worldgen | datapack generator for Minecraft Java Edition | Video Game library

 by   syldium TypeScript Version: Current License: GPL-3.0

kandi X-RAY | worldgen Summary

kandi X-RAY | worldgen Summary

worldgen is a TypeScript library typically used in Gaming, Video Game, Minecraft applications. worldgen has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

An online datapack generator for Minecraft Java Edition 1.17.1 and custom biomes/dimensions.
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            kandi-support Support

              worldgen has a low active ecosystem.
              It has 44 star(s) with 3 fork(s). There are 5 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 8 open issues and 26 have been closed. On average issues are closed in 35 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of worldgen is current.

            kandi-Quality Quality

              worldgen has 0 bugs and 0 code smells.

            kandi-Security Security

              worldgen has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              worldgen code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              worldgen is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              worldgen releases are not available. You will need to build from source code and install.
              It has 711 lines of code, 0 functions and 158 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            worldgen Key Features

            No Key Features are available at this moment for worldgen.

            worldgen Examples and Code Snippets

            No Code Snippets are available at this moment for worldgen.

            Community Discussions

            QUESTION

            How to stop flickering in sidescroller that uses tiles?
            Asked 2017-May-29 at 03:10

            So I am trying to stop my program from flickering but from other peoples problems I can't find a solution that applies to my code. It just flickers and I've seen a suggestion from another persons post to change to paintComponent but I don't see how it works when compared to paint. Any help would be greatly appreciated thanks.

            ...

            ANSWER

            Answered 2017-May-28 at 23:14

            Similar suggestions to the many similar questions:

            • Draw within the protected void paintComponent method of a JPanel, not within a JFrame's paint method. This will give you double buffering by default.
            • Never read in a file or resource within a painting method. This method's speed is the most important factor in the perceived responsiveness of your program and you should do nothing to slow it down. It should be for painting and painting only.
            • Instead, read the image into a variable once, and then draw the image from the variable within paintComponent.
            • Paint background images to a BufferedImage and then draw that within the paintComponent method.

            Source https://stackoverflow.com/questions/44232604

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install worldgen

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/syldium/worldgen.git

          • CLI

            gh repo clone syldium/worldgen

          • sshUrl

            git@github.com:syldium/worldgen.git

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