screensaver | Chrome Extension providing a screensaver with custom photo | Browser Plugin library
kandi X-RAY | screensaver Summary
kandi X-RAY | screensaver Summary
A Chrome Extension providing a screensaver with custom photo sources. Developed with Polymer 3 Web Components.
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Trending Discussions on screensaver
QUESTION
I am making a screensaver that displays the elements inside an array with a delay between each iteration, to display the elements slowly one by one. My "onmousemove" event successfully removes the screensaver from the page, but the for loop in my startScreensaver() function keeps running when it should in fact break. What am I doing wrong?
see JSfiddle https://jsfiddle.net/m60k75jf/
...ANSWER
Answered 2022-Mar-16 at 17:27You can't break the loop like that. Your loop creates all these setTimeout
immediately. Your condition will just never trigger. What you'll need to do is clear out all those setTimeout
. You can push them into an array.
QUESTION
Im a noobie in php but still im trying :) Im making bulk video uploader/importer to database. Looking ideas how to extract thumbnails from videos on upload and add those thumbnails to mysql database for each video... :/ Im trying using ffmpeg, but i dont found the way how to implement it to my code...
...ANSWER
Answered 2022-Feb-15 at 23:43Concerning the FFMpeg part, I think a good way to start is to actually use the PHP-FFMpeg library. The Basic Usage section in the documentation contains an example on how to generate a frame for a given video:
QUESTION
I am trying to deploy my first web app on Heroku however I am getting a PyObjc error while pushing the code. I am doing this on a Mac Machine. This predictive application is developed using Flask. I do not know why this error is occurring as I do not have the PyObjc in my requirements.txt
...ANSWER
Answered 2022-Feb-04 at 21:42applaunchservices
appears to be Apple-only:
Simple package for registering an app with apple Launch Services to handle UTI and URL. See Apple documentations for details.
I suspect you don't need that, either. Did you create your requirements.txt
from a pip freeze
? There's likely a bunch of stuff in there you don't need.
I suggest you review that file and remove anything you aren't directly depending on. pip
will find transitive dependencies (dependencies your dependencies depend on) and install them automatically.
Prune that file, commit, and redeploy.
QUESTION
I have an .NET Core app displaying data using a raspberry PI (Raspberry PI OS/Raspbian). I'd like to prevent raspberry's screensaver (or sleep mode) only when there's something to display. Which command can I send ? What mecanism can I use ?
...ANSWER
Answered 2022-Jan-25 at 10:04I found how to do so :
First, I permanently deactivate screen-saver with autostart script and commands :
@xset s off
@xset -dpms
Next, I only "play" with hdmi activation when I need it:
QUESTION
I have a strange issue, trying to run mate-screensaver-dialog with root privileges using SUID bit:
...ANSWER
Answered 2021-Dec-21 at 16:57Browsing through the source code on github i have found this comment:
Initializations that potentially take place as a priveleged user: If the executable is setuid root, then these initializations are run as root, before discarding privileges.
The function which this comment addresses:
QUESTION
I have a python file called engine.py
. I have one specific function that I will put part of, due to knowing the function works fine:
ANSWER
Answered 2021-Dec-08 at 15:10set_image
is a method. The method does not return an image, but it sets the image
and rect
attributes of the object. Therefore:
player.image = player.set_image('screensaver/blue_car.png',)
QUESTION
I have a python 3.8 script running multithreading with concurrent.futures module and works fine in MacOS Catalina (Intel). After migrated to MacOS Monterey (Apple Silicon). The python code runs for a long time due to using single thread. I'm using the python come with Anaconda which is x86_64 and running under Rosetta 2. Tried python 3.9 (from Anaconda) and got the same result. I will be appreciated if anyone can provide solution or workaround. Thanks.
Here is a testing code to show the problem. In old machine, it runs 2 rounds and completed in 10 seconds. In new machine, it runs 10 rounds and completed in 50 seconds.
...ANSWER
Answered 2021-Oct-29 at 08:38Your code runs as expected on macOS Big Sur, which is already Apple Silicon, with native Python 3.9.
It looks like the culprit would be Rosetta or Monterey and not your code, but I did see some weird bugs when working with Swift on Rosetta. Have you considered looking that way ?
QUESTION
I am using the code below to start an installed camera app (not developed by me) from a background service in an app I'm working on.
