UnityPy is python module that makes it possible to extract/unpack and edit Unity assets
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Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prototypes.
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Entity Component System focused on usability and speed.
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ColaFrameWork 一个Unity客户端框架
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Structured Volume Sampling - sample placement algorithm for real-time volume rendering with low aliasing, for camera-in-volume case.
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A subtle tilt effect for images. The idea is to move and rotate semi-transparent copies with the same background image in order to create a subtle motion or depth effect.
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A TcpClient-based HTTP library for Unity.
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A component for giving Game Objects a GUID and a class to create references to objects in any Scene by GUID
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Serializable dictionary class for Unity
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An automated Modlist installer for various games.
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:whale: The Best Unity WebSocket Plugin for All Platforms.
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Pipal, THE password analyser
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JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
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Procedural vertical dissolve shader. Highly customizable. Tweak edge color, noisiness & waviness, rim light, emission scrolling and more.
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Hogwarts (Harry Potter) open sandbox game made in Unity
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Realtime-CSG, CSG level editor for Unity
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Callback-free control flow for Node using ES6 generators.
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Spout plugin for Unity
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Steam Play compatibility tool to run games using native Linux engines
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The ultimate community-driven, and open-source competitive rhythm game available on Steam.
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A constantly evolving array of Unity C# components for 2D games, including classes for pixel art cameras, events & messaging, saving & loading game data, collision handlers, object pools, and more.
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Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
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Roslyn analyzers for Unity game developers
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unity-cache-serverby Unity-Technologies
JavaScript 550 Version:Current License: Proprietary (Proprietary)
Unity CacheServer optimized for multi-client local networks
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Human-friendly hierarchy for Unity.
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Nvidia's PCSS soft shadow algorithm implemented in Unity
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BoneCP is a Java JDBC connection pool implementation that is tuned for high performance by minimizing lock contention to give greater throughput for your applications. It beats older connection pools such as C3P0 and DBCP but SHOULD NOW BE CONSIDERED DEPRECATED in favour of HikariCP.
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Polygon renderer for the new Unity UI
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In-game inspector and debugging tools for applications made with Unity3D game engine
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fmtlog is a performant fmtlib-style logging library with latency in nanoseconds.
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Unity3D Plugin for Android local notifications with example project
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Immersive first-person parkour in a surreal, physics-driven voxel world.
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Record animations in Unity runtime. Can save to .anim, maya, or FBX ASCII format.
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A Unity DOTS framework for my personal projects
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A Unity application for receiving and rendering point clouds on Hololens and other devices.
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C# 540 Version:Current License: Permissive (MIT)
Realistic Real Time Grass Rendering With Unity. Using the Geometry Shader to generate millions of grass on GPU. ref:Edward Lee
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关于Scriptable的好玩代码 Interesting scripts for Scriptable
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Buffer geometry merging, procedural terrains and shadow mapper research with Three.js
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Cross-platform rhythm game based on Java and libGDX.
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:pencil2: Collection of ShaderGraph examples for Unity.
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🎳 Rust binding for NVIDIA PhysX 🦀
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A lightweight game server framework implemented with Actor Model
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Fast .NET C# Implementation of ULID for .NET Core and Unity.
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tv常用效果控件,包括焦点、边框处理等。
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Enables the rapid creation of objects for testing
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为xLua集成几个常用库,方便使用
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Unity3D AssetBundle 打包与管理系统
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an augmented reality attempt
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UnityPyby K0lb3
UnityPy is python module that makes it possible to extract/unpack and edit Unity assets
Python 573Updated: 1 y ago License: Permissive (MIT)
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net.peeweek.gameplay-ingredientsby peeweek
Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prototypes.
C# 572Updated: 2 y ago License: Permissive (MIT)
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shipyardby leudz
Entity Component System focused on usability and speed.
Rust 571Updated: 2 y ago License: Proprietary (Proprietary)
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volsampleby huwb
Structured Volume Sampling - sample placement algorithm for real-time volume rendering with low aliasing, for camera-in-volume case.
C# 567Updated: 3 y ago License: Permissive (MIT)
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ImageTiltEffectby codrops
A subtle tilt effect for images. The idea is to move and rotate semi-transparent copies with the same background image in order to create a subtle motion or depth effect.
HTML 566Updated: 4 y ago License: No License (No License)
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UnityHTTPby andyburke
A TcpClient-based HTTP library for Unity.
C# 565Updated: 3 y ago License: Strong Copyleft (GPL-2.0)
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guid-based-referenceby Unity-Technologies
A component for giving Game Objects a GUID and a class to create references to objects in any Scene by GUID
C# 564Updated: 2 y ago License: Proprietary (Proprietary)
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Unity-SerializableDictionaryby azixMcAze
Serializable dictionary class for Unity
C# 563Updated: 2 y ago License: Permissive (MIT)
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wabbajackby wabbajack-tools
An automated Modlist installer for various games.
C# 563Updated: 1 y ago License: Proprietary (Proprietary)
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UnityWebSocketby psygames
:whale: The Best Unity WebSocket Plugin for All Platforms.
C# 562Updated: 1 y ago License: Permissive (MIT)
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pipalby digininja
Pipal, THE password analyser
Ruby 561Updated: 2 y ago License: No License (No License)
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JasonMaToonRenderPipelineby Jason-Ma-233
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
C# 559Updated: 3 y ago License: Permissive (MIT)
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VerticalDissolveby AdultLink
Procedural vertical dissolve shader. Highly customizable. Tweak edge color, noisiness & waviness, rim light, emission scrolling and more.
