WebRTC-iOS | A simple native WebRTC demo iOS app using swift | iOS library
kandi X-RAY | WebRTC-iOS Summary
kandi X-RAY | WebRTC-iOS Summary
A simple native WebRTC demo iOS app using swift
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of WebRTC-iOS
WebRTC-iOS Key Features
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QUESTION
I would like to implement this AntMedia iOS and Android native interface for Codename One:
...ANSWER
Answered 2020-Jul-06 at 02:02When you use the Generate Native Interface tool in the IDE it generates matching native code. That code generates native OS methods for each operating system e.g. in the case of Android the createPeer
method will return a View
.
So for this case you would need to create an instance of org.webrtc.SurfaceViewRenderer
and store it in the class (for followup calls of init) then return that from the createPeer
method.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install WebRTC-iOS
Navigate to WebRTC-Demo-app folder
Open WebRTC-Demo.xcworkspace
Open Config.swift and set the defaultSignalingServerUrl variable to your signaling server ip/host. Don't use localhost or 127.0.0.1 if you plan to connect other devices in your network to your mac.
Build and run on devices or on a simulator (video capture is not supported on a simulator).
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