hogwarts | Hogwarts open sandbox game made in Unity | Game Engine library
kandi X-RAY | hogwarts Summary
kandi X-RAY | hogwarts Summary
A Hogwarts (Harry Potter) open sandbox game made in Unity. NOT FINISHED. Good news! An official Harry potter RPG game is in development:
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QUESTION
I am learning web development, and I tried to do the exercise, but the answer given is different from mine. May, anyone please help me see what my mistake is.
Here is the code:
Given Answer:
...ANSWER
Answered 2021-May-19 at 02:29given answer: loop all contacts, if no contact firstName match name, at last, return "No such contact".
however, you returned "No such contact" if the first contact in the loop not matching the name.
QUESTION
I have a C# REST API with an upload
endpoint that has the sole purpose to process a binary file and add its metadata (as an Attachment
model) to a List
property of a different entity.
When I call the endpoint from my web application in a sequential manner like below (pseudo code), the endpoint does as intended and processes each binary file and adds a single Attachment
to the provided entity.
ANSWER
Answered 2021-May-03 at 17:44That is a a fairly classic example of a race condition in writing to the database, you are correct.
The sequence of event is:
- Req 1 load doc
Attachments = []
- Req 1 load doc
Attachments = []
- Req 1
Attachments.Push()
- Req 2
Attachments.Push()
- Req 1
SaveChanges()
- Req 2
SaveChanges()
The change in 5
overwrites the change in 4
, so you are losing data.
There are two ways to handle this scenario. You can enable optimistic concurrency for this particular scenario, see the documentation on the topic:
Basically, you can do session.Advanced.UseOptimisticConcurrency = true;
to cause the transaction to fail if the document was updated behind the scenes.
You can then retry the transaction to make it work (make sure to create a new session).
Alternatively, you can use the patching API, which will allow you to add an item to the document concurrently safely. Here is the relevant documentation:
Note that there is a consideration here, you shouldn't care what the order of the operations are (because they can happen in any order). If there is a business usecase behind the order, you probably cannot use the patch API easily and need to go with the full transaction route.
QUESTION
Hi everyone I am new to Python and currently, I am learning about class.
I have two classes. 1 class has a result of the student's name and address.
...ANSWER
Answered 2021-Apr-23 at 08:45School
is the class, but you defined admission
as an instance method. So you need an instance of School
that you can admit students to:
QUESTION
I have this input file
...ANSWER
Answered 2021-Apr-09 at 06:40You could use walk
:
QUESTION
I recently picked up learning Python 3, so far I've been loving it!
I'm trying to create a harry potter story game as a project, for this I'm learning how to use Tkinter.
I've done some research on how to import it but nothing seems to work.
I don't know what part of it is wrong, so I added the entire code
I've looked in a lot of places and asked some friends, but none of the possible solutions work for me.
...ANSWER
Answered 2021-Mar-26 at 14:04You've got severel issues in this code, solved below:
QUESTION
so I have a list of objects in my program that objects in it have (name, last name, id, house, etc.) I want to create a method called search that lets me find a specific object only with its name. I want to print out the information after search. (i have one parent class caled wizard and two child classes. one for teachers and one for students(WizardToBe).)
List WizardStudents = new List();
I received all the information needed below using Readline so all of these are user input. and all of my codes are in a while loop.
...ANSWER
Answered 2021-Jan-15 at 11:54First of all override ToString()
function in your WizardTobe
class, return string with all properties you want to print.
QUESTION
Could you please explain me why do I write contacts[x]
in this (contacts[x].firstName === name)
. Okay understand I create a loop for (var x = 0; x < contacts.length; x++){}
However I can not understand the meaning of contacts[x]
. "x" is not in array. How can I pick it just directly from function like that? Is it like index ? I mean it is the x position in array so I pick from there ?
ANSWER
Answered 2020-Dec-24 at 13:19Yes you're right, If you console log the x within the loop scope it'll output the index
QUESTION
Hello guys I am having some issues understanding this challenge from FreeCodeCamp< i just did all the steps that I was told to do on the challange but I can just get it to work, here is the link
And here is my solution
...ANSWER
Answered 2020-Dec-15 at 19:13I am sharing my solution which is slightly different from yours. Compare it to your own. You will see that I only return inside my for loop when I get a positive match , otherwise I let the loop run. This is the biggest difference. You need to let the loop run fully and then through some mechanism keep track of the missing conditions . I have used two different variables to track the missing conditions here.
QUESTION
I'm trying to parse a local JSON file which contains 3 dictionaries and each has its own array in Coredata, but I keep getting the following error:
...ANSWER
Answered 2020-Nov-23 at 13:04Your root is a dictionary not an array so
QUESTION
I created a custom class with the following properties, methods and instances:
...ANSWER
Answered 2020-Nov-06 at 20:15You could place the __repr__
or __str__
method inside the class, and make it return what you want to have printed out when you print the object.
An example would be:
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No vulnerabilities reported
Install hogwarts
Clone/Download this repo (https://github.com/OpenHogwarts/hogwarts/archive/master.zip)
Open the downloaded folder in Unity (File -> Open Project)
In Unity project's folders double click MainMenu (Assets -> Scenes -> MainMenu)
Hit the start button from Game tab. Inside the game, click create a New Character, set the name and click on "Enter".
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