resizeAnimation | Playing with Qt widget animation & graphics effect | Animation library

 by   kimtaikee C++ Version: Current License: No License

kandi X-RAY | resizeAnimation Summary

kandi X-RAY | resizeAnimation Summary

resizeAnimation is a C++ library typically used in User Interface, Animation applications. resizeAnimation has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

#resizeAnimation ##Shaking ##Table animation ##Flash animation ##Flowlayout animation ##Slide text animation ##Slide widget animation.
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            kandi-support Support

              resizeAnimation has a low active ecosystem.
              It has 30 star(s) with 13 fork(s). There are 4 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              resizeAnimation has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of resizeAnimation is current.

            kandi-Quality Quality

              resizeAnimation has 0 bugs and 0 code smells.

            kandi-Security Security

              resizeAnimation has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              resizeAnimation code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              resizeAnimation does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              resizeAnimation releases are not available. You will need to build from source code and install.

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            resizeAnimation Key Features

            No Key Features are available at this moment for resizeAnimation.

            resizeAnimation Examples and Code Snippets

            No Code Snippets are available at this moment for resizeAnimation.

            Community Discussions

            Trending Discussions on resizeAnimation

            QUESTION

            Android - first animation occurrence acts differently
            Asked 2020-May-21 at 10:18

            I am struggling for hours with some problem I encountered while creating a simple animation in my app.

            I have a LinearLayout with elements inside that is hidden behind an Image View and which should be shown (by animating on layouts width) on the click event. If I delete elements from inside the LinearLayout everything performs well, but because the children of the layout are pushing its width (which means that even if layouts width is set to 0 it is still pushed to width +/- 100dp by the elements inside) I have problems with hiding the layout.

            However it is not the case when animation is performed - when I am animating layout to go to width 0 it properly crops the children. But as soon as animation is done - the layout is pushed by the children. I had an idea to make layout crop its children by default, but I have tried multiple solutions and none of them worked. Then I thought that maybe I will just hide elements (visibility gone) after animation is done. And it "kinda" solved the problem - but I am still having a problem with first occurrence of "showing" animation.

            What I am doing is - at the start I am setting layouts width to 0 and hiding it along with its children (setting their to visibility gone). Then on "showing" animation I am making layout and its children visible in onAnimationStart method and then the animation increases layouts width from 0 to 156dp. "Hiding" animation is reverted - I am decreasing layouts width to 0 and onAnimationEnd I am hiding the layout and its content. The problem is that for some reason the first time showing animation is invoked and I am making the layout and views visible in onAnimationStart, there is a gap between this code and the moment which animation actually starts, which makes views visible for a split second before the animation starts.

            This is how it looks: hidden, shown. And here is the xml code for it:

            ...

            ANSWER

            Answered 2020-May-21 at 10:18

            After a while I finally found a "solution" that does not require any operations on views visibility. It turns out that if layout width is 0dp, the views inside will keep pushing it, which makes layout be as wide as required to fit its children. But if I set the layout width to 1dp it actually cuts the views inside of it. So instead of animating layouts width from 156dp to 0dp on hide, I animate it from 156dp to 1dp and it works fine without any problems. Here is the working code for it:

            Source https://stackoverflow.com/questions/61930659

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install resizeAnimation

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone kimtaikee/resizeAnimation

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            git@github.com:kimtaikee/resizeAnimation.git

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