FluidFramework | Library for building distributed , real-time collaborative | Websocket library

 by   microsoft TypeScript Version: client_v2.0.0-internal.5.0.1 License: MIT

kandi X-RAY | FluidFramework Summary

kandi X-RAY | FluidFramework Summary

FluidFramework is a TypeScript library typically used in Networking, Websocket applications. FluidFramework has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

Library for building distributed, real-time collaborative web applications
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              FluidFramework has a medium active ecosystem.
              It has 4327 star(s) with 458 fork(s). There are 74 watchers for this library.
              There were 8 major release(s) in the last 12 months.
              There are 47 open issues and 3166 have been closed. On average issues are closed in 650 days. There are 131 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of FluidFramework is client_v2.0.0-internal.5.0.1

            kandi-Quality Quality

              FluidFramework has no bugs reported.

            kandi-Security Security

              FluidFramework has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              FluidFramework is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              FluidFramework releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

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            FluidFramework Key Features

            No Key Features are available at this moment for FluidFramework.

            FluidFramework Examples and Code Snippets

            No Code Snippets are available at this moment for FluidFramework.

            Community Discussions

            QUESTION

            What does the Riddler service do in the Fluid Framework reference service?
            Asked 2021-Mar-07 at 12:20

            The Riddler service does not have explicit documentation at the package level and is not addressed in the Routerlicious service.

            There is some code level documentation

            Riddler manages the tenants and then gives them to server for Alfred and Historian.

            How should I be thinking about Riddler? Especially in relation to Alfred and Historian.

            ...

            ANSWER

            Answered 2021-Mar-07 at 12:20

            Riddler manages Tenants. In Routerlicious a tenant is a secret key & unique identifier pair. A tenant is usually a company or user group. The secret key is used to sign JWT tokens and the unique identifier identifies the tenant.

            For example, during a hackathon we would give each hackathon team a different tenant. If we had a production service, we would give each company a different tenant.

            Riddler lets you create and manage these tenants in Routerlicious.

            In contrast, Historian and Alfred consume this tenant information. Historian and Alfred are not responsible for creating new tenants (new secret key, unique identifier pairs).

            Source https://stackoverflow.com/questions/66297294

            QUESTION

            Is it possible to have access rules in Fluid Framework?
            Asked 2020-Nov-10 at 19:53

            Fluid looks really nice if all collaborators are equal (allowed to change the same resources), but what I don't understand is how the server can prevent certain actions for certain users. As much of the logic as possible is on the client-side right? Maybe I haven't searched good enough, but I couldn't find a resource or readme that explained that part.

            Example:
            User A can edit the whole markdown document.
            User B can edit the whole markdown document.
            Both users can lock paragraphs they've created to be read-only, which only they can unlock again.

            On the Fluid FAQ it states the following:

            Turn-based games?
            DDSes can be used to distribute state for games, including whose turn it is. It’s up to the client to enforce the rules of a game so there may be some interesting problems to solve around preventing cheating but the Fluid team has already prototyped several games.

            If there is no solution for this problem, please let me know where I should start would I fix this myself. For a fun hobby project, I'm in the middle of deciding to build something new or to use fluid (which can save me a lot of work).

            ...

            ANSWER

            Answered 2020-Nov-10 at 19:53

            Right now, Fluid doesn't have the concept of Access Control, but we could include some related features as DDS features, we could implement some features as server-hosted Fluid Bot filters, and we could implement basic ACLs at the server layer as Storage ACLs.

            As DDS Features

            I wrote the "OwnedMap DDS" to show this concept, where users reject invalid changes from other users. This could be extended to include your "paragraph lock" concept, but I'm not sure it's rigorously secure.

            I think it'd be interesting to build a library of "OwnedDDS" or DDS with filter methods on them to prevent invalid changes".

            server-hosted Fluid Bot filters

            Another option is to have a server side client, so a non-user client that joins the session that is not a malicious actor. This Bot could validate that changes are legitimate and then "consent" to the changes. This breaks some optimistic insert constraints, but would add more security and is more rigorously secure.

            With this approach, you may still need to modify DDSs so that they're consensus based instead of optimistic, but the only consensus would be that the Bot agrees the change is valid.

            Storage & Server level ACLs

            You could imagine modifications to the routerlicious reference service where you need a user login to access specific containers. This is not as find grained as your request, but would clearly work!

            Source https://stackoverflow.com/questions/64744717

            QUESTION

            What is preventing Fluid from working with Safari on iOS and iPadOS?
            Asked 2020-Sep-13 at 21:19

            On the FAQ page for Fluid Framework https://fluidframework.com/docs/faq/#what-browsers-are-supported it says that Fluid will only work on Safari for Mac. To me this means that it will not work on iOS or the iPadOS. I don't think I need to explain why this is a problem for adoption.

            So, why won't Fluid Framework work on iOS or iPadOS and is there anything that can be done about it?

            ...

            ANSWER

            Answered 2020-Sep-13 at 21:19

            Fluid Framework does work on iOS and iPadOS, but the framework doesn't get significant test coverage on those browsers. I just tested a few examples on iOS and they worked (DraftJS, brainstorm.) That language in the FAQ should be changed to reflect that there is no automated testing for iOS, but the team intends for Fluid to work.

            In fact, Fluid should work in any JavaScript engine. The requirement is that the JS runtime can load the client libraries (written in JS/TS), load the container, and make a connection to the service.

            There are even some (fairly hidden) Node examples in the repo, although there isn't automated testing on those examples yet either.

            Full Disclosure: I work on the Fluid team

            Source https://stackoverflow.com/questions/63854300

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install FluidFramework

            You may be here because you want to... Documentation and guides can be found at https://fluidframework.com/. Hello World repo can be found at https://github.com/microsoft/FluidHelloWorld. Core Examples repo can be found at https://github.com/microsoft/FluidExamples. Have questions? Engage with other Fluid Framework users and developers in the [Discussions] section of our GitHub repo.
            Learn more about the Fluid Framework
            Build a Fluid object

            Support

            There are many ways to contribute to Fluid. Detailed instructions for working in the repo can be found in the Wiki. This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact opencode@microsoft.com with any additional questions or comments. This project may contain Microsoft trademarks or logos for Microsoft projects, products, or services. Use of these trademarks or logos must follow Microsoft’s Trademark & Brand Guidelines. Use of Microsoft trademarks or logos in modified versions of this project must not cause confusion or imply Microsoft sponsorship.
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