DefaultApp | opinionated Xcode project template to build a new macOS app | iOS library

 by   tylerhall Swift Version: Current License: Non-SPDX

kandi X-RAY | DefaultApp Summary

kandi X-RAY | DefaultApp Summary

DefaultApp is a Swift library typically used in Mobile, iOS, Xcode, macOS applications. DefaultApp has no bugs, it has no vulnerabilities and it has low support. However DefaultApp has a Non-SPDX License. You can download it from GitHub.

A highly-opinionated Xcode project template to build a new macOS app with.
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              DefaultApp has a low active ecosystem.
              It has 690 star(s) with 29 fork(s). There are 11 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 2 have been closed. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of DefaultApp is current.

            kandi-Quality Quality

              DefaultApp has 0 bugs and 0 code smells.

            kandi-Security Security

              DefaultApp has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              DefaultApp code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              DefaultApp has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              DefaultApp releases are not available. You will need to build from source code and install.
              Installation instructions are available. Examples and code snippets are not available.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of DefaultApp
            Get all kandi verified functions for this library.

            DefaultApp Key Features

            No Key Features are available at this moment for DefaultApp.

            DefaultApp Examples and Code Snippets

            No Code Snippets are available at this moment for DefaultApp.

            Community Discussions

            QUESTION

            app.on('open-url") event not being called on linux after deep linking to it
            Asked 2022-Mar-29 at 06:38

            I would like to be able to open a deep link and take that protocol url and login with it. I have successfully got the electron app to open from the deep link but I can't seem to get the url or parameter from the deep link. I followed the tutorial from https://www.electronjs.org/docs/latest/tutorial/launch-app-from-url-in-another-app but I wasn't able to get it to work on ubuntu. In the tutorial it when you open from deep link it opens a dialog box but the open-url listener isn't getting called. Is there something I am missing to getting the open-url to work on linux.

            Heres my index.ts

            ...

            ANSWER

            Answered 2022-Mar-29 at 06:38

            Figured out what was wrong. The documentation has the linux and mac as the same but linux is different or at least on debian it is. The documentation says to put into the app.on('open-url', (event, url) event but this doesn't work for linux or at least it didn't work for me.

            Apparently or what I found that you have to grab it from the arguments from when it is called by the operating system to open. So what I did was in the app when ready event is finished i did:

            Source https://stackoverflow.com/questions/71444973

            QUESTION

            FlatList renderItem problem with return value
            Asked 2022-Jan-17 at 17:56

            I am new to react native and I do not know how it works yet but I want to return cosnt Card in renderItem.I want the flat list to return the data I retrieve via axios from API. API has data for two products that it wants to throw into const Card. The problem is that I do not know what to return in renderItem. At the bottom I put the code without style to better see what I mean. I think the problem is that const Card can't see the data retrieved by AXIOS.

            code:

            ...

            ANSWER

            Answered 2022-Jan-17 at 17:56

            I think you need to pass props into the Card component. Try passing item in as a prop like this:

            Source https://stackoverflow.com/questions/70745316

            QUESTION

            Is it bad practice or major security risk to cache decoded auth tokens in my backend?
            Asked 2021-Sep-13 at 14:29

            I've set up a firebase passport strategy on a NestJS server which works fine, but I did not like the long load times it would incur on all requests that went through it. So I decided to cache decoded tokens until they are expired, and this this massively reduced load times for valid and unexpired tokens.

            However, I am concerned that there might be security risks connected to this. Mostly because this seemed like such a simple addition to me, someone must have thought about it before. I assume the people who made the firebase sdk must have considered adding it as a feature, but why haven't they?

            For reference, here's the code for my passport strategy:

            ...

            ANSWER

            Answered 2021-Sep-13 at 14:29

            As long as you don't use the decoded as a signal of authorization after the token has expired, it is perfectly safe to cache a decoded token. Caching ID tokens is a valid approach to prevent having to decode them on each call.

            Source https://stackoverflow.com/questions/69161674

            QUESTION

            Appdelegate.m Expected identifier or '(' problem, how can is solve it?
            Asked 2021-Sep-02 at 17:44

            What I am doing wrong?

            I want to add to a script a Firebase Push Notification as the documentation shows:

            ...

            ANSWER

            Answered 2021-Sep-02 at 17:44

            Remove two lines:

            Line 72: }
            Line 75: {

            Source https://stackoverflow.com/questions/69032192

            QUESTION

            Firebase Realtime Database - how to manage database rules using java sdk
            Asked 2021-Sep-01 at 14:41

            I would like to set the database rules for my realtime database using the java sdk. I created a FirebaseDatabase object but I wasn't able to find out how to get/set the database rules using it.

            ...

            ANSWER

            Answered 2021-Sep-01 at 14:41

            The .settings pseudo-node is not exposed in the Java Admin SDK. If you want to manipulate the rules from your Java code, you'll have to call the REST API from there.

            Source https://stackoverflow.com/questions/69012101

            QUESTION

            RNFIREBASE MESSENGER not working on iOS but working on Android
            Asked 2021-Aug-30 at 14:45

            Push notifications are working on Android but not iOS. I have tested on a device and through Test flight as simulator isn't supported

            I have done the additional setup required for iOS.

            Below is relevant info in my package.json file

            Package.json

            ...

