The ATF LevelEditor is a powerful tool for constructing and assembling game levels. It provides a WYSIWYG interface and allows you to place objects, edit properties, edit terrain, and build game levels.
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Jetserver is a high speed nio socket based multiplayer java game server written using Netty and Mike Rettig's Jetlang.It is specifically tuned for network based multiplayer games and supports TCP and UDP network protocols.
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Find usages of the selected asset(s) and/or Object(s) in your Unity project, i.e. list the objects that refer to them
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Mesh voxelization for Unity.
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com.unity.multiplayer.samples.coopby Unity-Technologies
C# 1242 Version:Current License: Proprietary (Proprietary)
A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
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Framework for lockstep RTS, TD, and MOBA games.
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Unity Scripting in C++
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Extend the Unity Toolbar with your own Editor UI code.
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Outline Image Effect for Unity
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Unity-Chan "Candy Rock Star" Live Demo
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C++11 port for the Node: native performance and modern simplicity.
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一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.
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Object instancing/particle animation system for Unity
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Lidgren Network Library
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Source Link enables a great source debugging experience for your users, by adding source control metadata to your built assets
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Steering, obstacle avoidance and path following behaviors for the Unity Game Engine
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The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
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Unity NavMesh 2D Pathfinding
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Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.
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游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。
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ILMerge is a static linker for .NET Assemblies.
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node bindings for the v8 profiler
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ORX: Portable Game Engine
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🦄 A Promise based REST and HTTP client for Unity 🎮
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NVIDIA’s implementation of RTX ray-tracing in Quake II
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SQLite made easy for Unity3d
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🚀 Making multi-player gamedev simpler since 2017
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Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines
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A light shafts (volumetric shadows) effect for Unity.
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Unity extension for lossless sprite texture compression
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Sokit is a TCP & UDP package send / receive / transfer tool
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This project has ended, but ChatSecure iOS continues. For Android, please use Conversations or Zom instead
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UnityRenderStreamingby Unity-Technologies
C# 1072 Version:Current License: Proprietary (Proprietary)
Streaming server for Unity
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Sample project for Game Architecture with Scriptable Objects from Unite Austin 2017
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Simple examples of Unity shader graphs.
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Long Shadows for android!
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Texture-Paint on Unity.
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UnityURP-MobileDrawMeshInstancedIndirectExampleby ColinLeung-NiloCat
C# 1053 Version:Current License: Permissive (MIT)
Example project to draw 1million grass instances on mobile
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A robust JSON serialization framework that just works with support for all major Unity export platforms.
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A game networking framework built for the Unity Engine to abstract game networking concepts.
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LevelEditorby SonyWWS
The ATF LevelEditor is a powerful tool for constructing and assembling game levels. It provides a WYSIWYG interface and allows you to place objects, edit properties, edit terrain, and build game levels.
C# 1256Updated: 2 y ago License: Permissive (Apache-2.0)
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java-game-serverby menacher
Jetserver is a high speed nio socket based multiplayer java game server written using Netty and Mike Rettig's Jetlang.It is specifically tuned for network based multiplayer games and supports TCP and UDP network protocols.
Java 1255Updated: 2 y ago License: Permissive (MIT)
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UnityAssetUsageDetectorby yasirkula
Find usages of the selected asset(s) and/or Object(s) in your Unity project, i.e. list the objects that refer to them
C# 1247Updated: 1 y ago License: Permissive (MIT)
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MediaPipeUnityPluginby homuler
Unity plugin to run MediaPipe graphs
C# 1244Updated: 1 y ago License: Permissive (MIT)
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com.unity.multiplayer.samples.coopby Unity-Technologies
A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
C# 1242Updated: 1 y ago License: Proprietary (Proprietary)
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Slime-Simulationby SebLague
C# 1237Updated: 1 y ago License: Strong Copyleft (GPL-3.0)
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LockstepFrameworkby SnpM
Framework for lockstep RTS, TD, and MOBA games.
C# 1236Updated: 2 y ago License: Permissive (MIT)
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Unity-Editor-Toolboxby arimger
Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
C# 1235Updated: 1 y ago License: Permissive (MIT)
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fluentby hydro-project
A data-driven compute platform
C++ 1233Updated: 2 y ago License: Permissive (Apache-2.0)
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UnityNativeScriptingby jacksondunstan
Unity Scripting in C++
C# 1230Updated: 1 y ago License: Permissive (MIT)
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openupmby openupm
OpenUPM - Open Source Unity Package Registry (UPM)
JavaScript 1226Updated: 1 y ago License: Permissive (BSD-3-Clause)
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unity-toolbar-extenderby marijnz
Extend the Unity Toolbar with your own Editor UI code.
