Procedural-Planets | Simple procedural planet generation in Unity | Learning library
kandi X-RAY | Procedural-Planets Summary
kandi X-RAY | Procedural-Planets Summary
Simple procedural planet generation in Unity. Watch tutorial series here.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Procedural-Planets
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QUESTION
I know I'm just dumping a lot of code here, but this error message that I am getting does not give a real line number nor does it show up on Google for me. I don't even know what it is supposed to mean, since F3 and G3 are both constants.
Well, it does give line 21 in the inspector, but that doesn't make any sense if you go to that line on either compute shader file. Same goes for line 39, which I also looked at.
Double-clicking the errors do not bring me anywhere.
DefaultPlanetGenerator.compute
...ANSWER
Answered 2020-Aug-08 at 22:55Replacing all double
types with float
types solved the issue.
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