...ANSWER
Answered 2021-Oct-04 at 23:11I am using the code below to start an installed camera app (not developed by me) from a background service
Launching activities from the background is not supported on modern versions of Android.
Also note that many devices will not have that particular package.
I need to determine if the camera app is done loading and ready to use so I can prompt the camera to take a picture
There is no canonical definition of "done loading and ready to use". And, in general, there is no means for you to monitor the operations of another app, for privacy and security reasons.
Also, outside of accessibility services, in general, you have no means of telling a running app to do anything unless it has a specific API for that purpose. Even with accessibility services, I suspect that it will be difficult to come up with an approach that works no matter what the camera app is.
If, from the foreground, you want a camera app to take a picture, use ACTION_IMAGE_CAPTURE
. Or, integrate camera functionality directly in your own app, such as via CameraX or other libraries.
QUESTION
I wrote a screensaver in Swift.
Although I had set the macOS Deployment Target to macOS 10.13, it failed to run on an x86_64 Mid 2010 Mac Pro running macOS High Sierra 10.13.6.
Meanwhile, it runs fine on my arm64 2020 MBP M1 with macOS Big Sur 11.5.2, and on an x86_64 2019 MacBook Air with macOS Catalina 10.15.6.
The screensaver installs fine on all machines, but on the machine running High Sierra it says that the screensaver is not compatible.
The error message shown is as follows ("vibe" is the name of the screensaver that I made. So anyone else running across this same problem will see a similar message but with the name of their own screensaver in place of that of course):
You cannot use the vibe screen saver with this version of macOS.
Please contact the vendor to get a newer version of the screen saver.
I am wondering if there is a way to automatically figure out if there are any APIs or other features that my code is using which were not available in macOS 10.13. And also I am wondering if it is usual that you can build for a given macOS Deployment Target and then when you try to run the program on a machine that is within the range that should be supported, the program will not run after all. I had thought that there would be a build time error to build for a macOS Deployment Target if the built program will not run on it.
I am using Xcode 12.5.1 running on my MBP M1, macOS 11.5.2, and as mentioned I am building for macOS Deployment Target set to macOS 10.13. The screensaver runs fine on both Intel with macOS 10.15 and ARM with macOS 11.5. I am using Swift Language Version Swift 5.
...ANSWER
Answered 2021-Sep-20 at 03:17Install "Swift 5 Runtime Support for Command Line Tools" from https://support.apple.com/kb/dl1998?locale=en_US on the macOS 10.13 machine I wanted to run the screensaver on.
Background, details and alternative solutionThanks to the comment of @Alexander, where he suggested:
Have you tried poking around Console.app to see if anything intersting was logged?
I was able to figure it out.
In Console.app, in the default view that shows device messages for the computer, I applied a search filter for any occurence of the name of the screensaver and then in System Preferences > Desktop & Screen Saver, I selected my screensaver and clicked "Preview" hoping that this would result in something in the logs. And it did!
Relevant log message:
Error loading /Users/erikn/Library/Screen Savers/vibe.saver/Contents/MacOS/vibe: dlopen(/Users/erikn/Library/Screen Savers/vibe.saver/Contents/MacOS/vibe, 265): Library not loaded: @rpath/libswiftCore.dylib
Referenced from: /Users/erikn/Library/Screen Savers/vibe.saver/Contents/MacOS/vibe
Reason: image not found
With this in hand, I was then able to find a similar root cause and some suggested solutions at dyld: Library not loaded: @rpath/libswiftCore.dylib / Image not found
Which amount to setting "Always Embed Swift Standard Libraries" to YES, and possibly also adding @executable_path/Frameworks to Runpath Search Paths.
This may be one acceptable way of doing it.
However, not knowing the specifics of how this will interact on other systems and in the future I was a bit hesitant.
Fortunately, I then found https://developer.apple.com/forums/thread/687847 which while not directly relevant directed me to look for "Swift 5 Runtime Support for Command Line Tools", as this would provide the missing libswiftCore.dylib for macOS 10.13.
QUESTION
Two screensaver apps I downloaded and installed for my PC did not impress me after I tested them out as my new screensavers. I can't uninstall these two screensavers. I searched online but couldn't find the answer. Do you have any suggestions for how to remove screensavers from a PC running Windows 10?
...ANSWER
Answered 2021-Sep-20 at 02:27you can try uninstall from control panel
open control panel -> select uninstall a program -> select your application what you want to uninstall -> click uninstall
and iam recommended you to using lightshot
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