DKImagePickerController | Image Picker Controller for iOS written in Swift | iOS library

 by   zhangao0086 Swift Version: 3.3.5 License: MIT

kandi X-RAY | DKImagePickerController Summary

kandi X-RAY | DKImagePickerController Summary

DKImagePickerController is a Swift library typically used in Mobile, iOS applications. DKImagePickerController has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

DKImagePickerController is a highly customizable, Pure-Swift library.
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            kandi-support Support

              DKImagePickerController has a medium active ecosystem.
              It has 1443 star(s) with 460 fork(s). There are 37 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 90 open issues and 413 have been closed. On average issues are closed in 95 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of DKImagePickerController is 3.3.5

            kandi-Quality Quality

              DKImagePickerController has 0 bugs and 0 code smells.

            kandi-Security Security

              DKImagePickerController has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              DKImagePickerController code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              DKImagePickerController is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              DKImagePickerController releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.

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            DKImagePickerController Key Features

            No Key Features are available at this moment for DKImagePickerController.

            DKImagePickerController Examples and Code Snippets

            No Code Snippets are available at this moment for DKImagePickerController.

            Community Discussions

            QUESTION

            Xcode Archive failed with flutter plugins
            Asked 2022-Mar-29 at 04:40

            My flutter app run well, but when I try to upload the app to App Store by archive it: Xcode -> Product -> Archive
            it failed and get two errors First one in flutter_inappwebview with following error message:

            ...

            ANSWER

            Answered 2022-Mar-22 at 07:22

            Downgrading Xcode from 13.3 to 13.2.1 solved my problems.

            Source https://stackoverflow.com/questions/71558250

            QUESTION

            Nativescript Mediafilepicker customizing DKImagePickerController UI
            Asked 2021-Jan-24 at 11:34

            I'm currently using Nativescript-Mediafilepicker plugin to handle image selection and also capturing image from camera in iOS. In ns mediafilepicker docs , i can see that it is using DKImagePickerController native libraries to handle the image selection and In the DKImagePickerController docs, i can see there is an option to customize the UI (CustomUIDelegate).

            Is there any possible way to do the same with Nativescript? I wish to customize the camera icon in the image picker gallery. In the DKImagePickerController CustomUIDelegate doc, i can see it is using DKAssetGroupDetailBaseCell to achieve the customization. How can i do this in Nativescript Angular?

            ...

            ANSWER

            Answered 2021-Jan-24 at 11:34

            Short answer: you cannot do it easily.

            Long Answer

            You need to override methods since the plugin you are referring to does not expose APIs to modify the icon.

            I have tried modifying it myself and I found out modifying the original plugin source code. I can give you hints on what you would have to do based on the understanding I have put in during the last few hours.

            1. Create your custom MediaPicker

            Source https://stackoverflow.com/questions/65561415

            QUESTION

            Flutter: CocoaPods's specs repository is too out-of-date to satisfy dependencies
            Asked 2020-Dec-16 at 18:19

            Current, I was trying to add firebase_core: ^0.5.0+1 and firebase_crashlytics: ^0.2.1+1 packages in my flutter project with the latest versions, It works without any trouble in Android but in iOS, it is not working and giving error. So now how to run my project with the latest package in the iOS Flutter project?

            I also tried to pod repo update but it is still not working

            I am getting this error on flutter run

            ...

            ANSWER

            Answered 2020-Oct-20 at 11:58

            You must add the GoogleService-Info.plist to the project using Xcode (adding manually via the filesystem won't link the file to the project).

            Using Xcode, open the project's ios/{projectName}.xcworkspace file. Right click the project name within Xcode and select "Add files", then select the GoogleService-Info.plist file you downloaded from Firebase.

            Ensure the "Copy items if needed" checkbox is enabled.

            Source https://stackoverflow.com/questions/64443888

            QUESTION

            Getting symbol not found for x86_64 in XCode 12 - only Simulator
            Asked 2020-Dec-02 at 03:04

            Getting below error with Xcode 12 while building for Simulator only. Building for real iphone works fine.

            ...

            ANSWER

            Answered 2020-Oct-09 at 03:27

            I ran into this same issue on a project after upgrading to Xcode 12. What solved it was running pod deintegrate, then pod install.

            Source https://stackoverflow.com/questions/63949461

            QUESTION

            How do I convert assets to UIImages to display photos within a UICollectionView?
            Asked 2020-Jul-10 at 21:22

            I've been using the DKImagePickerController library to select and display multiple images from the iPhone photo library, and my goal is to display the selected images within a UICollectionView. The assets are first passed over from one view controller to another (the 'Preview' view controller) as an array of type 'DKAsset' which is what the library requires I believe. The Preview VC is where I'm attempting to display the photos within a Collection View.

            To this do, I've tried to convert the DKAssets into UIImages before storing them in an empty array of type UIImage. Perhaps my approach here is flawed, but I've not been able to convert the assets to UIImages (i.e. the 'print(images)' statement in viewDidLoad returns an empty array), although the end-goal is merely to display photos in the Collection View.

            Could anyone assist me in figuring out how to achieve this? My code is below. Many thanks.

            ...

            ANSWER

            Answered 2020-Jul-10 at 21:22

            I think print(images) is firing before the block is complete which is why it is still empty. You can test printing to the logs in the block of convertAssetsToImages() to see what fires when. A possible solution would be to remove the UIImage array to have one array (easier to manage) and convert the asset to a UIImage on the collectionView cellForRow

            Code would look like this:

            Source https://stackoverflow.com/questions/62841230

            QUESTION

            Can not find origin of "This application is modifying the autolayout engine from a background thread"
            Asked 2020-May-15 at 05:23

            My app crash only the first time i log into it. It used the GoogleMaps (3.7.0) pod, and I suspect the error comes from that library:

            ...

            ANSWER

            Answered 2020-Jan-23 at 08:26

            Obviously the background thread in question (Thread 17) is accessing some UIKit method directly which in general is not allowed (can only be done from the main thread).

            Did you dispatch some method on a background thread using GCD's dispatch async?

            Source https://stackoverflow.com/questions/59874131

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install DKImagePickerController

            You can download it from GitHub.

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