DKImagePickerController | Image Picker Controller for iOS written in Swift | iOS library
kandi X-RAY | DKImagePickerController Summary
kandi X-RAY | DKImagePickerController Summary
DKImagePickerController is a highly customizable, Pure-Swift library.
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of DKImagePickerController
DKImagePickerController Key Features
DKImagePickerController Examples and Code Snippets
Community Discussions
Trending Discussions on DKImagePickerController
QUESTION
My flutter app run well, but when I try to upload the app to App Store by archive it:
Xcode -> Product -> Archive
it failed and get two errors
First one in flutter_inappwebview with following error message:
ANSWER
Answered 2022-Mar-22 at 07:22Downgrading Xcode from 13.3 to 13.2.1 solved my problems.
QUESTION
I'm currently using Nativescript-Mediafilepicker plugin to handle image selection and also capturing image from camera in iOS. In ns mediafilepicker docs , i can see that it is using DKImagePickerController native libraries to handle the image selection and In the DKImagePickerController docs, i can see there is an option to customize the UI (CustomUIDelegate).
Is there any possible way to do the same with Nativescript? I wish to customize the camera icon in the image picker gallery. In the DKImagePickerController CustomUIDelegate doc, i can see it is using DKAssetGroupDetailBaseCell to achieve the customization. How can i do this in Nativescript Angular?
...ANSWER
Answered 2021-Jan-24 at 11:34Short answer: you cannot do it easily.
Long AnswerYou need to override methods since the plugin you are referring to does not expose APIs to modify the icon.
I have tried modifying it myself and I found out modifying the original plugin source code. I can give you hints on what you would have to do based on the understanding I have put in during the last few hours.
- Create your custom MediaPicker
QUESTION
Current, I was trying to add firebase_core: ^0.5.0+1
and firebase_crashlytics: ^0.2.1+1
packages in my flutter project with the latest versions, It works without any trouble in Android but in iOS, it is not working and giving error. So now how to run my project with the latest package in the iOS Flutter project?
I also tried to pod repo update
but it is still not working
I am getting this error on flutter run
ANSWER
Answered 2020-Oct-20 at 11:58You must add the GoogleService-Info.plist to the project using Xcode (adding manually via the filesystem won't link the file to the project).
Using Xcode, open the project's ios/{projectName}.xcworkspace file. Right click the project name within Xcode and select "Add files", then select the GoogleService-Info.plist file you downloaded from Firebase.
Ensure the "Copy items if needed" checkbox is enabled.
QUESTION
Getting below error with Xcode 12 while building for Simulator only. Building for real iphone works fine.
...ANSWER
Answered 2020-Oct-09 at 03:27I ran into this same issue on a project after upgrading to Xcode 12. What solved it was running pod deintegrate
, then pod install
.
QUESTION
I've been using the DKImagePickerController library to select and display multiple images from the iPhone photo library, and my goal is to display the selected images within a UICollectionView. The assets are first passed over from one view controller to another (the 'Preview' view controller) as an array of type 'DKAsset' which is what the library requires I believe. The Preview VC is where I'm attempting to display the photos within a Collection View.
To this do, I've tried to convert the DKAssets into UIImages before storing them in an empty array of type UIImage. Perhaps my approach here is flawed, but I've not been able to convert the assets to UIImages (i.e. the 'print(images)' statement in viewDidLoad returns an empty array), although the end-goal is merely to display photos in the Collection View.
Could anyone assist me in figuring out how to achieve this? My code is below. Many thanks.
...ANSWER
Answered 2020-Jul-10 at 21:22I think print(images)
is firing before the block is complete which is why it is still empty. You can test printing to the logs in the block of convertAssetsToImages()
to see what fires when. A possible solution would be to remove the UIImage array to have one array (easier to manage) and convert the asset to a UIImage on the collectionView cellForRow
Code would look like this:
QUESTION
My app crash only the first time i log into it. It used the GoogleMaps (3.7.0) pod, and I suspect the error comes from that library:
...ANSWER
Answered 2020-Jan-23 at 08:26Obviously the background thread in question (Thread 17) is accessing some UIKit method directly which in general is not allowed (can only be done from the main thread).
Did you dispatch some method on a background thread using GCD's dispatch async?
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install DKImagePickerController
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page