C# 1217Updated: 1 y ago License: Permissive (MIT)
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Outline-Effectby cakeslice
Outline Image Effect for Unity
C# 1212Updated: 1 y ago License: Permissive (MIT)
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unitychan-crsby unity3d-jp
Unity-Chan "Candy Rock Star" Live Demo
C# 1204Updated: 2 y ago License: No License (No License)
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Pcxby keijiro
Point cloud importer & renderer for Unity
C# 1193Updated: 1 y ago License: Permissive (Unlicense)
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googleads-mobile-unityby googleads
Official Unity Plugin for the Google Mobile Ads SDK
C# 1159Updated: 1 y ago License: Permissive (Apache-2.0)
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node.nativeby d5
C++11 port for the Node: native performance and modern simplicity.
C++ 1156Updated: 2 y ago License: Permissive (MIT)
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resharper-unityby JetBrains
Unity support for both ReSharper and Rider
C# 1155Updated: 1 y ago License: Permissive (Apache-2.0)
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ShaderGraphby Unity-Technologies
Unity ShaderGraph project
C# 1144Updated: 1 y ago License: Proprietary (Proprietary)
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EGamePlayby m969
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.
C# 1143Updated: 1 y ago License: Permissive (MIT)
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KvantSprayby keijiro
Object instancing/particle animation system for Unity
C# 1140Updated: 2 y ago License: No License (No License)
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lidgren-network-gen3by lidgren
Lidgren Network Library
C# 1136Updated: 2 y ago License: Permissive (MIT)
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sourcelinkby dotnet
Source Link enables a great source debugging experience for your users, by adding source control metadata to your built assets
C# 1136Updated: 1 y ago License: Permissive (MIT)
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UnitySteerby ricardojmendez
Steering, obstacle avoidance and path following behaviors for the Unity Game Engine
C# 1135Updated: 1 y ago License: Proprietary (Proprietary)
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VContainerby hadashiA
The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
C# 1131Updated: 2 y ago License: Permissive (MIT)
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Render-Crowd-Of-Animated-Charactersby chenjd
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.
C# 1128Updated: 1 y ago License: Permissive (MIT)
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GameProject3by ylmbtm
游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。
C++ 1125Updated: 1 y ago License: No License (No License)
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ILMergeby dotnet
ILMerge is a static linker for .NET Assemblies.
C# 1121Updated: 2 y ago License: Permissive (MIT)
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v8-profilerby node-inspector
node bindings for the v8 profiler
C++ 1121Updated: 2 y ago License: Permissive (BSD-2-Clause)
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o
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RestClientby proyecto26
🦄 A Promise based REST and HTTP client for Unity 🎮
C# 1114Updated: 1 y ago License: Permissive (MIT)
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Q2RTXby NVIDIA
NVIDIA’s implementation of RTX ray-tracing in Quake II
C 1112Updated: 2 y ago License: Proprietary (Proprietary)
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SQLite4Unity3dby robertohuertasm
SQLite made easy for Unity3d
C# 1097Updated: 2 y ago License: Permissive (MIT)
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librgby zpl-c
🚀 Making multi-player gamedev simpler since 2017
C 1097Updated: 1 y ago License: Permissive (BSD-3-Clause)
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gdx-aiby libgdx
Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines
Java 1093Updated: 2 y ago License: Permissive (Apache-2.0)
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LightShaftsby robertcupisz
A light shafts (volumetric shadows) effect for Unity.
C# 1089Updated: 3 y ago License: No License (No License)
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SpriteDicingby Elringus
Unity extension for lossless sprite texture compression
C# 1085Updated: 2 y ago License: Permissive (MIT)
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UniLuaby xebecnan
A pure c# implementation of Lua 5.2 focus on compatibility with Unity
C# 1078Updated: 2 y ago License: Permissive (MIT)
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sokitby sinpolib
Sokit is a TCP & UDP package send / receive / transfer tool
C++ 1078Updated: 1 y ago License: Strong Copyleft (GPL-3.0)
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ChatSecureAndroidby guardianproject
This project has ended, but ChatSecure iOS continues. For Android, please use Conversations or Zom instead
Java 1074Updated: 2 y ago License: Permissive (Apache-2.0)
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UnityRenderStreamingby Unity-Technologies
Streaming server for Unity
C# 1072Updated: 2 y ago License: Proprietary (Proprietary)
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Unite2017by roboryantron
Sample project for Game Architecture with Scriptable Objects from Unite Austin 2017
C# 1071Updated: 1 y ago License: Permissive (MIT)
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ShaderGraphExamplesby keijiro
Simple examples of Unity shader graphs.
C# 1068Updated: 2 y ago License: No License (No License)
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Long-Shadowsby harjot-oberai
Long Shadows for android!
Java 1067Updated: 2 y ago License: Permissive (MIT)
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UnityURP-MobileDrawMeshInstancedIndirectExampleby ColinLeung-NiloCat
Example project to draw 1million grass instances on mobile
C# 1053Updated: 1 y ago License: Permissive (MIT)
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fullserializerby jacobdufault
A robust JSON serialization framework that just works with support for all major Unity export platforms.
C# 1051Updated: 2 y ago License: Permissive (MIT)
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com.unity.multiplayer.mlapiby Unity-Technologies
A game networking framework built for the Unity Engine to abstract game networking concepts.
C# 1050Updated: 3 y ago License: Permissive (MIT)
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