relax | RelaX - a relational algebra calculator | Math library

 by   dbis-uibk TypeScript Version: 1.0 License: No License

kandi X-RAY | relax Summary

kandi X-RAY | relax Summary

relax is a TypeScript library typically used in Utilities, Math applications. relax has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

A relational algebra calculator.
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            kandi-support Support

              relax has a low active ecosystem.
              It has 212 star(s) with 69 fork(s). There are 11 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 41 open issues and 71 have been closed. On average issues are closed in 203 days. There are 8 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of relax is 1.0

            kandi-Quality Quality

              relax has 0 bugs and 0 code smells.

            kandi-Security Security

              relax has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              relax code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              relax does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              relax releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.
              It has 169 lines of code, 0 functions and 4 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            relax Key Features

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            relax Examples and Code Snippets

            Get input parameters .
            pythondot img1Lines of Code : 104dot img1License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def get_input_params(distribution_strategy,
                                 num_samples,
                                 steps,
                                 batch_size,
                                 mode=None):
              """Calculate the number of batches and steps/steps_per_epoch.
            
              Args:
                d  
            Recursively reduce all input tensors .
            pythondot img2Lines of Code : 52dot img2License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def build_recursive_hd_all_reduce(input_tensors, red_op, un_op=None):
              """Construct a subgraph for recursive halving-doubling all-reduce.
            
              The recursive halving-doubling algorithm is described in
              (Thakur et al., 2015).
            
              The concept is to arran  
            Defines a scope scope .
            pythondot img3Lines of Code : 37dot img3License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def summary_scope(name, default_name="summary", values=None):
              """Experimental context manager for use when defining a custom summary op.
            
              This behaves similarly to `tf.name_scope`, except that it returns a generated
              summary tag in addition to t  

            Community Discussions

            QUESTION

            Folding indexed functors with access to contextual data
            Asked 2022-Apr-01 at 22:53

            This is a question about traversing mutually recursive data types. I am modeling ASTs for a bunch of mutually recursive datatypes using Indexed Functor as described in this gist here. This works well enough for my intended purposes.

            Now I need to transform my data structure with data flowing top-down. here is an SoF question asked in the context of Functor where it's shown that the carrier of the algebra can be a function that allows one to push data down during traversal. However, I am struggling to use this technique with Indexed Functor. I think my data type needs to be altered but I am not sure how.

            Here is some code that illustrates my problem. Please note, that I am not including mutually recursive types or multiple indexes as I don't need them to illustrate the issue.

            setDepth should change every (IntF n) to (IntF depth). The function as written won't type check because kind ‘AstIdx -> *’ doesn't match ‘Int -> Expr ix’. Maybe I am missing something but I don't see a way to get around this without relaxing the kind of f to be less restrictive in IxFunctor but that seems wrong.

            Any thoughts, suggestions or pointers welcome!

            ...

            ANSWER

            Answered 2022-Apr-01 at 22:53

            I'm assuming here that you're trying to set each IntF node to its depth within the tree (like the byDepthF function from the linked question) rather than to some fixed integer argument named depth.

            If so, I think you're probably looking for something like the following:

            Source https://stackoverflow.com/questions/71713157

            QUESTION

            What exactly is Synchronize-With relationship?
            Asked 2022-Mar-29 at 21:14

            I've been reading this post of Jeff Preshing about The Synchronizes-With Relation, and also the "Release-Acquire Ordering" section in the std::memory_order page from cpp reference, and I don't really understand:

            It seems that there is some kind of promise by the standard that I don't understand why it's necessary. Let's take the example from the CPP reference:

            ...

            ANSWER

            Answered 2022-Mar-29 at 15:00

            This ptr.store(p, std::memory_order_release) (L1) guarantees that anything done prior to this line in this particular thread (T1) will be visible to other threads as long as those other threads are reading ptr in a correct fashion (in this case, using std::memory_order_acquire). This guarantee works only with this pair, alone this line guarantees nothing.

            Now you have ptr.load(std::memory_order_acquire) (L2) on the other thread (T2) which, working with its pair from another thread, guarantees that as long as it read the value written in T1 you can see other values written prior to that line (in your case it is data). So because L1 synchronizes with L2, data = 42; happens before assert(data == 42).

            Also there is a guarantee that ptr is written and read atomically, because, well, it is atomic. No other guarantees or promises are in that code.

            Source https://stackoverflow.com/questions/71663765

            QUESTION

            Kivy/Python code displaying white screen on rpi touchscreen
            Asked 2022-Mar-23 at 03:26

            I'm having some trouble with some code I wrote that appears to work on the desktop, but when copied to my raspberry pi/touchscreen, I get a purely blank screen. Rpi has kivy installed. Kivy demos work just fine on both systems. Is there a chance there is something with import Window on kivy? Any advice would be greatly appreciated!

