DOButton | Cute Animated Button written in Swift | iOS library

 by   tbaranes Swift Version: 1.2.1 License: MIT

kandi X-RAY | DOButton Summary

kandi X-RAY | DOButton Summary

DOButton is a Swift library typically used in Mobile, iOS applications. DOButton has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Note: This project is a maintained clone of the original DOFavoriteButton.
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            kandi-support Support

              DOButton has a low active ecosystem.
              It has 19 star(s) with 2 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 0 open issues and 1 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of DOButton is 1.2.1

            kandi-Quality Quality

              DOButton has no bugs reported.

            kandi-Security Security

              DOButton has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              DOButton is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              DOButton releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

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            DOButton Key Features

            No Key Features are available at this moment for DOButton.

            DOButton Examples and Code Snippets

            No Code Snippets are available at this moment for DOButton.

            Community Discussions

            QUESTION

            How should one deploy graphic bevel buttons in GMS3?
            Asked 2020-Apr-06 at 12:04

            This may end up simply becoming a bug report, but since I found a workaround for a similar problem with dialog graphics in GMS3, I'm hoping there may be a way to get bevel buttons to display correctly also. The following example script demonstrates the issue:

            ...

            ANSWER

            Answered 2020-Apr-06 at 12:03

            This is indeed a different manifestation of the same issue as

            Has deployment of dialog graphics changed in GMS3?

            However, as far as fixing is concerned, you can use the command DLGExternalPadding with negative values to "shrink" the bevel button. This solution, however, is as volatile with respect to dpi settings of Windows10 as others are.

            Source https://stackoverflow.com/questions/61046072

            QUESTION

            Getting the ID from a button created with JavaScript
            Asked 2019-Apr-20 at 11:18

            So I am creating a few buttons dynamically via javascript.

            ...

            ANSWER

            Answered 2019-Apr-20 at 11:12

            When you create elements dynamically, you have to keep in mind that you can bind events to them only after they are available in the DOM.

            Here is a working demo: jsfiddle demo

            In the demo, we bind an event listener ("click") to the parent that contains the buttons. The parent is a static element, already available in the DOM.

            The JavaScript code is:

            Source https://stackoverflow.com/questions/55772677

            QUESTION

            Change constraintlayout according to List
            Asked 2019-Feb-18 at 16:41

            I have a row of buttons I want to rearrange according to a value coming from sharedpreferences. The value is changed and listened to correctly, but still nothing happens in the layout, so the mistake must be somewhere in the class I use to set the list or in the fragment where I set the constraints. This is the class:

            ...

            ANSWER

            Answered 2019-Feb-18 at 06:24

            You are changing your layout attributes after inflating them, further changes will not automatically apply on the existing layout. Try to use invalidate() to trigger onDraw method of your top layout, after applying new layout parameters.

            Source https://stackoverflow.com/questions/54734580

            QUESTION

            kotlin/android studio: wait for button to be pressed
            Asked 2019-Jan-02 at 15:35

            so i am writing an app that asks the user to identify different notes that are being played to them. i imagine that to be done by playing one random note from a set of notes, then waiting for the user to press a button with the corresponding note, telling the user whether they put in the correct note, and, after a short delay, start the whole thing anew.

            now my problem is the part with "waiting for the user to press the button".

            Heres what i have done so far:

            I have 12 buttons, one for each note of the chromatic scale, each with a corresponding onClickListener looking like this

            ...

            ANSWER

            Answered 2019-Jan-02 at 15:35

            If you simply intend to continuously wait until a user has clicked a button before playing the next sound, then honestly on each of your onClick listeners just add a new call to your function that generates the next media play (let's call it playNextSound()) and immediately compare the result, for example:

            Source https://stackoverflow.com/questions/54008312

            QUESTION

            Navigation bar on iPhone popover
            Asked 2018-Sep-14 at 03:19

            I don't ask for a lot out of life, but I'd give a lot to know how to get a navigation bar on this popover:

            Here's my storyboard:

            And here's my code presenting the popover:

            ...

            ANSWER

            Answered 2018-Sep-14 at 03:19

            Change your right tableview controller to a navigation controller with a tableViewController root. The navigation Controller gets an identifier : "navigation".

            Now you can change the first code of doButton function, and keep the rest.

            Source https://stackoverflow.com/questions/52323710

            QUESTION

            Binding nested class list from View to Controller
            Asked 2017-Apr-04 at 09:03

            I need to bind a List inside a nested class to my ActionMethod.

            Now, on calling the ActionMethod (look below), ActionItemList is null

            Unfortunately i can't move the List into the main Model.

            This is my main Model:

            ...

            ANSWER

            Answered 2017-Apr-04 at 09:03

            Just change your EditOps method signature to have the below.

            Source https://stackoverflow.com/questions/43201423

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

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            https://github.com/tbaranes/DOButton.git

          • CLI

            gh repo clone tbaranes/DOButton

          • sshUrl

            git@github.com:tbaranes/DOButton.git

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