face-mesh | A demo app for showing off the iPhone X TrueDepth camera | Camera library

 by   rmp135 Swift Version: Current License: MIT

kandi X-RAY | face-mesh Summary

kandi X-RAY | face-mesh Summary

face-mesh is a Swift library typically used in Video, Camera, Three.js applications. face-mesh has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

A demo app for showing off the iPhone X TrueDepth camera.
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              face-mesh has a low active ecosystem.
              It has 10 star(s) with 4 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 3 have been closed. On average issues are closed in 2 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of face-mesh is current.

            kandi-Quality Quality

              face-mesh has no bugs reported.

            kandi-Security Security

              face-mesh has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              face-mesh is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              face-mesh releases are not available. You will need to build from source code and install.

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            face-mesh Key Features

            No Key Features are available at this moment for face-mesh.

            face-mesh Examples and Code Snippets

            No Code Snippets are available at this moment for face-mesh.

            Community Discussions

            QUESTION

            How to save a triangular mesh in python
            Asked 2020-May-08 at 03:57

            I have a set of vertices and triangular faces, which together form a triangular mesh:

            ...

            ANSWER

            Answered 2020-May-08 at 03:57

            Following @Paddy Harrison's advice, I used meshio's write function. Specifically, with my dataset, it is done like so:

            Source https://stackoverflow.com/questions/61665759

            QUESTION

            How do I remove self-intersecting triangles from a 3D surface mesh?
            Asked 2019-Aug-05 at 18:04

            I have a CGAL surface_mesh of triangles with some self-intersecting triangles which I'm trying to remove to create a continuous 2-manifold shell, ultimately for printing.

            I've attempted to use remove_self_intersection() and autorefine_and_remove_self_intersections() from this answer. The first only removes a few self-intersections while the second completely removes my mesh.

            So, I'm trying my own approach - I'm finding the self-intersections and then attempting to delete them. I've tried using the low level remove_face but the borders are not detectable afterwards so I'm unable to fill the resulting holes. This answer refers to using the higher level Euler remove_face but this method, and make_hole seem to discard my mesh entirely.

            Here is an extract (I'm using break to see if I can get at least one triangle removed, and I'm just trying with the first of the pair):

            ...

            ANSWER

            Answered 2018-Oct-10 at 23:21

            My approach to removing self-intersecting triangles is to aggressively delete the intersecting faces, along with nearby faces and fill the resulting holes. Thanks to @sloriot 's comment I realised that the Euler::remove_face function was failing due to duplicate faces in the set returned from both the self_intersections and expand_face_selection functions.

            A quick way to remove duplicate faces from the vector result of those two functions is:

            Source https://stackoverflow.com/questions/52730931

            QUESTION

            Ray-tracing (or casting) between rays and STL file
            Asked 2018-Jul-12 at 07:52

            I have a 3D shape (a bone) as a triangular mesh in STL format and I'm working with Python language.

            I then have a ray with its origin and direction and I need to know:

            • which face of the mesh collides with this ray
            • coordinates of intersection point
            • the angle between my ray and the normal vector of the collided face

            I know 'pycaster' ( https://pyscience.wordpress.com/2014/09/21/ray-casting-with-python-and-vtk-intersecting-linesrays-with-surface-meshes/ ) but it only works with Python 2.x and I need to use Python 3.x.

            I know 'trimeshgeom' class ( http://cgkit.sourceforge.net/doc2/_sources/trimeshgeom.txt ) from cgkit but PyCharm can't install it as an interpreter (can't understand why).

            Does anybody know how I could do what I'm trying to do?

            Thanks, Cheers,

            Davide

            ...

            ANSWER

            Answered 2018-Jul-12 at 07:52

            We had a similar task once and ended up implementing the rather simple Möller-Trumbore-Algorithm.

            The code can be stolen from printrun:

            Source https://stackoverflow.com/questions/51285624

            QUESTION

            Get min/max-value of 3d-plot
            Asked 2017-Jan-16 at 11:34

            I have a 3d-plot in MATLAB composed of many 3d-lines (by line([...],[...],[...],...)). If I rotate the plot with mouse and the rotate-tool (clickable icon in figure-window) MATLAB rescales the axis all the time. I know that it is possible to manually adjust the axis limits by using axis([...]), but I dont know the min/max-values of the 3d-lines, or surface objects.

            You can test it for yourself by typing surf(peaks). The axis are constantly changing between 0-50 and 0-60. I am using R2011a.

            Do you have any suggestions how to get the 3d-min/max values of composed 3d-lines/3d-surface-meshes, to be able to set the axislimits manually?

            Thanks

            ...

            ANSWER

            Answered 2017-Jan-16 at 11:34

            I think you've not discovered the command axis yet. From the documentation:

            axis vis3d

            Freeze the aspect ratio properties. Sets the plot box aspect ratio mode and data aspect ratio mode properties to manual.

            Example:

            Source https://stackoverflow.com/questions/41674636

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install face-mesh

            You can download it from GitHub.

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            https://github.com/rmp135/face-mesh.git

          • CLI

            gh repo clone rmp135/face-mesh

          • sshUrl

            git@github.com:rmp135/face-mesh.git

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