            EDIT 1: I read online of someone else with a similar issue, needed to add (from kivy.lang.builder import Builder) and (Builder.load_file.py). I added this in the python code, which is letting me see most of the original program. Some of Kivy is showing, though for some reason- the graphic menu.png is missing and so is the textbox/grid layout at the bottom of the page (bottom of the kivy code below). This may be due to my positioning, so I will look into this.

            Edit 2: This should be resolved- it was implementing Builder to the python code (correct version seen below). I also discovered- the raspberry pi might have an issue with images named 'menu.png'... Just changed the name of the image and everything was visible. No idea on that one. Thanks for the assistance.

            Python Code:

            ...

            ANSWER

            Answered 2022-Mar-23 at 03:26

            Had the same issue. Solved it by increasing the memory dedicated to the GPU on the Raspberry Pi.

            Edit your /boot/config.txt file (sudo required)

            Scroll down to the [all] section, and edit the gpu_mem line as follows:

            gpu_mem=256

            Then reboot your pi.

            Source https://stackoverflow.com/questions/70801067

            QUESTION

            How does mixing relaxed and acquire/release accesses on the same atomic variable affect synchronises-with?
            Asked 2022-Mar-17 at 14:01

            I have a question about the definition of the synchronises-with relation in the C++ memory model when relaxed and acquire/release accesses are mixed on one and the same atomic variable. Consider the following example consisting of a global initialiser and three threads:

            ...

            ANSWER

            Answered 2022-Mar-17 at 14:01

            Because you use relaxed ordering on a separate load & store in T2, the release sequence is broken and the second assert can trigger (although not on a TSO platform such as X86).
            You can fix this by either using acq/rel ordering in thread T2 (as you suggested) or by modifying T2 to use an atomic read-modify-write operation (RMW), like this:

            Source https://stackoverflow.com/questions/71509935

            QUESTION

            sed: removing dublicated patterns in the log file
            Asked 2022-Mar-08 at 12:45

            I am working with post-processing of the log file arranged in the following format:

            ...

            ANSWER

            Answered 2022-Mar-08 at 12:41

            QUESTION

            is a concurent write and read to a non-atomic variable of fundamental type without using it undefined behavior?
            Asked 2022-Feb-20 at 23:05

            in a lock-free queue.pop(), I read a trivialy_copyable variable (of integral type) after synchronization with an atomic aquire inside a loop. Minimized pseudo code:

            ...

            ANSWER

            Answered 2022-Feb-20 at 23:05

            Yes, it's UB in ISO C++; value = data[oldReadPosition] in the C++ abstract machine involves reading the value of that object. (Usually that means lvalue to rvalue conversion, IIRC.)

            But it's mostly harmless, probably only going to be a problem on machines with hardware race detection (not normal mainstream CPUs, but possibly on C implementations like clang with threadsanitizer).

            Another use-case for non-atomic read and then checking for possible tearing is the SeqLock, where readers can prove no tearing by reading the same value from an atomic counter before and after the non-atomic read. It's UB in C++, even with volatile for the non-atomic data, although that may be helpful in making sure the compiler-generated asm is safe. (With memory barriers and current handling of atomics by existing compilers, even non-volatile makes working asm). See Optimal way to pass a few variables between 2 threads pinning different CPUs

            atomic_thread_fence is still necessary for a SeqLock to be safe, and some of the necessary ordering of atomic loads wrt. non-atomic may be an implementation detail if it can't sync with something and create a happens-before.

            People do use Seq Locks in real life, depending on the fact that real-life compilers de-facto define a bit more behaviour than ISO C++. Or another way to put it is that happen to work for now; if you're careful about what code you put around the non-atomic read it's unlikely for a compiler to be able to do anything problematic.

            But you're definitely venturing out past the safe area of guaranteed behaviour, and probably need to understand how C++ compiles to asm, and how asm works on the target platforms you care about; see also Who's afraid of a big bad optimizing compiler? on LWN; it's aimed at Linux kernel code, which is the main user of hand-rolled atomics and stuff like that.

            Source https://stackoverflow.com/questions/71198597

            QUESTION

            Synchronising with mutex and relaxed memory order atomic
            Asked 2022-Feb-11 at 15:37

            I have a shared data structure that is already internally synchronised with a mutex. Can I use an atomic with memory order relaxed to signal changes. A very simplified view of what I mean in code

            Thread 1

            ...

            ANSWER

            Answered 2022-Feb-10 at 16:08

            Relaxed order means that ordering of atomics and external operations only happens with regard to operations on the specific atomic object (and even then, the compiler is free to re-order them outside of the program-defined order). Thus, a relaxed store has no relationship to any state in external objects. So a relaxed load will not synchronize with your other mutexes.

            The whole point of acquire/release semantics is to allow an atomic to control visibility of other memory. If you want an atomic load to mean that something is available, it must be an acquire and the value it acquired must have been released.

            Source https://stackoverflow.com/questions/71068247

            QUESTION

            Which memory barriers are minimally needed for updating array elements with greater values?
            Asked 2022-Feb-08 at 20:54

            What would be the minimally needed memory barriers in the following scenario?

