Cheats | 🎮 Source code of ring0/ring3 cheats | Video Game library

 by   rootm0s C++ Version: Current License: No License

kandi X-RAY | Cheats Summary

kandi X-RAY | Cheats Summary

Cheats is a C++ library typically used in Gaming, Video Game applications. Cheats has no bugs and it has low support. However Cheats has 1 vulnerabilities. You can download it from GitHub.

Source code of ring0/ring3 cheats in Counter-Strike Global Offensive.
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              Cheats has a low active ecosystem.
              It has 125 star(s) with 39 fork(s). There are 9 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 1 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Cheats is current.

            kandi-Quality Quality

              Cheats has no bugs reported.

            kandi-Security Security

              Cheats has 1 vulnerability issues reported (0 critical, 1 high, 0 medium, 0 low).

            kandi-License License

              Cheats does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              Cheats releases are not available. You will need to build from source code and install.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Cheats
            Get all kandi verified functions for this library.

            Cheats Key Features

            No Key Features are available at this moment for Cheats.

            Cheats Examples and Code Snippets

            No Code Snippets are available at this moment for Cheats.

            Community Discussions

            QUESTION

            Exception initializing level
            Asked 2021-May-06 at 04:59

            Hey im playing minecraft with a own created modpack i made on curseforge but im getting the following error/crash when i create a world.

            ...

            ANSWER

            Answered 2021-May-05 at 12:40

            You're using dev.onyxstudios.cca, whatever that might be, and it is using reflection to get at a field named type of some unspecified class.

            It is either trying to get at the field named type of one of JDK's own classes, in which case the fix is to uninstall whatever JDK you installed and install AdoptOpenJDK11: You're on a too-new version of java and these most recent versions have been breaking apps left and right by disabling aspects of the reflective API.

            Or, it is trying to get to a field named type in one of the classes of the FABRIC project, perhaps, whatever that might be, based on the content of this error message. In which case, the problem is a version incompatibility between these two plugins. Look up the project pages of these 2 plugins and install 2 versions whose release dates are close together. This usually involves downgrading the more recently updated one.

            Source https://stackoverflow.com/questions/67401380

            QUESTION

            empty list when I scrape a table using findparent and findAll
            Asked 2021-Apr-30 at 18:34

            I'm working on a project to scrape the daily population of some servers in a game to see how they evolve. It's a table where each server is a 'tr' that contains several 'td' inside with information such as the number of players and also useless information. The thing is that I managed to pick up all the 'tr' I'm interested in, discarding the ones I don't want, but now I'm stuck trying to select only the 'td' inside each 'tr' that has the number of players, but I can't.

            this is the table:

            this is the html of that table:

            This is the code I've written so far:

            ...

            ANSWER

            Answered 2021-Apr-21 at 00:27

            To get names and population of every regular world, you can try:

            Source https://stackoverflow.com/questions/67187777

            QUESTION

            Android SharedPreferences vulnerabilities
            Asked 2021-Mar-27 at 00:04

            I am developing an application where users can play simple games and earn points with each game. The application consists of starting and ending multiple activities and with each activity, a request is made to update the user information.

            There are multiple requests to the server with this back-forward activity template, so I was thinking if I could save the points with SharedPreferences and make a single request at the best time.

            My concern is: can someone mod the application and change its SharedPreferences points? Are there any vulnerabilities regarding SharedPreferences? I am afraid to start saving the user points in SharedPreferences and then someone cheats his points with some exploit.

            ...

            ANSWER

            Answered 2021-Mar-26 at 22:37

            To make it more difficult to extract from the device you can store it inside Keystore system.Once keys are in the keystore, they can be used for cryptographic operations with the key material remaining non-exportable.

            For more information about storing on keystore please check below link https://developer.android.com/training/articles/keystore

            Source https://stackoverflow.com/questions/66825046

            QUESTION

            How do I move this footer to the bottom?
            Asked 2021-Mar-10 at 13:04

            I have this footer I'm working on, and I just can't figure out how to move it to the bottom,
            can somebody help me please??
            Thank you
            I tried changing the top value in CSS, etc
            nothing has worked so far

            ...

            ANSWER

            Answered 2021-Mar-10 at 03:58

            Replace the contents of child class with below style will do that

            Source https://stackoverflow.com/questions/66558031

            QUESTION

            What the difference between != and =/= in chisel?
            Asked 2021-Feb-22 at 20:08

            The Chisel cheat-sheet give two way do express inequality :

            ...

            ANSWER

            Answered 2021-Feb-22 at 20:08

            They are equivalent, but != is deprecated in favor of =/=.

            I'll see about removing != from the cheatsheet.

            Source https://stackoverflow.com/questions/66273849

            QUESTION

            decode base64 in kubectl jsonpath
            Asked 2021-Feb-19 at 11:42

            I have a command similar to this

            ...

            ANSWER

            Answered 2021-Feb-19 at 11:42

            As per @mdaniel suggestion I used the -o go-template

            My main syntaxal changes were removing the [ ], ie, {range .items[*] } to {{range .items}}'

            And if a key contained a - then {.metadata.labels.cluster-name} became {{index .metadata.labels "cluster-name"}}

            My solution below which enabled the base64 decode to work:

            Source https://stackoverflow.com/questions/66263757

            QUESTION

            Asked 2021-Jan-29 at 06:54

            I have a JavaScript string that looks like this

            ...

