Snk | Snake in Swift for Mac OS X | iOS library
kandi X-RAY | Snk Summary
kandi X-RAY | Snk Summary
Snk is a Swift implementation of the classic game Snake for macOS 10.10+. Snk is written in Swift 5 and requires Xcode 10.2+. This app uses the Sparkle framework which can be found here:
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QUESTION
I'm interested in compiling Roslyn myself to use his internal classes like RegexParser and others.
And I should also be able to sign the files, to use them inside a VSTO plugin.
I saw here a tutorial on how to sign Roslyn, but it's an old tutorial that no longer fits Roslyn today.
I downloaded and built the code from here But it was signed by:
...ANSWER
Answered 2021-May-13 at 15:29To access Roslyn's internal classes you do not have to recompile Roslyn yourself. Instead use IgnoresAccessChecksToGenerator, it will give you access to all the internal classes you need, and you can also use it in VSTO.
Generates
IgnoresAccessChecksTo
attributes and reference assemblies to allow compile-time access to internals
From github
Generates reference assemblies where all the internal types & members become public, and applies the
IgnoresAccessChecksTo
attribute
QUESTION
I'm trying to export Google Cloud Organization's logs to the _Default log bucket from another project. It seems impossible right now. There's not a single clue or error telling me why. What I've tried so far is to:
- Export to pub/sub topic
- Export to custom GCS bucket
- Export to _Default logging bucket from another project. // THIS is the case I'd lake to work on.
- Export to custom logging bucket from another project.
The same behavior is observed in all those cases: no logs are exported at all.
I'm using Terraform for this task and everything seems fine in configurations. I'm giving also the correct IAM permissinons to the service account writer identity:
...ANSWER
Answered 2021-Apr-23 at 19:47I guess it's a write permission issue. Can you perform this command
QUESTION
This question is an extension of the following:
- Should each project being signed with a separate Strong Name Key (.snk)?
- snk vs. code signing certificate
- Any reason to ship .snk file with the project sources?
- https://docs.microsoft.com/en-us/dotnet/standard/assembly/enhanced-strong-naming
I am looking at Strong Naming a custom assembly along with code signing it and have read various SO posts (see above) and the MSDN. I understand the following:
- Strong naming an assembly without a password creates an SNK file and only identifies the publisher of the assembly so that it can be deployed to the GAC and mitigate the so-call
DLL Hell
caused by identically named assemblies from different publishers. - Strong naming an assembly with a password adds code signing to an assembly and creates a PFX file, instead of an SNK file. This both identifies the publisher and verifies that the code has not been tampered with. Note: This file can either be created, and thus imported, by a trusted certificate authority like Verisign and Digicert or it can be a self-signed certificate created within the organization. Self-creating a PFX is the same step as creating a Strong Named assembly, but you just add a password to it.
- Enhanced Strong Naming seems a bit of a mystery to me. It involves creating a Strong Named SNK file (i.e., no password) and then extracting the private key from it. It seems to only be for allowing the migration from deprecated hashing algorithms.
I understand 2 to be a logical extension of 1. Is my understand above correct? But, what is the difference between 2 and 3 above? Does 3 have any advantage over 1 or is it just a way to allow migration across algorithms only? Said differently, I imagine the 2 and 3 exist for distinct reasons; what is that reason/implementation?
...ANSWER
Answered 2021-Feb-03 at 09:59Addition to 1: You want strong naming to ensure no unsigned assembly is referenced. You might not want to use the GAC.
Correction to 2: code signing != strong naming. for strong naming usesn.exe
to create a key. For code signing a x.509 Digital certificate with its private key is needed. A certificate itself has no password. The password is used by the PFX/PKCS#12 container format to protect the private key. Other options. like e.g. a smart card or token are possible.
So 2 is NOT the extension to 1. 3 has the advantage of using better hash algorithms and two instead of one signature.
QUESTION
Also discussed at:
I am having trouble accomplishing my intent in SystemVerilog trying to use the latest language features to make my code more elegant and less verbose. For synthesis**
I would like to accomplish the following:
- be able to parameterize the bit widths of fields in a packed struct that I want to define ... I have attempted to accomplish this using a parameterized interface construct
- I would like for modules with that parameterized interface as an INPUT to the module to be able to infer the bit width of a field inside that packed struct defined inside the interface
I have been mostly successful in past experiments but I have run into an issue.
Please see the following simple interface definition:
...ANSWER
Answered 2021-Jan-07 at 05:22The current SystemVerilog BNF does not allow any dotted "." names in a parameter initialization. But you can get around this by using a typedef instead
QUESTION
I have been facing this problem with git in which I am trying to upload .mp4
files in a subdirectory of wwwroot/
but whenever I am writing git status
, they won't appear.
The new video files are located inside wwwroot/Content/Videos/ZoomEspecialista/
This problem has never occured before. I have uploaded maybe 10-15 new .mp4
files.
Regardless of that, in my .gitignore
file, I am not excluding the folder which contains these .mp4 files. I have checked multiple times to see if there is something, but I think the problem lies somewhere else. If anyone has any idea on how to tackle this issue, it would be superbly appreciating. Thanks!
The only thing I get from doing a git status is this despite of having uploaded my files to that subdirectory:
EDIT 2: Here is my .gitignore file:
...ANSWER
Answered 2021-Jan-09 at 22:12I'm not sure how big your files are but git normally is not meant to work with very large files. I would suggest enabling lfs for .mp4 files
QUESTION
As amazing as it may sound, im working on a website, and after asking and talking with friends and users here, my html file doesnt display the css properties for it to be accurate to what i have to do. Im getting really desperate because i dont have that much time and i dont know what may happen. It should look like this:
But in my browsers(i have tried chrome, edge and firefox) it looks like this:
In case you want to try it, my friend tried it and got it to work fine: video Also here is a snippet:
...ANSWER
Answered 2020-Dec-30 at 21:51Your markup is displaying vertically stacked cards, when you want to have horizontally stacked cards.
Your vertically stacked card:
QUESTION
Example data expected output
sds-rwewr-dddd-cash0-bbb cash0
rrse-cash1-nonre cash1
loan-snk-cash2-ssdd cash2
garb-cash3-dfgfd cash3
loan-unwan-cash4-something cash4
...ANSWER
Answered 2020-Oct-14 at 13:55You can use
QUESTION
I work on a bigger project, and i ran into this problem. Why the output of this is 2,3 instead of 2,2?
...ANSWER
Answered 2020-Jul-28 at 05:22Making snake
list an object attribute should do the trick.
QUESTION
I have the following Powershell code to restore an Encryption key on a Power BI Report Server instance:
...ANSWER
Answered 2020-Jul-07 at 10:16To troubleshoot problems with the -ReportServerVersion
parameter in the ReportingServicesTools
module, resulting in namespace errors, you can use the following three quick steps:
- Determine the SQL server versions your server supports (replace
PBIRS
by your actual ReportServerInstance, if different):
QUESTION
I need to create an object of class GameScreen and call it's init and schedule interval to it's update method when the on_release event of a button with text as "New Game" happens
Here is the shortened code:
...ANSWER
Answered 2020-Jul-05 at 13:29One problem with your code is that you seem to be using init()
where you should be using __init__()
. The __init__()
method is automatically called when a Widget
is created, but init()
is just another method that won't get called unless you explicitly call it. And when you do write your own __init__()
method, you should call the base class __init__()
. See this question.
So, if you replace the init()
method of GameScreen
, with __init__()
, then your update()
method should get scheduled.
Perhaps a better approach might be to start the updating only when the GameScreen
is displayed, using the on_enter()
method:
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