C# 558Updated: 2 y ago License: Permissive (MIT)
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hogwartsby OpenHogwarts
Hogwarts (Harry Potter) open sandbox game made in Unity
C# 557Updated: 2 y ago License: Proprietary (Proprietary)
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realtime-CSG-for-unityby LogicalError
Realtime-CSG, CSG level editor for Unity
C# 557Updated: 1 y ago License: Permissive (MIT)
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suspendby jmar777
Callback-free control flow for Node using ES6 generators.
JavaScript 556Updated: 4 y ago License: No License (No License)
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luxtorpedaby luxtorpeda-dev
Steam Play compatibility tool to run games using native Linux engines
Rust 554Updated: 1 y ago License: Strong Copyleft (GPL-2.0)
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Quaverby Quaver
The ultimate community-driven, and open-source competitive rhythm game available on Steam.
C# 553Updated: 1 y ago License: Weak Copyleft (MPL-2.0)
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Unity2D-Componentsby cmilr
A constantly evolving array of Unity C# components for 2D games, including classes for pixel art cameras, events & messaging, saving & loading game data, collision handlers, object pools, and more.
C# 552Updated: 2 y ago License: Permissive (MIT)
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DefaultEcsby Doraku
Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
C# 551Updated: 1 y ago License: Permissive (MIT-0)
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Microsoft.Unity.Analyzersby microsoft
Roslyn analyzers for Unity game developers
C# 551Updated: 1 y ago License: Permissive (MIT)
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unity-cache-serverby Unity-Technologies
Unity CacheServer optimized for multi-client local networks
JavaScript 550Updated: 2 y ago License: Proprietary (Proprietary)
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Smart-Hierarchyby neon-age
Human-friendly hierarchy for Unity.
C# 550Updated: 1 y ago License: Permissive (MIT)
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UnityPCSSby TheMasonX
Nvidia's PCSS soft shadow algorithm implemented in Unity
C# 550Updated: 3 y ago License: Permissive (MIT)
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bonecpby wwadge
BoneCP is a Java JDBC connection pool implementation that is tuned for high performance by minimizing lock contention to give greater throughput for your applications. It beats older connection pools such as C3P0 and DBCP but SHOULD NOW BE CONSIDERED DEPRECATED in favour of HikariCP.
Java 549Updated: 3 y ago License: Permissive (Apache-2.0)
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Unity-UI-Polygonby CiaccoDavide
Polygon renderer for the new Unity UI
C# 548Updated: 1 y ago License: Permissive (MIT)
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RuntimeUnityEditorby ManlyMarco
In-game inspector and debugging tools for applications made with Unity3D game engine
C# 547Updated: 1 y ago License: Strong Copyleft (GPL-3.0)
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fmtlogby MengRao
fmtlog is a performant fmtlib-style logging library with latency in nanoseconds.
C++ 547Updated: 1 y ago License: Permissive (MIT)
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unity-android-notificationsby Agasper
Unity3D Plugin for Android local notifications with example project
Java 545Updated: 2 y ago License: Proprietary (Proprietary)
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Lemmaby etodd
Immersive first-person parkour in a surreal, physics-driven voxel world.
C# 545Updated: 4 y ago License: No License (No License)
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Procedural-Planetsby SebLague
C# 544Updated: 2 y ago License: Permissive (MIT)
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Unity-Runtime-Animation-Recorderby newyellow
Record animations in Unity runtime. Can save to .anim, maya, or FBX ASCII format.
C# 543Updated: 1 y ago License: Permissive (MIT)
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Latios-Frameworkby Dreaming381
A Unity DOTS framework for my personal projects
C# 542Updated: 1 y ago License: Proprietary (Proprietary)
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LiveScan3D-Hololensby MarekKowalski
A Unity application for receiving and rendering point clouds on Hololens and other devices.
C# 541Updated: 2 y ago License: Permissive (MIT)
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Realistic-Real-Time-Grass-Rendering-With-Unityby chenjd
Realistic Real Time Grass Rendering With Unity. Using the Geometry Shader to generate millions of grass on GPU. ref:Edward Lee
C# 540Updated: 2 y ago License: Permissive (MIT)
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Scriptablesby evilbutcher
关于Scriptable的好玩代码 Interesting scripts for Scriptable
JavaScript 539Updated: 2 y ago License: No License (No License)
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threejs-ballooningby alexanderperrin
Buffer geometry merging, procedural terrains and shadow mapper research with Three.js
JavaScript 538Updated: 2 y ago License: Permissive (MIT)
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Unity-2D-Destructionby mjholtzem
C# 537Updated: 2 y ago License: Permissive (MIT)
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beatorajaby exch-bms2
Cross-platform rhythm game based on Java and libGDX.
Java 536Updated: 2 y ago License: Strong Copyleft (GPL-3.0)
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unity-shadergraph-sandboxby andydbc
:pencil2: Collection of ShaderGraph examples for Unity.
C# 536Updated: 3 y ago License: Permissive (MIT)
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physx-rsby EmbarkStudios
🎳 Rust binding for NVIDIA PhysX 🦀
Rust 534Updated: 2 y ago License: Permissive (Apache-2.0)
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moonby sniper00
A lightweight game server framework implemented with Actor Model
C++ 534Updated: 1 y ago License: Permissive (MIT)
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Ulidby Cysharp
Fast .NET C# Implementation of ULID for .NET Core and Unity.
C# 533Updated: 2 y ago License: Permissive (MIT)
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factory-muffinby thephpleague
Enables the rapid creation of objects for testing
PHP 532Updated: 1 y ago License: Permissive (MIT)
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build_xlua_with_libsby chexiongsheng
为xLua集成几个常用库,方便使用
C 532Updated: 2 y ago License: Permissive (MIT)
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ChaseWhisplyProjectby tvbarthel
an augmented reality attempt
Java 529Updated: 2 y ago License: No License (No License)
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