            Several threads update the elements of an array int a[n] in parallel. All elements are initially set to zero. Each thread computes a new value for each element; then, it compares the computed new value to the existing value stored in the array, and writes the new value only if it is greater than the stored value. For example, if a thread computes for a[0] a new value 5, but a[0] is already 10, then the thread should not update a[0]. But if the thread computes a new value 10, and a[0] is 5, then the thread must update a[0].

            The computation of the new values involves some shared read-only data; it does not involve the array at all.

            While the above-mentioned threads are running, no other thread accesses the array. The array is consumed later, after all the threads are guaranteed to finish their updates.

            The implementation uses a compare-and-swap loop, wrapping the elements into atomic_ref (either from Boost or from C++20):

            ...

            ANSWER

            Answered 2022-Feb-08 at 20:54

            Relaxed is fine, you don't need any ordering wrt. access to any other elements during the process of updating. And for accesses to the same location, ISO C++ guarantees that a "modification order" exists for each location separately, and that even relaxed operations will only see the same or later values in the modification order of the location between loaded or RMWed.

            You're just building an atomic fetch_max primitive out of a CAS retry loop. Since the other writers are doing the same thing, the value of each location is monotonically increasing. So it's totally safe to bail out any time you see a value greater than the new_value.

            For the main thread to collect the results at the end, you do need release/acquire synchronization like thread.join or some kind of flag. (e.g. maybe fetch_sub(1, release) of a counter of how many threads still have work left to do, or an array of done flags so you can just do a pure store.)

            BTW, this seems likely to be slow, with lots of time spent waiting for cache lines to bounce between cores. (Lots of false-sharing.) Ideally you you can efficiently change this to have each thread work on different parts of the array (e.g. computing multiple candidates for the same index so it doesn't need any atomic stuff).

            I cannot guarantee that the computed indices do not overlap. In practice, the overlapping is usually small, but it cannot be eliminated.

            So apparently that's a no. And if the indices touched by different threads are in different cache lines (chunk of 16 int32_t) then there won't be too much false sharing. (Also, if computation is expensive so you aren't producing values very fast, that's good so atomic updates aren't what your code is spending most of its time on.)

            But if there is significant contention and the array isn't huge, you could give each thread its own output array, and collect the results at the end. e.g. have one thread do a[i] = max(a[i], b[i], c[i], d[i]) for 4 to 8 arrays per loop. (Not too many read streams at once, and not a variable number of inputs because that probably couldn't compile efficiently). This should benefit from SIMD, e.g. SSE4.1 pmaxsd doing 4 parallel max operations, so this should be limited mostly by L3 cache bandwidth.

            Or divide the max work between threads as a second parallel phase, with each thread doing the above over part of the output array. Or have the thread_id % 4 == 0 reduce results from itself and the next 3 threads, so you have a tree of reductions if you have a system with many threads.

            Source https://stackoverflow.com/questions/71040243

            QUESTION

            Relationship between C11 atomics and sequence points
            Asked 2022-Feb-03 at 05:36

            I basically have the following code snippet:

            ...

            ANSWER

            Answered 2021-Sep-20 at 14:16

            To answer the question in your title, there is no real relationship between atomics and sequence points.

            The code as written does guarantee that the compiler must execute the atomic_fetch_sub before the atomic_load. But these functions are (in C's memory model) simply requests to the platform to perform certain actions on certain pieces of memory. Their effects, when they become visible to who, are specified by the memory model, and the ordering parameters. Thus even in the case when you know request A comes before request B, that does not mean the effects of request A are resolved before request B, unless you explicitly specify it to be.

            Source https://stackoverflow.com/questions/69205096

            QUESTION

            Should warnings about missing typename supressed in c++20?
            Asked 2022-Jan-22 at 12:23

            Warning messages like:

            missing 'typename' prior to dependent type name ... [-Wtypename-missing]

            and

            template argument for template type parameter must be a type; omitted 'typename' is a Microsoft extension [-Wmicrosoft-template]

            If I understand right c++20 relaxed the need for typename. Does this mean that these warnings are outdated? Or should I add the (annoying) typename whenever there is warning? (I'm using Visual Studio / Clang12 / std=C++20.)

            ...

            ANSWER

            Answered 2022-Jan-22 at 12:23

            No, the warning is useful. Fix your code.

            C++20 relaxed the typename rules a little bit. But it's unrelated to this warning.

            MSVC considers typename to be (almost?) completely optional, and is non-conforming in this regard. Clang apparently can do that too, for compatibility with MSVC. The warning says that your code is non-conforming, and might not work on other compilers (most notably on GCC).

            Source https://stackoverflow.com/questions/70812427

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install relax

            Install yarn https://yarnpkg.com/
            Install node https://nodejs.org/en/
            Clone the repo
            Checkout the development branch
            Execute yarn install to install all dependencies
            Execute yarn serve to locally run the webapp on port 8088
            (Optional) open folder with https://code.visualstudio.com/ and install the workspace recommended extensions (includes tasks)

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