Skelly | Unreal Engine 4 plugin for creating semi | Animation library
kandi X-RAY | Skelly Summary
kandi X-RAY | Skelly Summary
Creating key-framed animations is tedious and time consuming, for me anyway. The aim of this plugin is to allow simple in-editor animation authoring by providing the user with the ability to create character poses, and to interpolate between those poses using various procedural methods at runtime. Yes, you still need to create key-frames, but fewer than usual, and you can do it in the editor. This is all very experimental!. Here's some inspiration: Animation Bootcamp: An Indie Approach to Procedural Animation.
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QUESTION
v13, the terminal shows this error:
Error:const ms = require('parse-ms') // npm i parse-ms ^
Error [ERR_REQUIRE_ESM]: require() of ES Module C:\Users\DELL\OneDrive\Desktop\Discord Bot\node_modules\parse-ms\index.js from C:\Users\DELL\OneDrive\Desktop\Discord Bot\commands\Economy\beg.js not supported.
code:
...ANSWER
Answered 2021-Oct-18 at 20:41V3.0 of this package only supports the use of ES modules now which use a different syntax for importing.
You can either switch your current codebase to use ESM or another option is to downgrade the current version of parse-ms to V2.1
Refer to this: https://github.com/sindresorhus/parse-ms/releases/tag/v3.0.0
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