            ANSWER

            Answered 2021-Jan-29 at 06:54

            DOMParser can safely parse HTML strings without any possibility of unsafe code execution:

            Source https://stackoverflow.com/questions/65950027

            QUESTION

            How does Shopify's {% javascript %} tag work?
            Asked 2020-Oct-23 at 22:54

            I haven't been able to find anything on how this tag works. Why should I use the {% javascript %} instead of HTML script tag? Is there any difference? I've checked the Shopify cheatsheet which describes every other tag, as well as sifted through several pages of google and haven't found anything substantial.

            ...

            ANSWER

            Answered 2020-Oct-23 at 21:52

            It is simply a convenience for you. It offers you no special capabilities. It nice because to the less than stellar technical person, someone who might get a little Liquid but not much else, it is pretty clear that the stuff inside the tag is likely Javascript. They recommend you only use these tags if your section is meant for a widely distributed theme, and or many shops. In other words, if you like script tags, go ahead and use them, no harm done.

            Source https://stackoverflow.com/questions/64507365

            QUESTION

            Javascript Ajax PHP non-hackable game solution
            Asked 2020-Sep-26 at 16:57

            Desire: I want to make an ever expanding single player online rpg world. Even though it is single player, I would like to make it possible for people to trade items they find in an online market and rank players. To reduce requests to the server I wanted the local machine to hold all the information in javascript objects until the player presses SAVE. When SAVE is pressed an AJAX request is sent to the server and I'll handle that with PHP, MySQL ect.

            Perceived Problem: If I do this my concern is that someone will access the variables by typing javascript:object.hit_points=10000000000000;. If one person cheats and floods the online market with items they cheated to get, then that will cheapen the experience for everyone else.

            Questions: Is it possible for a player to manipulate live javascript object variables through the address bar or some other means? If so, is there some way that I can secure the game and still use javascript for managing the interface and data?

            Thank you for your time in sharing your learning and understanding. Best Regards, Bryan

            ...

            ANSWER

            Answered 2020-Sep-26 at 16:57

            Is it possible for a player to manipulate live javascript object variables through the address bar or some other means?

            Yes:

            • If the variables happen to be globally accessible, the user only has to open the console and assign to them. Eg, they could type in window.money = 999999999;. This could be solved by putting the whole script into an IIFE without using global variables. But...
            • Even without global variables, no code that runs client-side is "secure". See Is it possible to gain access to the closure of a function?. The user could simply intercept the JavaScript that your site runs, and replace it with their own JavaScript that implements their desired functionality (giving them free items, money, etc). This can be mitigated to a moderate extent by minifying and obfuscating the JS, but it's not a full solution. You'd want to make sure the network request payloads cannot be easily deciphered either.

            Ultimately, the only good solution to this is to generate and save all state on the server, which gets communicated to the client when needed. The client cannot be allowed to generate any data or state themselves - the client should only be able to ask the server what their state is.

            If the user is at a section where an item may be generated (eg, a treasure chest is opened), the only way to do this securely is for the server to verify that the player is at the position of a treasure chest, and for the server to generate the item in the chest, then inform the client of their new item. This way, no matter what JavaScript code runs on the client, if the client tries to make an invalid trade, or patches things so they have more HP than they're allowed to have, the server can verify it and reject the invalid request. For example:

            Client: Attack

            Server: You attack and deal X damage. You are counterattacked and lose Y HP. You die.

            Client: Open chest

            Server: (Verifies that you are at an openable chest, then replies:) You receive a Water of Life

            Client: Offer trade of item ID 333 for some other user's item 555

            Server: (Verifies that client currently holds item 333, and that the other client holds item 555, then:) Trade successful (switches around items in server's DB)

            Source https://stackoverflow.com/questions/64080185

            QUESTION

            How to reposition the third string of each line to start at the nth character on the same line
            Asked 2020-Sep-20 at 15:54

            Ubuntu 16.04
            Bash 4.4.20

            I'd like to clean up a few of my game configs so the information is neatly stored in columns. Each line has something like:

            ...

            ANSWER

            Answered 2020-Sep-19 at 08:29

            Could you please try following, written and tested with shown samples.

            Source https://stackoverflow.com/questions/63964915

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Cheats

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/rootm0s/Cheats.git

          • CLI

            gh repo clone rootm0s/Cheats

          • sshUrl

            git@github.com:rootm0s/Cheats.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link

            Explore Related Topics

            Consider Popular Video Game Libraries

            Proton

            by ValveSoftware

            ArchiSteamFarm

            by JustArchiNET

            MinecraftForge

            by MinecraftForge

            byte-buddy

            by raphw

            nes

            by fogleman

            Try Top Libraries by rootm0s

            WinPwnage

            by rootm0sPython

            Injectors

            by rootm0sC++

            Protectors

            by rootm0sC++

            UUB

            by rootm0sPython

            PythonEncoder

            by rootm0sPython