            ANSWER

            Answered 2021-Aug-27 at 17:16

            Firebase Messaging on ios needs more configuration,

            first, you need to add this import in AppDelegate.m: #import "RNFBMessagingModule.h"

            then after this line: RCTBridge *bridge = [[RCTBridge alloc] initWithDelegate:self launchOptions:launchOptions];

            add this line: NSDictionary *appProperties = [RNFBMessagingModule addCustomPropsToUserProps:nil withLaunchOptions:launchOptions];

            then you need to change the initialProperties in the RCTRootView from nil into appProperties so it will be like this:

            RCTRootView *rootView = [[RCTRootView alloc] initWithBridge:bridge moduleName:@"RETUЯИ" initialProperties:appProperties]; <-- changed from nil into appProperties

            After all, we need to add an APNs Authentication Key file in the firebase console.

            go to project setting, then scroll down to see your ios app, you will see APNs Authentication Key title, you need to upload an authKey.p8 file or you can use the other two fields with the title APNs Certificates

            the authKey.p8 file needs to be generated from app store connect

            • Select Users and Access, and then select the API Keys tab.
            • Click Generate API Key or the Add (+) button.
            • Give a name to your key, tick the "Apple Push Notifications Service" box, and download
            • Upload the .p8 file to the firebase console

            of course, don't miss to add the GoogleService-info.plist file to your example.xcworkspace, you can see how to do that in rnfirebase.io

            also, you need your Team id, and you can get it from the app store connect profile and you will see the key id after generateing it.

            hope this will help you 🙏,

            Regards

            Source https://stackoverflow.com/questions/68956057

            QUESTION

            iOS can't receive notifications in react-native-firebase
            Asked 2021-Jul-16 at 09:18

            I am using react-native-firebase along with some another libraries to display notifications which comes from Firebase. Here is how my package.json looks like.

            ...

            ANSWER

            Answered 2021-Jul-16 at 09:18

            There was a problem with incorrect APNs certificate. I have changed it in firebase console and it works now! :)

            Source https://stackoverflow.com/questions/68314803

            QUESTION

            How to find the default runner application for a windows file extension in Javascript/Extendscript
            Asked 2021-Jul-09 at 19:38

            I am creating an extendscript that requires the verification that python is installed on the machine. In order to do this, I want a function that looks somewhat like this:

            function defaultApp(fileExtension) { return defaultAppName; }

            And then check if the default app name is 'python.exe'. From my understanding (that had gathered from another similar post that implements a solution using the python winreg library), the windows registry should be accessed to get such information.

            ...

            ANSWER

            Answered 2021-Jul-09 at 15:37

            You can run a bat file something like this:

            Source https://stackoverflow.com/questions/68318219

            QUESTION

            React-Native: Firebase Error: No Firebase App [DEFAULT] has been created - call Firebase App.initializeApp() (app/no-app) site:stackoverflow.com
            Asked 2021-Jun-30 at 21:17

            I getting following error when try to read the data from firebase using redux.

            React-Native: Firebase Error: No Firebase App [DEFAULT] has been created - call Firebase App.initializeApp() (app/no-app)

            The connections with firebase works fine, cause I can create a new user and add new data to Firestore.

            1. I have added my info.plist file
            2. I have have config firebase in the app delegate
            ...

            ANSWER

            Answered 2021-Jun-30 at 21:17

            You need to initialize the firebase config file in your application like this:

            Source https://stackoverflow.com/questions/68201686

            QUESTION

            React-Native/XCode 12.4/iOS Simulator - Black Screen on App Start-Up
            Asked 2021-Mar-27 at 19:56

            Problem:

            After successfully building with no errors logged, the app opens to the standard LaunchScreen.storyboard but right after comes a black screen. The Metro Bundler still loads and the app's code goes through to the login screen but the black screen persists and the app is irresponsive to input.

            What I Use:

            • Hardware: iMac (Retina 5K, 27-inch, Late 2015)
            • OS: macOS BigSur 11.2.3
            • Simulator: iOS Simulator iPhone 12 (14.4)
            • Test Phone: iPhone 7 (14.4)
            • XCode Version 12.4 (12D4e)

            Relevant Packages:

            ...

            ANSWER

            Answered 2021-Mar-27 at 19:56

            In the end, I had to download a previous version of the project from the GitHub repository. Everything worked as per usual.

            If I were to duplicate a project with updated npm packages, I would need to build off the most recent vanilla build on the React-Native site. (Instead of just copy and pasting files,

            My personal lesson here is to not to be stubborn that I can solve problem to the point a week goes by. Keep an introspective view and fall back on what I know works.

            Source https://stackoverflow.com/questions/66810977

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install DefaultApp

            Inside you'll find a small shell script called renameApp.sh. This will let you rename the project to something other than DefaultApp. To use it, just run this command in a command prompt:. If all goes well, everything will be renamed properly. Note: I haven't tested that command using a name with spaces, so YMMV.
            Clone this repo.
            Inside you'll find a small shell script called renameApp.sh. This will let you rename the project to something other than DefaultApp. To use it, just run this command in a command prompt: ./renameApp.sh MyAppName
            The app, by default, includes a few command open source libraries that I typically use in my apps such as AlamoFire, SwiftyJSON, and AppCenter. You can install these by doing the typical Cocoapods or Carthage dance. Or, just feel free to remove them entirely.

            Support

            I'd love to hear your feedback - good or bad. And pull requests and bug reports are always appreciated. However, I make no apologies for the fact that the choices made in this project are highly opinionated based on my 13 years as an independent developer working primarily on my own software. So, like the accompanying blog post says... don’t use this as the basis for a billion dollar corporation’s enterprise app. Or with a team of “100 engineers” “solving hard problems”. But if you’re a one-person development shop or a team of just two or three engineers building a typical macOS shoebox or document based app? Please take a look.
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            https://github.com/tylerhall/DefaultApp.git

          • CLI

            gh repo clone tylerhall/DefaultApp

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            git@github.com:tylerhall/DefaultApp.git

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