DefaultApp | opinionated Xcode project template to build a new macOS app | iOS library
kandi X-RAY | DefaultApp Summary
kandi X-RAY | DefaultApp Summary
A highly-opinionated Xcode project template to build a new macOS app with.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of DefaultApp
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DefaultApp Examples and Code Snippets
Community Discussions
Trending Discussions on DefaultApp
QUESTION
I would like to be able to open a deep link and take that protocol url and login with it. I have successfully got the electron app to open from the deep link but I can't seem to get the url or parameter from the deep link. I followed the tutorial from https://www.electronjs.org/docs/latest/tutorial/launch-app-from-url-in-another-app but I wasn't able to get it to work on ubuntu. In the tutorial it when you open from deep link it opens a dialog box but the open-url listener isn't getting called. Is there something I am missing to getting the open-url to work on linux.
Heres my index.ts
...ANSWER
Answered 2022-Mar-29 at 06:38Figured out what was wrong. The documentation has the linux and mac as the same but linux is different or at least on debian it is. The documentation says to put into the app.on('open-url', (event, url)
event but this doesn't work for linux or at least it didn't work for me.
Apparently or what I found that you have to grab it from the arguments from when it is called by the operating system to open. So what I did was in the app when ready event is finished i did:
QUESTION
I am new to react native and I do not know how it works yet but I want to return cosnt Card in renderItem.I want the flat list to return the data I retrieve via axios from API. API has data for two products that it wants to throw into const Card. The problem is that I do not know what to return in renderItem. At the bottom I put the code without style to better see what I mean. I think the problem is that const Card can't see the data retrieved by AXIOS.
code:
...ANSWER
Answered 2022-Jan-17 at 17:56I think you need to pass props into the Card component. Try passing item in as a prop like this:
QUESTION
I've set up a firebase passport strategy on a NestJS server which works fine, but I did not like the long load times it would incur on all requests that went through it. So I decided to cache decoded tokens until they are expired, and this this massively reduced load times for valid and unexpired tokens.
However, I am concerned that there might be security risks connected to this. Mostly because this seemed like such a simple addition to me, someone must have thought about it before. I assume the people who made the firebase sdk must have considered adding it as a feature, but why haven't they?
For reference, here's the code for my passport strategy:
...ANSWER
Answered 2021-Sep-13 at 14:29As long as you don't use the decoded as a signal of authorization after the token has expired, it is perfectly safe to cache a decoded token. Caching ID tokens is a valid approach to prevent having to decode them on each call.
QUESTION
What I am doing wrong?
I want to add to a script a Firebase Push Notification as the documentation shows:
...ANSWER
Answered 2021-Sep-02 at 17:44Remove two lines:
Line 72: }
Line 75: {
QUESTION
I would like to set the database rules for my realtime database using the java sdk. I created a FirebaseDatabase object but I wasn't able to find out how to get/set the database rules using it.
...ANSWER
Answered 2021-Sep-01 at 14:41The .settings
pseudo-node is not exposed in the Java Admin SDK. If you want to manipulate the rules from your Java code, you'll have to call the REST API from there.
QUESTION
Push notifications are working on Android but not iOS. I have tested on a device and through Test flight as simulator isn't supported
I have done the additional setup required for iOS.
Below is relevant info in my package.json file
Package.json
...ANSWER
Answered 2021-Aug-27 at 17:16Firebase Messaging on ios needs more configuration,
first, you need to add this import in AppDelegate.m:
#import "RNFBMessagingModule.h"
then after this line: RCTBridge *bridge = [[RCTBridge alloc] initWithDelegate:self launchOptions:launchOptions];
add this line: NSDictionary *appProperties = [RNFBMessagingModule addCustomPropsToUserProps:nil withLaunchOptions:launchOptions];
then you need to change the initialProperties in the RCTRootView from nil
into appProperties
so it will be like this:
RCTRootView *rootView = [[RCTRootView alloc] initWithBridge:bridge moduleName:@"RETUЯИ" initialProperties:appProperties];
<-- changed from nil into appProperties
After all, we need to add an APNs Authentication Key file in the firebase console.
go to project setting, then scroll down to see your ios app, you will see APNs Authentication Key title, you need to upload an authKey.p8 file or you can use the other two fields with the title APNs Certificates
the authKey.p8 file needs to be generated from app store connect
- Select Users and Access, and then select the API Keys tab.
- Click Generate API Key or the Add (+) button.
- Give a name to your key, tick the "Apple Push Notifications Service" box, and download
- Upload the .p8 file to the firebase console
of course, don't miss to add the GoogleService-info.plist file to your example.xcworkspace, you can see how to do that in rnfirebase.io
also, you need your Team id, and you can get it from the app store connect profile and you will see the key id after generateing it.
hope this will help you 🙏,
Regards
QUESTION
I am using react-native-firebase
along with some another libraries to display notifications which comes from Firebase. Here is how my package.json
looks like.
ANSWER
Answered 2021-Jul-16 at 09:18There was a problem with incorrect APNs certificate. I have changed it in firebase console and it works now! :)
QUESTION
I am creating an extendscript that requires the verification that python is installed on the machine. In order to do this, I want a function that looks somewhat like this:
function defaultApp(fileExtension) { return defaultAppName; }
And then check if the default app name is 'python.exe'. From my understanding (that had gathered from another similar post that implements a solution using the python winreg library), the windows registry should be accessed to get such information.
...ANSWER
Answered 2021-Jul-09 at 15:37You can run a bat file something like this:
QUESTION
I getting following error when try to read the data from firebase using redux.
React-Native: Firebase Error: No Firebase App [DEFAULT] has been created - call Firebase App.initializeApp() (app/no-app)
The connections with firebase works fine, cause I can create a new user and add new data to Firestore.
- I have added my info.plist file
- I have have config firebase in the app delegate
ANSWER
Answered 2021-Jun-30 at 21:17You need to initialize the firebase config file in your application like this:
QUESTION
Problem:
After successfully building with no errors logged, the app opens to the standard LaunchScreen.storyboard but right after comes a black screen. The Metro Bundler still loads and the app's code goes through to the login screen but the black screen persists and the app is irresponsive to input.
What I Use:
- Hardware: iMac (Retina 5K, 27-inch, Late 2015)
- OS: macOS BigSur 11.2.3
- Simulator: iOS Simulator iPhone 12 (14.4)
- Test Phone: iPhone 7 (14.4)
- XCode Version 12.4 (12D4e)
Relevant Packages:
...ANSWER
Answered 2021-Mar-27 at 19:56In the end, I had to download a previous version of the project from the GitHub repository. Everything worked as per usual.
If I were to duplicate a project with updated npm packages, I would need to build off the most recent vanilla build on the React-Native site. (Instead of just copy and pasting files,
My personal lesson here is to not to be stubborn that I can solve problem to the point a week goes by. Keep an introspective view and fall back on what I know works.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install DefaultApp
Clone this repo.
Inside you'll find a small shell script called renameApp.sh. This will let you rename the project to something other than DefaultApp. To use it, just run this command in a command prompt: ./renameApp.sh MyAppName
The app, by default, includes a few command open source libraries that I typically use in my apps such as AlamoFire, SwiftyJSON, and AppCenter. You can install these by doing the typical Cocoapods or Carthage dance. Or, just feel free to remove them entirely.
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