            import CameraEngine
            First let's init and start the camera session. You can call that in viewDidLoad, or in appDelegate. Next time to display the preview layer. Generate animated image GIF.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/remirobert/CameraEngine.git

          • CLI

            gh repo clone remirobert/CameraEngine

          • sshUrl

            git@github.com:remirobert/CameraEngine.git

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