Slime-Simulation | Project created with Unity | Game Engine library

 by   SebLague C# Version: Current License: GPL-3.0

kandi X-RAY | Slime-Simulation Summary

kandi X-RAY | Slime-Simulation Summary

Slime-Simulation is a C# library typically used in Gaming, Game Engine, Unity applications. Slime-Simulation has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has medium support. You can download it from GitHub.

Project created with Unity 2020.3. Based on this paper:
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            kandi-support Support

              Slime-Simulation has a medium active ecosystem.
              It has 1237 star(s) with 211 fork(s). There are 22 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 5 open issues and 5 have been closed. On average issues are closed in 38 days. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of Slime-Simulation is current.

            kandi-Quality Quality

              Slime-Simulation has no bugs reported.

            kandi-Security Security

              Slime-Simulation has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              Slime-Simulation is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              Slime-Simulation releases are not available. You will need to build from source code and install.

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            Slime-Simulation Key Features

            No Key Features are available at this moment for Slime-Simulation.

            Slime-Simulation Examples and Code Snippets

            No Code Snippets are available at this moment for Slime-Simulation.

            Community Discussions

            Trending Discussions on Slime-Simulation

            QUESTION

            GLSL (WebGL) equivalent for RWTexture2D
            Asked 2021-Apr-08 at 14:14
            tl;dr:

            I'm a shader newbie and I'm trying to port an HLSL shader to GLSL.
            What is the GLSL equivalent for RWTexture2D whatever; ?

            I need to programmatically create a texture inside a shader.

            Longer version:

            I'm trying to port the "slime shader" from this video to GLSL, and load it in a web page (at the moment I'm using Three.js). I managed to code the pseudo-random hash function and display the noise on screen, but now I'm stuck.
            (Here's the HLSL shader code)

            In the original shader there is this: RWTexture2D TrailMap; and I can't find a way to make something similar in my shader. All the info that I have found online is about loading external textures, but what I need is a texture that is created and modified inside the shader (and it seems to me that the way GLSL handles textures is not very beginner friendly).

            I also tried using this converter. What I get is uniform image2D TrailMap; but it gives me this error:

            'image2D' : Illegal use of reserved word

            What am I missing?

            ...

            ANSWER

            Answered 2021-Apr-08 at 14:14

            WebGL doesn't have access to image load/store, the ability to modify image data arbitrarily within shaders. The converter is doing the right thing, but WebGL simply doesn't provide access to this hardware functionality.

            Source https://stackoverflow.com/questions/67005126

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Slime-Simulation

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone SebLague/Slime-Simulation

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            git@github.com:SebLague/Slime-Simulation.git

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